Player Matchup

Sylvanus
Sylvanus
Fu55yA5tr0
Sylvanus
Level 147
God Stats
22W - 13L
1,664 SR
Queue Stats
51W - 39L
1,521 Elo+
Party 1
Poseidon
Poseidon
Kayioki
Poseidon
Level 131
God Stats
3W - 4L
1,348 SR
Queue Stats
55W - 57L
1,499 Elo+
Party 1
Izanami
Izanami
Kelpietale
Izanami
Level 147
God Stats
1W - 1L
1,288 SR
Queue Stats
23W - 26L
1,454 Elo+
Party 1
Team Averages
Level 142
1,434 SR
1,491 Elo+

VS

Team Averages
Level 69
1,576 SR
1,507 Elo+
Gilgamesh
Gilgamesh
AsesinoSEALS
Gilgamesh
Level 125
God Stats
8W - 9L
1,709 SR
Queue Stats
557W - 565L
1,529 Elo+
Party 2
Danzaburou
Danzaburou
Lazykiller1756
Danzaburou
Level 17
God Stats
24W - 18L
1,539 SR
Queue Stats
24W - 20L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
diagonal-survey7
Cthulhu
Level 66
God Stats
1W - 3L
1,482 SR
Queue Stats
83W - 76L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fu55yA5tr0
Sylvanus
15
1 / 1 / 12
11,091
792
6,802
15,233
17,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Kayioki
Poseidon
14
4 / 4 / 8
11,324
809
12,894
11,681
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Kelpietale
Izanami
16
9 / 2 / 4
12,696
907
20,010
13,108
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AsesinoSEALS
Gilgamesh
13
1 / 4 / 5
10,099
721
10,603
17,471
19,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Danzaburou
Lazykiller1756
Danzaburou
14
6 / 5 / 1
11,648
832
14,200
12,519
5,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 5 / 4
9,335
667
6,561
15,075
16,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
14
Kills
7
7
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AsesinoSEALS
Gilgamesh
1
4
5
0.88
W
Sylvanus
Fu55yA5tr0
Sylvanus
1
1
12
7
W
Poseidon
Kayioki
Poseidon
4
4
8
2
W
Izanami
Kelpietale
Izanami
9
2
4
5.5
L
Danzaburou
Lazykiller1756
Danzaburou
6
5
1
1.3
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,706
Damage
31,364
40,022
Taken
45,065
28,115
Mitigated
41,825
15,472
Healing
3,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AsesinoSEALS
Gilgamesh
10,603
2,046
0
1,945
17,471
19,990
0
8,052
9,419
0
25,919
W
Sylvanus
Fu55yA5tr0
Sylvanus
6,802
1,521
2,770
5,450
15,233
17,958
48
2,161
12,650
14,696
0
W
Poseidon
Kayioki
Poseidon
12,894
2,038
0
1,322
11,681
4,478
239
1,825
9,649
56,625
0
W
Izanami
Kelpietale
Izanami
20,010
14,227
0
5,930
13,108
5,679
2,502
3,196
9,608
0
82,210
L
Danzaburou
Lazykiller1756
Danzaburou
14,200
4,783
0
544
12,519
5,747
0
5,104
7,415
0
49,033
L
6,561
329
144
984
15,075
16,088
0
6,787
8,288
17,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,111
Gold Earned
31,082
195
Minions Killed
123
0
Camps Cleared
0
756,907
Distance Traveled
743,220
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,099
721
15
1
0
279,073
0
W
Sylvanus
11,091
792
15
1
0
256,766
1
W
Poseidon
11,324
809
78
6
0
240,380
0
W
Izanami
12,696
907
102
7
0
259,761
0
L
Danzaburou
11,648
832
80
6
0
224,914
2
L
Cthulhu
9,335
667
28
2
0
239,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role