Player Matchup

Chaac
Chaac
Gold I
Chanz17
Chaac
Gold I
Level 153
God Stats
21W - 13L
1,747 SR
Queue Stats
31W - 29L
1,710 MMR
Party 2
Shiva
Shiva
Gold IV
EAblows69
Shiva
Gold IV
Level 147
God Stats
1W - 0L
1,473 SR
Queue Stats
13W - 7L
1,804 MMR
Party 2
Sol
Sol
Gold IV
StrongestBravest
Sol
Gold IV
Level 129
God Stats
3W - 2L
1,544 SR
Queue Stats
13W - 7L
1,797 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,588 SR
1,770 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,319 SR
1,629 MMR
Ullr
Ullr
Gold IV
DDunkMan
Ullr
Gold IV
Level 156
God Stats
0W - 1L
1,386 SR
Queue Stats
69W - 70L
1,490 MMR
Party 1
Janus
Janus
Gold I
Partypoisonaaron
Janus
Gold I
Level 147
God Stats
5W - 3L
1,447 SR
Queue Stats
76W - 71L
1,783 MMR
Party 1
Achilles
Achilles
Gold III
XVicksX
Achilles
Gold III
Level 112
God Stats
0W - 1L
1,123 SR
Queue Stats
42W - 38L
1,616 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chanz17
Chaac
12
7 / 0 / 12
9,665
967
9,130
11,334
9,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
EAblows69
Shiva
11
2 / 4 / 12
8,471
847
7,223
12,272
9,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

13
10 / 1 / 9
10,088
1,009
16,054
10,355
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AphroditeBaron SamediPoseidonDiscordiaCharon

VS

Bans
BastetAh Muzen CabMulanMartichorasKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
7
0 / 7 / 3
6,629
663
4,263
11,513
3,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 6 / 2
7,146
715
7,657
9,134
3,226
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
XVicksX
Achilles
10
3 / 6 / 2
7,539
754
7,543
14,708
12,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
19
Kills
4
5
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
Chanz17
Chaac
7
0
12
13
L
Ullr
0
7
3
0.21
W
Shiva
EAblows69
Shiva
2
4
12
2
L
1
6
2
0.33
W
10
1
9
14.5
L
Achilles
XVicksX
Achilles
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,407
Damage
19,463
33,961
Taken
35,355
23,143
Mitigated
19,419
14,222
Healing
2,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Chanz17
Chaac
9,130
515
0
3,668
11,334
9,320
532
3,226
7,760
0
27,866
L
Ullr
4,263
1,554
0
112
11,513
3,912
0
4,827
6,371
0
13,794
W
Shiva
EAblows69
Shiva
7,223
624
653
4,048
12,272
9,566
55
2,423
9,647
0
22,699
L
7,657
348
0
500
9,134
3,226
0
3,497
5,421
27,640
0
W
16,054
7,278
0
5,853
10,355
4,257
2,190
2,670
7,520
55,013
7,401
L
Achilles
XVicksX
Achilles
7,543
1,123
0
1,770
14,708
12,281
0
7,115
7,241
386
15,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,224
Gold Earned
21,314
120
Minions Killed
69
0
Camps Cleared
0
610,360
Distance Traveled
510,383
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,665
967
16
2
0
226,825
0
L
Ullr
6,629
663
26
3
0
149,956
0
W
Shiva
8,471
847
29
3
0
202,333
0
L
Janus
7,146
715
29
3
0
187,876
1
W
Sol
10,088
1,009
75
8
0
181,202
0
L
Achilles
7,539
754
14
1
0
172,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role