Player Matchup

Atlas
Atlas
Aggressiveduck1
Atlas
Level 134
God Stats
0W - 3L
1,402 SR
Queue Stats
200W - 201L
1,610 Elo+
Party 2
Merlin
Merlin
Demonabear
Merlin
Level 154
God Stats
3W - 7L
1,425 SR
Queue Stats
360W - 292L
1,670 Elo+
Solo
Mulan
Mulan
FattyBacon
Mulan
Level 153
God Stats
1W - 4L
1,555 SR
Queue Stats
215W - 228L
1,565 Elo+
Party 2
Hun Batz
Hun Batz
NoDaddyStopIt
Hun Batz
Level 165
God Stats
11W - 9L
1,628 SR
Queue Stats
590W - 497L
1,645 Elo+
Solo
Charybdis
Charybdis
PingTom
Charybdis
Level 158
God Stats
2W - 2L
1,487 SR
Queue Stats
314W - 253L
1,615 Elo+
Solo
Team Averages
Level 153
1,499 SR
1,621 Elo+

VS

Team Averages
Level 141
1,567 SR
1,598 Elo+
Vulcan
Vulcan
JT307
Vulcan
Level 160
God Stats
2W - 0L
1,558 SR
Queue Stats
108W - 85L
1,561 Elo+
Solo
Ao Kuang
Ao Kuang
Mеrci
Ao Kuang
Level 127
God Stats
1W - 1L
1,563 SR
Queue Stats
38W - 27L
1,635 Elo+
Party 1
Heimdallr
Heimdallr
Pаulie
Heimdallr
Level 142
God Stats
6W - 4L
1,622 SR
Queue Stats
46W - 30L
1,662 Elo+
Party 1
Ullr
Ullr
Qoobs
Ullr
Level 124
God Stats
30W - 29L
1,544 SR
Queue Stats
359W - 342L
1,527 Elo+
Solo
Geb
Geb
TRAAKK
Geb
Level 153
God Stats
10W - 8L
1,550 SR
Queue Stats
316W - 272L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
6,237
480
3,522
12,055
8,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
Demonabear
Merlin
14
2 / 1 / 0
7,917
609
5,128
9,001
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
12
1 / 4 / 1
6,935
533
6,981
11,890
7,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
NoDaddyStopIt
Hun Batz
10
0 / 4 / 2
6,036
464
5,499
11,150
3,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
PingTom
Charybdis
12
2 / 4 / 1
7,376
567
7,894
12,322
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JT307
Vulcan
14
1 / 0 / 1
7,908
608
7,105
5,294
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Mеrci
Ao Kuang
15
10 / 3 / 3
9,000
692
12,330
14,502
5,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Pаulie
Heimdallr
13
1 / 2 / 3
7,350
565
8,802
12,517
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Qoobs
Ullr
14
1 / 1 / 2
8,394
646
5,782
8,062
2,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
TRAAKK
Geb
12
1 / 0 / 6
7,533
579
5,379
8,684
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
14
14
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Merlin
Demonabear
Merlin
2
1
0
2
L
Mulan
1
4
1
0.38
W
Vulcan
JT307
Vulcan
1
0
1
1.5
W
Ao Kuang
Mеrci
Ao Kuang
10
3
3
3.83
L
Hun Batz
NoDaddyStopIt
Hun Batz
0
4
2
0.25
L
Charybdis
PingTom
Charybdis
2
4
1
0.63
W
Heimdallr
Pаulie
Heimdallr
1
2
3
1.25
W
Ullr
Qoobs
Ullr
1
1
2
2
W
Geb
TRAAKK
Geb
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,024
Damage
39,398
56,418
Taken
49,059
27,988
Mitigated
21,843
13,688
Healing
14,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,522
1,429
0
1,936
12,055
8,905
0
5,709
6,250
20,259
0
L
Merlin
Demonabear
Merlin
5,128
759
0
1,891
9,001
3,208
0
5,916
2,893
61,397
0
L
Mulan
6,981
975
0
4,728
11,890
7,853
0
3,971
7,913
0
48,997
W
Vulcan
JT307
Vulcan
7,105
1,841
0
1,193
5,294
2,179
0
2,773
2,321
66,528
0
W
Ao Kuang
Mеrci
Ao Kuang
12,330
3,057
0
4,181
14,502
5,841
0
953
13,326
74,312
0
L
Hun Batz
NoDaddyStopIt
Hun Batz
5,499
1,580
0
530
11,150
3,632
0
5,611
5,483
0
47,710
L
Charybdis
PingTom
Charybdis
7,894
3,676
0
4,603
12,322
4,390
0
3,257
9,065
0
58,560
W
Heimdallr
Pаulie
Heimdallr
8,802
5,295
0
4,744
12,517
5,112
770
2,485
9,984
0
61,171
W
Ullr
Qoobs
Ullr
5,782
2,149
0
1,566
8,062
2,702
1,455
18
7,584
0
69,122
W
Geb
TRAAKK
Geb
5,379
644
0
3,179
8,684
6,009
0
2,053
6,535
21,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,501
Gold Earned
40,185
438
Minions Killed
487
0
Camps Cleared
0
1,294,254
Distance Traveled
1,412,261
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,237
480
19
1
0
298,094
4
L
Merlin
7,917
609
144
11
0
241,604
1
L
Mulan
6,935
533
93
7
0
238,585
4
W
Vulcan
7,908
608
131
10
0
292,610
1
W
Ao Kuang
9,000
692
96
7
0
299,195
2
L
Hun Batz
6,036
464
73
6
0
279,454
0
L
Charybdis
7,376
567
109
8
0
236,517
2
W
Heimdallr
7,350
565
106
8
0
257,502
2
W
Ullr
8,394
646
141
11
0
277,943
5
W
Geb
7,533
579
13
1
0
285,011
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role