Player Matchup

Discordia
Discordia
AGUSTINGS2630
Discordia
Level 29
God Stats
2W - 2L
1,245 SR
Queue Stats
77W - 87L
1,438 Elo+
Solo
Terra
Terra
Danielrosine
Terra
Level 26
God Stats
1W - 2L
1,207 SR
Queue Stats
80W - 100L
1,435 Elo+
Solo
Arachne
Arachne
Owningmouse1
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
SalvadorCerv21
Zhong Kui
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 41L
1,383 Elo+
Solo
Mercury
Mercury
you_slay
Mercury
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,390 SR
1,440 Elo+

VS

Team Averages
Level 40
1,491 SR
1,494 Elo+
Vamana
Vamana
Kashechewan13
Vamana
Level 28
God Stats
1W - 2L
1,760 SR
Queue Stats
146W - 155L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rallen0360
Morgan Le Fay
Level 100
God Stats
0W - 1L
1,197 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
alfaecjr
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Terra
Terra
hessamuel
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Maui
Maui
kaid12001
Maui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AGUSTINGS2630
Discordia
17
2 / 2 / 19
10,103
842
15,878
8,187
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 1 / 18
10,304
859
9,354
13,467
11,328
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Owningmouse1
Arachne
18
8 / 1 / 12
11,661
972
15,367
13,845
12,414
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
SalvadorCerv21
Zhong Kui
19
10 / 1 / 13
11,488
957
20,417
12,173
11,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
you_slay
Mercury
15
2 / 5 / 15
9,219
768
3,743
10,590
4,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
9,071
756
7,550
16,505
16,230
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Rallen0360
Morgan Le Fay
14
1 / 5 / 6
7,906
659
9,159
10,051
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
alfaecjr
Scylla
13
2 / 5 / 4
8,004
667
10,417
9,625
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
hessamuel
Terra
14
1 / 5 / 8
7,832
653
9,397
17,075
13,638
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
15
4 / 3 / 3
9,241
770
5,518
15,757
19,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
34
24
Kills
9
10
Deaths
24
77
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
AGUSTINGS2630
Discordia
2
2
19
5.75
W
2
1
18
11
L
1
6
4
0.5
W
Arachne
Owningmouse1
Arachne
8
1
12
14
L
Morgan Le Fay
Rallen0360
Morgan Le Fay
1
5
6
0.8
W
Zhong Kui
SalvadorCerv21
Zhong Kui
10
1
13
16.5
L
Scylla
alfaecjr
Scylla
2
5
4
0.8
L
Terra
hessamuel
Terra
1
5
8
1
L
Maui
4
3
3
1.83
W
Mercury
you_slay
Mercury
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,759
Damage
42,041
58,262
Taken
69,013
43,378
Mitigated
59,483
29,625
Healing
18,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AGUSTINGS2630
Discordia
15,878
876
182
806
8,187
3,630
860
5,121
3,066
39,063
0
W
9,354
470
7,877
4,967
13,467
11,328
270
8,356
5,111
15,584
562
L
7,550
3,943
872
1,406
16,505
16,230
0
10,681
5,824
0
31,678
W
Arachne
Owningmouse1
Arachne
15,367
12,039
1,932
5,019
13,845
12,414
2,100
7,210
6,635
0
25,439
L
Morgan Le Fay
Rallen0360
Morgan Le Fay
9,159
790
295
779
10,051
5,212
0
6,700
3,351
27,745
0
W
Zhong Kui
SalvadorCerv21
Zhong Kui
20,417
2,978
1,083
6,341
12,173
11,277
2,825
7,785
4,388
37,980
0
L
Scylla
alfaecjr
Scylla
10,417
84
783
1,300
9,625
4,678
0
7,629
1,996
17,984
0
L
Terra
hessamuel
Terra
9,397
196
3,735
4,427
17,075
13,638
0
11,492
5,583
21,448
0
L
Maui
5,518
1,688
1,426
3,870
15,757
19,725
0
8,585
7,172
15,141
0
W
Mercury
you_slay
Mercury
3,743
1,391
681
737
10,590
4,729
2,021
6,019
4,571
0
8,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,775
Gold Earned
42,054
151
Minions Killed
169
0
Camps Cleared
0
1,298,870
Distance Traveled
1,050,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,103
842
50
4
0
233,815
0
W
Terra
10,304
859
11
1
0
273,739
0
L
Vamana
9,071
756
43
4
0
223,181
0
W
Arachne
11,661
972
21
2
0
273,044
0
L
Morgan Le Fay
7,906
659
52
4
0
186,608
0
W
Zhong Kui
11,488
957
57
5
0
244,605
0
L
Scylla
8,004
667
26
2
0
186,591
0
L
Terra
7,832
653
24
2
0
236,171
0
L
Maui
9,241
770
24
2
0
217,470
0
W
Mercury
9,219
768
12
1
0
273,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role