Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Achilles2442
Kuzenbo
Level 255
God Stats
61W - 25L
1,779 SR
Queue Stats
512W - 443L
1,592 Elo+
Party 1
Nu Wa
Nu Wa
BlackPather97
Nu Wa
Level 121
God Stats
9W - 5L
1,625 SR
Queue Stats
19W - 10L
1,618 Elo+
Solo
Fenrir
Fenrir
The510Hercules
Fenrir
Level 159
God Stats
4W - 2L
1,674 SR
Queue Stats
225W - 209L
1,522 Elo+
Party 1
Ne Zha
Ne Zha
xBuntyx
Ne Zha
Level 153
God Stats
5W - 3L
1,324 SR
Queue Stats
53W - 73L
1,378 Elo+
Party 2
Team Averages
Level 169
1,580 SR
1,522 Elo+

VS

Team Averages
Level 84
1,603 SR
1,527 Elo+
Ra
Ra
BorderBunny192
Ra
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
DruiElsGod
Ao Kuang
Level 63
God Stats
3W - 6L
1,591 SR
Queue Stats
160W - 166L
1,524 Elo+
Party 4
Kuzenbo
Kuzenbo
KiLa ZoMb13
Kuzenbo
Level 35
God Stats
15W - 14L
1,645 SR
Queue Stats
60W - 71L
1,494 Elo+
Party 3
Mulan
Mulan
MyNameIshmael
Mulan
Level 128
God Stats
2W - 3L
1,499 SR
Queue Stats
140W - 148L
1,493 Elo+
Party 4
Danzaburou
Danzaburou
PhantasmicFever
Danzaburou
Level 50
God Stats
12W - 7L
1,780 SR
Queue Stats
189W - 158L
1,656 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 0 / 2
5,374
1,075
3,788
3,155
1,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Achilles2442
Kuzenbo
10
2 / 1 / 3
5,499
1,100
3,392
6,232
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 2
6,192
1,238
2,610
777
312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 4
5,726
1,145
2,249
3,658
2,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
xBuntyx
Ne Zha
11
2 / 0 / 3
5,496
1,099
4,891
4,392
1,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
4,879
976
2,866
3,174
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
DruiElsGod
Ao Kuang
10
1 / 3 / 0
5,131
1,026
3,344
7,312
3,662
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
KiLa ZoMb13
Kuzenbo
9
0 / 1 / 1
4,923
985
1,013
5,931
5,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
4,284
857
0
277
121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
PhantasmicFever
Danzaburou
9
0 / 2 / 1
4,730
946
4,141
4,724
1,563
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
1
1
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
2
2
W
Kuzenbo
Achilles2442
Kuzenbo
2
1
3
3.5
W
1
0
2
2
L
0
2
1
0.25
L
Ao Kuang
DruiElsGod
Ao Kuang
1
3
0
0.33
L
Kuzenbo
KiLa ZoMb13
Kuzenbo
0
1
1
0.5
L
0
0
0
0
L
Danzaburou
PhantasmicFever
Danzaburou
0
2
1
0.25
W
2
0
4
4
W
Ne Zha
xBuntyx
Ne Zha
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,930
Damage
11,364
18,214
Taken
21,418
11,184
Mitigated
12,172
7,493
Healing
5,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,788
1,591
0
1,396
3,155
1,320
344
1,161
1,994
0
17,140
W
Kuzenbo
Achilles2442
Kuzenbo
3,392
1,614
0
2,595
6,232
5,472
69
2,502
3,730
8,512
0
W
2,610
197
0
250
777
312
908
394
383
20,014
0
L
2,866
208
744
458
3,174
1,160
0
871
2,257
12,339
0
L
Ao Kuang
DruiElsGod
Ao Kuang
3,344
503
0
1,910
7,312
3,662
0
1,536
5,618
11,790
0
L
Kuzenbo
KiLa ZoMb13
Kuzenbo
1,013
373
0
801
5,931
5,666
0
1,567
4,349
4,706
0
L
0
0
0
0
277
121
0
231
0
0
0
L
Danzaburou
PhantasmicFever
Danzaburou
4,141
1,530
0
1,624
4,724
1,563
0
1,445
3,192
0
14,446
W
2,249
474
0
1,998
3,658
2,374
0
1,891
1,767
0
6,188
W
Ne Zha
xBuntyx
Ne Zha
4,891
610
0
1,254
4,392
1,706
0
1,275
3,117
0
16,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,287
Gold Earned
23,947
135
Minions Killed
78
0
Camps Cleared
0
587,382
Distance Traveled
458,412
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,374
1,075
34
7
0
106,299
0
W
Kuzenbo
5,499
1,100
10
2
0
116,749
0
W
Nu Wa
6,192
1,238
54
11
0
117,538
0
L
Ra
4,879
976
21
4
0
113,524
0
L
Ao Kuang
5,131
1,026
23
5
0
121,812
0
L
Kuzenbo
4,923
985
6
1
0
114,034
0
L
Mulan
4,284
857
0
0
0
1,076
0
L
Danzaburou
4,730
946
28
6
0
107,966
0
W
Fenrir
5,726
1,145
10
2
0
116,780
0
W
Ne Zha
5,496
1,099
27
5
0
130,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role