Player Matchup

Merlin
Merlin
CensoredAcorn07
Merlin
Level 69
God Stats
58W - 54L
1,435 SR
Queue Stats
58W - 54L
1,368 Elo+
Solo
Ares
Ares
TicklePoops
Ares
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,335 Elo+
Party 1
Jing Wei
Jing Wei
elephant789
Jing Wei
Level 88
God Stats
1W - 1L
1,652 SR
Queue Stats
13W - 13L
1,374 Elo+
Party 1
Team Averages
Level 76
1,529 SR
1,359 Elo+

VS

Team Averages
Level 78
1,494 SR
1,272 Elo+
Ymir
Ymir
Finatixz
Ymir
Level 62
God Stats
8W - 10L
1,511 SR
Queue Stats
10W - 23L
1,108 Elo+
Party 2
Medusa
Medusa
Mkth101
Medusa
Level 109
God Stats
4W - 6L
1,427 SR
Queue Stats
18W - 31L
1,322 Elo+
Party 2
Anubis
Anubis
MrBlackOpS198
Anubis
Level 63
God Stats
50W - 43L
1,544 SR
Queue Stats
148W - 147L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,895
718
6,900
6,812
2,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 1
7,146
650
1,685
10,322
7,744
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
elephant789
Jing Wei
10
1 / 4 / 1
7,599
691
6,682
9,655
3,035
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 0 / 7
8,613
783
3,679
8,998
7,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Mkth101
Medusa
12
6 / 1 / 3
9,400
855
8,653
8,482
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 1 / 7
9,067
824
10,688
7,682
4,217
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
1
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Ymir
1
0
7
4.5
W
Medusa
Mkth101
Medusa
6
1
3
7.5
W
3
1
7
6.5
L
0
3
1
0.17
L
Jing Wei
elephant789
Jing Wei
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,267
Damage
23,020
26,789
Taken
25,162
13,458
Mitigated
15,576
969
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,900
194
0
0
6,812
2,679
0
2,917
3,895
44,982
0
W
Ymir
3,679
451
116
2,655
8,998
7,815
150
3,361
5,637
12,706
0
W
Medusa
Mkth101
Medusa
8,653
4,089
0
3,498
8,482
3,544
650
2,992
5,490
0
40,701
W
10,688
440
0
2,729
7,682
4,217
632
2,844
4,838
50,069
0
L
1,685
156
0
0
10,322
7,744
0
7,009
3,313
7,481
0
L
Jing Wei
elephant789
Jing Wei
6,682
4,174
0
969
9,655
3,035
0
4,985
4,670
0
22,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,640
Gold Earned
27,080
108
Minions Killed
130
0
Camps Cleared
0
551,155
Distance Traveled
548,448
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,895
718
74
7
0
184,365
0
W
Ymir
8,613
783
12
1
0
187,539
4
W
Medusa
9,400
855
48
4
0
186,106
0
W
Anubis
9,067
824
70
6
0
174,803
0
L
Ares
7,146
650
9
1
0
177,844
0
L
Jing Wei
7,599
691
25
2
0
188,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role