Player Matchup

Sylvanus
Sylvanus
C0lli3Girl22
Sylvanus
Level 104
God Stats
3W - 3L
1,549 SR
Queue Stats
488W - 529L
1,371 Elo+
Party 1
Scylla
Scylla
ConfinedShadow
Scylla
Level 167
God Stats
1W - 8L
1,201 SR
Queue Stats
381W - 407L
1,477 Elo+
Party 4
Hou Yi
Hou Yi
KhaosLoki47
Hou Yi
Level 147
God Stats
6W - 4L
1,572 SR
Queue Stats
503W - 502L
1,426 Elo+
Party 1
Chronos
Chronos
MLG420SwagMoney
Chronos
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 4
Sobek
Sobek
klinde6
Sobek
Level 88
God Stats
1W - 2L
1,222 SR
Queue Stats
54W - 58L
1,491 Elo+
Party 1
Team Averages
Level 132
1,409 SR
1,453 Elo+

VS

Team Averages
Level 146
1,401 SR
1,506 Elo+
Sylvanus
Sylvanus
Daredevilase
Sylvanus
Level 163
God Stats
2W - 1L
1,367 SR
Queue Stats
559W - 564L
1,499 Elo+
Party 3
Cerberus
Cerberus
UnhookedAnt7446
Cerberus
Level 137
God Stats
10W - 3L
1,610 SR
Queue Stats
592W - 593L
1,511 Elo+
Party 3
Ishtar
Ishtar
tuckduck1
Ishtar
Level 125
God Stats
1W - 0L
1,267 SR
Queue Stats
44W - 42L
1,541 Elo+
Party 3
Xbalanque
Xbalanque
xMissBalboa
Xbalanque
Level 148
God Stats
4W - 5L
1,363 SR
Queue Stats
268W - 262L
1,518 Elo+
Party 2
Anubis
Anubis
xMissBarbieDoll
Anubis
Level 156
God Stats
6W - 5L
1,398 SR
Queue Stats
362W - 364L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
C0lli3Girl22
Sylvanus
14
1 / 3 / 2
9,156
654
4,359
14,525
14,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

18
0 / 3 / 4
9,947
711
14,393
9,326
4,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
18
5 / 3 / 3
10,866
776
13,614
12,327
5,237
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 6 / 3
9,202
657
16,515
16,871
6,468
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
klinde6
Sobek
14
1 / 4 / 5
9,648
689
6,102
17,223
21,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Daredevilase
Sylvanus
18
2 / 1 / 14
9,990
714
6,952
14,819
17,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
19
4 / 2 / 15
10,709
765
16,576
27,983
26,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
tuckduck1
Ishtar
16
1 / 2 / 12
9,491
678
11,621
8,105
4,620
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
xMissBalboa
Xbalanque
17
6 / 3 / 10
10,495
750
16,214
11,448
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
6 / 2 / 10
11,119
794
14,515
10,879
7,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
80
10
Kills
19
19
Deaths
10
17
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
C0lli3Girl22
Sylvanus
1
3
2
0.67
L
0
3
4
0.67
W
Sylvanus
Daredevilase
Sylvanus
2
1
14
9
L
Hou Yi
5
3
3
2.17
L
3
6
3
0.75
W
Cerberus
4
2
15
5.75
L
Sobek
klinde6
Sobek
1
4
5
0.88
W
Ishtar
tuckduck1
Ishtar
1
2
12
3.5
W
Xbalanque
xMissBalboa
Xbalanque
6
3
10
3.67
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,983
Damage
65,878
70,272
Taken
73,234
52,482
Mitigated
62,187
23,373
Healing
38,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
C0lli3Girl22
Sylvanus
4,359
898
5,218
4,494
14,525
14,367
0
8,866
5,389
6,246
0
L
14,393
218
1,672
1,864
9,326
4,511
284
4,860
4,235
45,835
0
W
Sylvanus
Daredevilase
Sylvanus
6,952
967
7,400
5,941
14,819
17,737
177
9,682
4,812
10,389
0
L
Hou Yi
13,614
7,067
1,500
2,626
12,327
5,237
1,488
7,228
4,762
0
26,381
L
16,515
4,858
390
1,123
16,871
6,468
0
10,073
6,477
27,892
0
W
Cerberus
16,576
244
2,295
14,103
27,983
26,428
510
10,429
17,554
33,246
0
L
Sobek
klinde6
Sobek
6,102
87
1,130
3,356
17,223
21,899
0
5,706
11,366
10,947
0
W
Ishtar
tuckduck1
Ishtar
11,621
5,263
722
936
8,105
4,620
705
5,652
2,453
0
24,549
W
Xbalanque
xMissBalboa
Xbalanque
16,214
4,945
1,164
1,955
11,448
6,155
4,558
8,323
3,125
0
28,402
W
14,515
539
1,566
2,410
10,879
7,247
1,038
6,958
3,921
39,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,819
Gold Earned
51,804
176
Minions Killed
214
0
Camps Cleared
0
1,188,724
Distance Traveled
1,127,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,156
654
7
1
0
218,246
0
L
Scylla
9,947
711
82
6
0
273,797
0
W
Sylvanus
9,990
714
15
1
0
220,059
0
L
Hou Yi
10,866
776
47
3
0
252,580
0
L
Chronos
9,202
657
25
2
0
204,113
0
W
Cerberus
10,709
765
62
4
0
275,054
0
L
Sobek
9,648
689
15
1
0
239,988
0
W
Ishtar
9,491
678
42
3
0
199,239
0
W
Xbalanque
10,495
750
28
2
0
219,574
0
W
Anubis
11,119
794
67
5
0
213,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role