Player Matchup

Artemis
Artemis
BigZ OnYoFee
Artemis
Level 60
God Stats
10W - 15L
1,483 SR
Queue Stats
12W - 21L
1,339 Elo+
Party 2
Bellona
Bellona
LilBobby11
Bellona
Level 5
God Stats
0W - 4L
1,142 SR
Queue Stats
1W - 9L
1,052 Elo+
Party 2
Bake Kujira
Bake Kujira
Makkuh
Bake Kujira
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,335 Elo+
Party 2
Team Averages
Level 43
1,375 SR
1,242 Elo+

VS

Team Averages
Level 53
1,520 SR
1,380 Elo+
Skadi
Skadi
DragonizingMel
Skadi
Level 7
God Stats
4W - 6L
1,335 SR
Queue Stats
5W - 7L
1,205 Elo+
Party 1
Cthulhu
Cthulhu
EdgyBurntToast
Cthulhu
Level 65
God Stats
11W - 5L
1,677 SR
Queue Stats
51W - 48L
1,478 Elo+
Party 1
Zhong Kui
Zhong Kui
everyonefallsup
Zhong Kui
Level 87
God Stats
51W - 41L
1,549 SR
Queue Stats
104W - 102L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigZ OnYoFee
Artemis
13
3 / 6 / 3
10,004
834
9,068
12,362
5,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
LilBobby11
Bellona
11
1 / 6 / 2
8,427
702
4,558
14,161
9,400
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bake Kujira
Makkuh
Bake Kujira
11
2 / 9 / 3
9,031
753
8,679
17,324
17,944
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 15
10,095
841
6,060
8,764
3,323
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 0 / 18
10,704
892
13,306
11,793
13,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
everyonefallsup
Zhong Kui
15
15 / 2 / 6
12,264
1,022
20,942
13,077
10,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
6
Kills
21
21
Deaths
6
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Artemis
BigZ OnYoFee
Artemis
3
6
3
0.75
W
3
4
15
2.63
W
3
0
18
12
L
Bellona
LilBobby11
Bellona
1
6
2
0.33
L
Bake Kujira
Makkuh
Bake Kujira
2
9
3
0.39
W
Zhong Kui
everyonefallsup
Zhong Kui
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,305
Damage
40,308
43,847
Taken
33,634
32,590
Mitigated
27,832
4,148
Healing
9,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BigZ OnYoFee
Artemis
9,068
4,197
247
1,939
12,362
5,246
0
9,335
2,852
0
33,676
W
6,060
3,601
0
657
8,764
3,323
780
2,128
6,636
0
29,016
W
13,306
568
1,093
1,512
11,793
13,979
215
3,693
8,100
37,427
1,396
L
Bellona
LilBobby11
Bellona
4,558
1,444
0
362
14,161
9,400
0
10,801
3,006
0
11,315
L
Bake Kujira
Makkuh
Bake Kujira
8,679
5,626
482
1,118
17,324
17,944
0
12,009
4,857
36,137
298
W
Zhong Kui
everyonefallsup
Zhong Kui
20,942
1,219
0
6,619
13,077
10,530
1,637
3,204
9,873
54,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,462
Gold Earned
33,063
90
Minions Killed
143
0
Camps Cleared
0
566,876
Distance Traveled
613,327
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,004
834
42
4
0
191,684
0
W
Skadi
10,095
841
41
3
0
170,332
0
W
Cthulhu
10,704
892
46
4
0
229,862
2
L
Bellona
8,427
702
18
2
0
202,319
0
L
Bake Kujira
9,031
753
30
3
0
172,873
0
W
Zhong Kui
12,264
1,022
56
5
0
213,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role