Player Matchup

Geb
Geb
DrSilv77
Geb
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,643 Elo+
Solo
Yu Huang
Yu Huang
HankScorpi007
Yu Huang
Level 156
God Stats
7W - 6L
1,409 SR
Queue Stats
737W - 763L
1,344 Elo+
Solo
Surtr
Surtr
NipolasCage
Surtr
Level 109
God Stats
5W - 7L
1,329 SR
Queue Stats
310W - 306L
1,557 Elo+
Solo
Erlang Shen
Erlang Shen
WhoShotYa x530x
Erlang Shen
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 134L
1,505 Elo+
Solo
Danzaburou
Danzaburou
l Wyatt Derp l
Danzaburou
Level 145
God Stats
2W - 1L
1,517 SR
Queue Stats
64W - 83L
1,433 Elo+
Solo
Team Averages
Level 116
1,451 SR
1,496 Elo+

VS

Team Averages
Level 141
1,408 SR
1,465 Elo+
Loki
Loki
 
Loki
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MasterIris
Merlin
Level 133
God Stats
17W - 24L
1,375 SR
Queue Stats
591W - 576L
1,480 Elo+
Solo
Cabrakan
Cabrakan
Mortis Angelus
Cabrakan
Level 88
God Stats
0W - 5L
1,212 SR
Queue Stats
149W - 149L
1,482 Elo+
Solo
He Bo
He Bo
SoIeman
He Bo
Level 142
God Stats
2W - 2L
1,455 SR
Queue Stats
202W - 195L
1,425 Elo+
Solo
Yu Huang
Yu Huang
xeba26
Yu Huang
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 55L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,968
283
0
0
0
Yu Huang
HankScorpi007
Yu Huang
20
7 / 4 / 15
12,792
914
16,661
10,579
5,164
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 4 / 13
11,940
853
12,834
17,914
20,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
WhoShotYa x530x
Erlang Shen
18
1 / 4 / 13
10,414
744
8,477
19,945
25,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
l Wyatt Derp l
Danzaburou
20
9 / 5 / 6
12,737
910
14,981
12,568
6,327
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
5 / 7 / 7
10,620
759
11,497
14,261
6,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
MasterIris
Merlin
20
3 / 5 / 8
12,538
896
14,214
10,393
5,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
18
2 / 7 / 10
10,253
732
9,660
19,258
28,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
SoIeman
He Bo
18
7 / 7 / 6
10,559
754
12,634
14,771
7,050
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yu Huang
xeba26
Yu Huang
1
0 / 0 / 0
3,368
241
0
0
0

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
48
26
Kills
17
17
Deaths
26
47
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
7
7
1.21
W
0
0
0
0
W
Yu Huang
HankScorpi007
Yu Huang
7
4
15
3.63
L
Merlin
MasterIris
Merlin
3
5
8
1.4
L
Cabrakan
2
7
10
1
W
9
4
13
3.88
L
He Bo
SoIeman
He Bo
7
7
6
1.43
W
Erlang Shen
WhoShotYa x530x
Erlang Shen
1
4
13
1.88
W
Danzaburou
l Wyatt Derp l
Danzaburou
9
5
6
2.4
L
Yu Huang
xeba26
Yu Huang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,953
Damage
48,005
61,006
Taken
58,683
57,093
Mitigated
47,948
16,449
Healing
7,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,497
1,258
1,446
1,656
14,261
6,896
0
4,043
9,902
0
27,591
W
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
HankScorpi007
Yu Huang
16,661
416
419
834
10,579
5,164
1,083
4,788
5,791
38,106
0
L
Merlin
MasterIris
Merlin
14,214
690
579
896
10,393
5,089
72
2,376
7,850
46,823
0
L
Cabrakan
9,660
1,086
710
1,949
19,258
28,913
0
6,566
12,150
16,457
0
W
12,834
2,248
593
4,080
17,914
20,598
114
11,955
5,959
374
27,514
L
He Bo
SoIeman
He Bo
12,634
893
0
158
14,771
7,050
0
3,983
10,644
23,292
0
W
Erlang Shen
WhoShotYa x530x
Erlang Shen
8,477
2,287
1,096
6,553
19,945
25,004
617
11,679
8,266
0
24,127
W
Danzaburou
l Wyatt Derp l
Danzaburou
14,981
3,177
444
2,430
12,568
6,327
2,070
8,086
4,482
0
28,090
L
Yu Huang
xeba26
Yu Huang
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,851
Gold Earned
47,338
152
Minions Killed
181
0
Camps Cleared
0
1,020,236
Distance Traveled
906,950
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,620
759
27
2
0
217,454
0
W
Geb
3,968
283
0
0
0
0
0
W
Yu Huang
12,792
914
54
4
0
263,531
0
L
Merlin
12,538
896
108
8
0
241,454
8
L
Cabrakan
10,253
732
10
1
0
229,543
0
W
Surtr
11,940
853
37
3
0
260,401
0
L
He Bo
10,559
754
36
3
0
218,499
0
W
Erlang Shen
10,414
744
23
2
0
284,345
0
W
Danzaburou
12,737
910
38
3
0
211,959
0
L
Yu Huang
3,368
241
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role