Player Matchup

Nemesis
Nemesis
AcEsViperr
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,388 Elo+
Party 2
Susano
Susano
GucciGib
Susano
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,342 Elo+
Party 2
Fenrir
Fenrir
Johannon
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,388 Elo+
Party 2
Team Averages
Level 29
1,500 SR
1,373 Elo+

VS

Team Averages
Level 42
1,595 SR
1,386 Elo+
Fenrir
Fenrir
Abbbi
Fenrir
Level 28
God Stats
24W - 12L
1,715 SR
Queue Stats
110W - 135L
1,367 Elo+
Party 1
Danzaburou
Danzaburou
Fergalvaaan
Danzaburou
Level 39
God Stats
19W - 14L
1,466 SR
Queue Stats
124W - 150L
1,342 Elo+
Party 1
Zhong Kui
Zhong Kui
ShInIgAmI_431
Zhong Kui
Level 58
God Stats
17W - 13L
1,605 SR
Queue Stats
145W - 143L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AcEsViperr
Nemesis
12
1 / 6 / 7
10,496
700
7,580
15,939
7,238
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
GucciGib
Susano
14
4 / 7 / 3
10,955
730
8,752
15,689
6,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Johannon
Fenrir
14
5 / 4 / 3
11,425
762
6,660
14,583
7,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abbbi
Fenrir
15
8 / 3 / 7
12,642
843
7,668
14,137
12,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Fergalvaaan
Danzaburou
16
7 / 2 / 7
13,076
872
16,789
13,029
5,642
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
ShInIgAmI_431
Zhong Kui
14
2 / 5 / 8
11,068
738
13,432
14,912
9,750
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
10
Kills
17
17
Deaths
10
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Abbbi
Fenrir
8
3
7
3.83
L
Nemesis
AcEsViperr
Nemesis
1
6
7
0.75
W
Danzaburou
Fergalvaaan
Danzaburou
7
2
7
5.25
L
Susano
GucciGib
Susano
4
7
3
0.79
L
Fenrir
Johannon
Fenrir
5
4
3
1.63
W
Zhong Kui
ShInIgAmI_431
Zhong Kui
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,992
Damage
37,889
46,211
Taken
42,078
20,834
Mitigated
28,182
3,557
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Abbbi
Fenrir
7,668
924
0
384
14,137
12,790
115
380
13,425
0
20,852
L
Nemesis
AcEsViperr
Nemesis
7,580
3,450
0
1,589
15,939
7,238
0
3,850
12,089
0
19,025
W
Danzaburou
Fergalvaaan
Danzaburou
16,789
7,834
0
4,572
13,029
5,642
719
21
13,008
0
59,046
L
Susano
GucciGib
Susano
8,752
1,378
0
59
15,689
6,550
0
5,731
9,958
0
50,776
L
Fenrir
Johannon
Fenrir
6,660
3,086
0
1,909
14,583
7,046
0
4,259
10,324
0
21,399
W
Zhong Kui
ShInIgAmI_431
Zhong Kui
13,432
400
0
4,419
14,912
9,750
1,919
438
14,474
56,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,876
Gold Earned
36,786
108
Minions Killed
159
0
Camps Cleared
0
808,660
Distance Traveled
816,409
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,642
843
12
1
0
303,977
0
L
Nemesis
10,496
700
13
1
0
267,204
0
W
Danzaburou
13,076
872
79
5
0
265,514
3
L
Susano
10,955
730
61
4
0
261,342
0
L
Fenrir
11,425
762
34
2
0
280,114
3
W
Zhong Kui
11,068
738
68
5
0
246,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role