Player Matchup

Sun Wukong
Sun Wukong
Ichi_the_Reaper8
Sun Wukong
Level 48
God Stats
1W - 2L
1,243 SR
Queue Stats
96W - 150L
1,232 Elo+
Party 1
Thanatos
Thanatos
Oylok
Thanatos
Level 25
God Stats
2W - 2L
1,378 SR
Queue Stats
36W - 47L
1,250 Elo+
Party 1
Gilgamesh
Gilgamesh
fodangos455
Gilgamesh
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,338 Elo+
Solo
Team Averages
Level 36
1,374 SR
1,273 Elo+

VS

Team Averages
Level 48
1,389 SR
1,307 Elo+
Izanami
Izanami
Sevathiel
Izanami
Level 67
God Stats
2W - 1L
1,374 SR
Queue Stats
115W - 142L
1,379 Elo+
Solo
Bake Kujira
Bake Kujira
irrelephants
Bake Kujira
Level 37
God Stats
18W - 18L
1,523 SR
Queue Stats
31W - 44L
1,316 Elo+
Solo
Baron Samedi
Baron Samedi
minoslayer
Baron Samedi
Level 39
God Stats
1W - 1L
1,270 SR
Queue Stats
30W - 44L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ichi_the_Reaper8
Sun Wukong
13
2 / 3 / 5
10,906
727
6,529
15,138
13,797
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Oylok
Thanatos
15
6 / 8 / 3
12,237
816
14,617
17,229
7,199
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
fodangos455
Gilgamesh
13
1 / 6 / 5
10,952
730
8,880
21,497
15,831
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Sevathiel
Izanami
15
6 / 1 / 8
12,527
835
10,763
10,974
4,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bake Kujira
irrelephants
Bake Kujira
15
8 / 4 / 7
12,550
837
14,437
13,741
16,393
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
minoslayer
Baron Samedi
14
3 / 4 / 10
11,582
772
15,703
12,354
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
9
Kills
17
17
Deaths
9
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ichi_the_Reaper8
Sun Wukong
2
3
5
1.5
L
Thanatos
Oylok
Thanatos
6
8
3
0.94
W
Izanami
Sevathiel
Izanami
6
1
8
10
L
Gilgamesh
fodangos455
Gilgamesh
1
6
5
0.58
W
Bake Kujira
irrelephants
Bake Kujira
8
4
7
2.88
W
Baron Samedi
minoslayer
Baron Samedi
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,026
Damage
40,903
53,864
Taken
37,069
36,827
Mitigated
26,280
8,806
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ichi_the_Reaper8
Sun Wukong
6,529
1,073
0
288
15,138
13,797
0
8,031
7,107
0
27,533
L
Thanatos
Oylok
Thanatos
14,617
4,821
0
7,256
17,229
7,199
0
9,965
7,264
0
43,159
W
Izanami
Sevathiel
Izanami
10,763
7,293
0
4,061
10,974
4,637
1,439
454
10,520
0
52,930
L
Gilgamesh
fodangos455
Gilgamesh
8,880
2,255
0
1,262
21,497
15,831
0
11,490
10,007
0
34,478
W
Bake Kujira
irrelephants
Bake Kujira
14,437
6,585
0
103
13,741
16,393
1,208
0
13,741
27,398
1,012
W
Baron Samedi
minoslayer
Baron Samedi
15,703
2,733
1,318
3,042
12,354
5,250
78
299
12,055
47,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,095
Gold Earned
36,659
116
Minions Killed
137
0
Camps Cleared
0
780,988
Distance Traveled
761,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,906
727
32
2
0
276,153
0
L
Thanatos
12,237
816
46
3
0
245,635
0
W
Izanami
12,527
835
66
4
0
250,195
0
L
Gilgamesh
10,952
730
38
3
0
259,200
0
W
Bake Kujira
12,550
837
20
1
0
292,130
0
W
Baron Samedi
11,582
772
51
3
0
219,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role