Player Matchup

Morgan Le Fay
Morgan Le Fay
Ccruz101
Morgan Le Fay
Level 33
God Stats
9W - 7L
1,608 SR
Queue Stats
16W - 12L
1,437 Elo+
Party 1
Nike
Nike
Gz-Mizz
Nike
Level 96
God Stats
3W - 1L
1,644 SR
Queue Stats
69W - 64L
1,420 Elo+
Solo
Neith
Neith
OneGamerTrick
Neith
Level 33
God Stats
14W - 9L
1,425 SR
Queue Stats
24W - 21L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
SwettyMeat
Cthulhu
Level 26
God Stats
2W - 1L
1,824 SR
Queue Stats
4W - 4L
1,393 Elo+
Party 1
Fenrir
Fenrir
dinobunny100
Fenrir
Level 66
God Stats
4W - 1L
1,782 SR
Queue Stats
43W - 29L
1,489 Elo+
Party 1
Team Averages
Level 51
1,656 SR
1,430 Elo+

VS

Team Averages
Level 75
1,354 SR
1,424 Elo+
Xbalanque
Xbalanque
Dragonziod
Xbalanque
Level 44
God Stats
0W - 3L
1,076 SR
Queue Stats
49W - 82L
1,378 Elo+
Solo
Anubis
Anubis
LDCxH0TxS0UP
Anubis
Level 87
God Stats
10W - 16L
1,436 SR
Queue Stats
157W - 216L
1,480 Elo+
Solo
Mulan
Mulan
TK Valravn
Mulan
Level 105
God Stats
3W - 7L
1,325 SR
Queue Stats
203W - 192L
1,426 Elo+
Party 2
Bake Kujira
Bake Kujira
glalvanic_smoke4
Bake Kujira
Level 81
God Stats
5W - 6L
1,500 SR
Queue Stats
341W - 365L
1,413 Elo+
Solo
Awilix
Awilix
killerman21113
Awilix
Level 56
God Stats
9W - 9L
1,433 SR
Queue Stats
190W - 174L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ccruz101
Morgan Le Fay
16
4 / 4 / 5
9,804
516
10,036
11,283
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
Gz-Mizz
Nike
17
2 / 1 / 2
10,782
567
13,130
17,109
20,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
5 / 1 / 6
9,263
488
10,113
9,158
3,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SwettyMeat
Cthulhu
13
1 / 3 / 7
8,602
453
6,112
16,157
12,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
16
6 / 4 / 3
9,785
515
9,316
18,326
7,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dragonziod
Xbalanque
2
0 / 0 / 0
3,985
210
0
0
0
Anubis
16
2 / 6 / 3
9,886
520
8,324
11,650
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
16
2 / 4 / 0
9,903
521
14,819
24,255
23,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bake Kujira
glalvanic_smoke4
Bake Kujira
15
2 / 5 / 4
9,790
515
12,018
16,812
21,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 3 / 3
10,412
548
13,719
15,215
7,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
18
Kills
13
13
Deaths
18
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ccruz101
Morgan Le Fay
4
4
5
1.63
L
Xbalanque
Dragonziod
Xbalanque
0
0
0
0
W
Nike
Gz-Mizz
Nike
2
1
2
3
L
Anubis
2
6
3
0.58
W
5
1
6
8
W
Cthulhu
SwettyMeat
Cthulhu
1
3
7
1.5
L
Mulan
2
4
0
0.5
W
Fenrir
6
4
3
1.88
L
Bake Kujira
glalvanic_smoke4
Bake Kujira
2
5
4
0.8
L
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,707
Damage
48,880
72,033
Taken
67,932
48,694
Mitigated
58,030
14,395
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ccruz101
Morgan Le Fay
10,036
1,268
0
2,016
11,283
4,614
762
3,611
7,623
57,319
0
L
Xbalanque
Dragonziod
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Nike
Gz-Mizz
Nike
13,130
2,016
0
1,758
17,109
20,480
136
243
15,826
0
96,617
L
Anubis
8,324
246
0
1,131
11,650
5,443
250
4,179
7,471
72,374
0
W
10,113
5,646
0
3,466
9,158
3,827
594
4,321
4,837
0
56,945
W
Cthulhu
SwettyMeat
Cthulhu
6,112
1,387
1,555
2,832
16,157
12,580
0
8,840
7,221
25,790
396
L
Mulan
14,819
2,046
0
6,019
24,255
23,650
0
4,216
20,039
555
83,451
W
Fenrir
9,316
3,995
0
2,768
18,326
7,193
0
3,882
14,297
0
65,867
L
Bake Kujira
glalvanic_smoke4
Bake Kujira
12,018
6,862
0
499
16,812
21,775
0
5,851
10,961
75,149
0
L
13,719
6,201
0
1,961
15,215
7,162
0
1,506
13,709
0
91,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,236
Gold Earned
43,976
449
Minions Killed
466
0
Camps Cleared
0
1,730,952
Distance Traveled
1,435,762
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,804
516
81
4
0
320,532
5
L
Xbalanque
3,985
210
0
0
0
0
0
W
Nike
10,782
567
166
9
0
315,202
0
L
Anubis
9,886
520
120
6
0
323,022
0
W
Neith
9,263
488
94
5
0
320,695
6
W
Cthulhu
8,602
453
32
2
0
363,381
3
L
Mulan
9,903
521
128
7
0
326,352
0
W
Fenrir
9,785
515
76
4
0
411,142
1
L
Bake Kujira
9,790
515
103
5
0
331,709
0
L
Awilix
10,412
548
115
6
0
454,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role