Player Matchup

Awilix
Awilix
Bronze I
Coeus7759
Awilix
Bronze I
Level 58
God Stats
1W - 0L
1,251 SR
Queue Stats
31W - 32L
1,147 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
Debiddo3411
Kuzenbo
Silver III
Level 127
God Stats
3W - 0L
1,635 SR
Queue Stats
33W - 46L
1,079 MMR
Solo
Tyr
Tyr
Silver II
LVxDaGreat
Tyr
Silver II
Level 156
God Stats
4W - 2L
1,761 SR
Queue Stats
376W - 387L
1,117 MMR
Solo
Danzaburou
Danzaburou
Silver I
Mittt
Danzaburou
Silver I
Level 136
God Stats
19W - 11L
1,545 SR
Queue Stats
564W - 573L
1,114 MMR
Solo
Kukulkan
Kukulkan
Silver II
V1ktor_Pain
Kukulkan
Silver II
Level 87
God Stats
21W - 24L
1,505 SR
Queue Stats
325W - 342L
1,128 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,539 SR
1,117 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,564 SR
1,117 MMR
Charon
Charon
Silver II
Amorfoda--
Charon
Silver II
Level 124
God Stats
3W - 4L
1,447 SR
Queue Stats
67W - 87L
1,069 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
BarretoDAme
Sun Wukong
Silver II
Level 159
God Stats
3W - 2L
1,902 SR
Queue Stats
89W - 98L
1,051 MMR
Party 1
Vulcan
Vulcan
Silver IV
Mrskullcat32
Vulcan
Silver IV
Level 129
God Stats
0W - 1L
1,310 SR
Queue Stats
20W - 24L
1,221 MMR
Party 1
Cernunnos
Cernunnos
Bronze IV
phoenixDVII
Cernunnos
Bronze IV
Level 88
God Stats
1W - 3L
1,434 SR
Queue Stats
3W - 18L
1,095 MMR
Solo
Mercury
Mercury
Silver II
sweetdarkie87
Mercury
Silver II
Level 107
God Stats
1W - 1L
1,729 SR
Queue Stats
62W - 71L
1,148 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Coeus7759
Awilix
16
4 / 3 / 10
11,185
533
10,964
18,844
8,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Debiddo3411
Kuzenbo
16
2 / 0 / 10
10,797
514
8,770
19,872
27,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
5 / 1 / 2
11,012
524
12,535
18,799
19,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Mittt
Danzaburou
17
7 / 2 / 5
12,237
583
19,029
14,577
8,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
V1ktor_Pain
Kukulkan
19
5 / 0 / 2
13,035
621
18,086
7,203
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
HachimanAo KuangHeimdallrMaman Brigitte

VS

Bans
Ix ChelAthenaChernobogThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Amorfoda--
Charon
12
0 / 2 / 2
9,257
441
8,073
20,543
18,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
BarretoDAme
Sun Wukong
16
3 / 2 / 1
11,007
524
13,197
19,157
16,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
15
1 / 5 / 0
9,768
465
9,949
13,746
6,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
phoenixDVII
Cernunnos
14
0 / 5 / 0
9,258
441
4,475
16,375
9,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
15
2 / 9 / 2
9,764
465
8,717
23,158
10,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
23
Kills
6
6
Deaths
23
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charon
Amorfoda--
Charon
0
2
2
0.5
L
Sun Wukong
BarretoDAme
Sun Wukong
3
2
1
1.75
W
Awilix
Coeus7759
Awilix
4
3
10
3
W
Kuzenbo
Debiddo3411
Kuzenbo
2
0
10
7
W
5
1
2
6
W
Danzaburou
Mittt
Danzaburou
7
2
5
4.75
L
Vulcan
1
5
0
0.2
W
Kukulkan
V1ktor_Pain
Kukulkan
5
0
2
6
L
Cernunnos
phoenixDVII
Cernunnos
0
5
0
0
L
Mercury
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,384
Damage
44,411
79,295
Taken
92,979
67,218
Mitigated
61,579
22,833
Healing
17,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Amorfoda--
Charon
8,073
973
345
2,411
20,543
18,973
0
8,460
11,755
32,795
0
L
Sun Wukong
BarretoDAme
Sun Wukong
13,197
1,514
0
5,045
19,157
16,281
0
4,332
14,041
0
78,562
W
Awilix
Coeus7759
Awilix
10,964
4,414
0
1,500
18,844
8,411
372
4,825
14,019
0
81,022
W
Kuzenbo
Debiddo3411
Kuzenbo
8,770
3,384
0
5,480
19,872
27,222
173
8,299
11,573
37,266
128
W
12,535
1,025
0
8,610
18,799
19,186
84
2,065
16,734
0
66,786
W
Danzaburou
Mittt
Danzaburou
19,029
9,867
0
5,796
14,577
8,773
4,265
3,257
11,320
0
117,190
L
Vulcan
9,949
5,082
0
1,931
13,746
6,402
535
6,135
7,271
82,762
0
W
Kukulkan
V1ktor_Pain
Kukulkan
18,086
288
0
1,447
7,203
3,626
1,156
1,285
5,918
124,997
0
L
Cernunnos
phoenixDVII
Cernunnos
4,475
1,316
387
1,840
16,375
9,405
100
2,628
13,603
0
60,092
L
Mercury
8,717
4,603
0
5,388
23,158
10,518
158
4,965
17,761
0
75,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,266
Gold Earned
49,054
590
Minions Killed
532
0
Camps Cleared
0
2,287,321
Distance Traveled
2,061,239
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,257
441
35
2
0
385,948
3
L
Sun Wukong
11,007
524
113
5
0
397,343
4
W
Awilix
11,185
533
75
4
0
499,578
2
W
Kuzenbo
10,797
514
37
2
0
432,491
0
W
Tyr
11,012
524
86
4
0
473,262
7
W
Danzaburou
12,237
583
168
8
0
436,628
7
L
Vulcan
9,768
465
162
8
0
390,486
2
W
Kukulkan
13,035
621
224
11
0
445,362
4
L
Cernunnos
9,258
441
116
6
0
408,358
2
L
Mercury
9,764
465
106
5
0
479,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role