Player Matchup

Merlin
Merlin
GohanJr21
Merlin
Level 108
God Stats
10W - 13L
1,447 SR
Queue Stats
154W - 178L
1,435 Elo+
Party 3
Thor
Thor
ItzaTroll3724
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Lancelot
Lancelot
KTB enigma
Lancelot
Level 43
God Stats
2W - 5L
1,402 SR
Queue Stats
72W - 98L
1,472 Elo+
Party 3
Surtr
Surtr
LILREEPER2000
Surtr
Level 28
God Stats
0W - 2L
1,210 SR
Queue Stats
2W - 5L
1,173 Elo+
Party 3
Aphrodite
Aphrodite
SamSaber
Aphrodite
Level 101
God Stats
2W - 4L
1,123 SR
Queue Stats
88W - 73L
1,466 Elo+
Party 3
Team Averages
Level 58
1,336 SR
1,409 Elo+

VS

Team Averages
Level 51
1,467 SR
1,499 Elo+
Mulan
Mulan
BeNtLeY110214
Mulan
Level 142
God Stats
4W - 1L
1,704 SR
Queue Stats
8W - 7L
1,467 Elo+
Party 2
Atlas
Atlas
JrTheJet
Atlas
Level 23
God Stats
2W - 2L
1,145 SR
Queue Stats
44W - 40L
1,435 Elo+
Party 1
Poseidon
Poseidon
Kura1Yami
Poseidon
Level 7
God Stats
2W - 1L
1,491 SR
Queue Stats
4W - 2L
1,726 Elo+
Party 2
Sol
Sol
LoveThat
Sol
Level 44
God Stats
21W - 25L
1,494 SR
Queue Stats
50W - 59L
1,430 Elo+
Solo
Bakasura
Bakasura
tdoezie
Bakasura
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 48L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GohanJr21
Merlin
9
0 / 4 / 0
5,286
529
2,049
6,614
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 6 / 0
4,305
431
2,769
8,601
3,586
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
KTB enigma
Lancelot
10
2 / 1 / 0
5,491
549
3,981
7,372
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 6 / 0
4,574
457
1,387
8,611
3,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
SamSaber
Aphrodite
7
0 / 2 / 1
4,748
475
4,647
7,944
3,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
7,274
727
6,286
8,521
5,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
JrTheJet
Atlas
10
1 / 1 / 6
6,181
618
3,767
10,025
5,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Kura1Yami
Poseidon
11
3 / 0 / 2
6,827
683
4,297
3,068
842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
6 / 0 / 2
6,658
666
7,748
4,568
1,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
tdoezie
Bakasura
13
4 / 1 / 2
7,225
723
4,348
8,357
3,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
19
19
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Merlin
GohanJr21
Merlin
0
4
0
0
L
0
6
0
0
W
Atlas
JrTheJet
Atlas
1
1
6
4
L
Lancelot
KTB enigma
Lancelot
2
1
0
2
W
Poseidon
Kura1Yami
Poseidon
3
0
2
4
L
0
6
0
0
W
6
0
2
7
L
Aphrodite
SamSaber
Aphrodite
0
2
1
0.25
W
Bakasura
tdoezie
Bakasura
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,833
Damage
26,446
39,142
Taken
34,539
15,903
Mitigated
16,320
7,907
Healing
13,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,286
921
0
3,609
8,521
5,548
1,766
108
8,413
0
52,577
L
Merlin
GohanJr21
Merlin
2,049
281
0
540
6,614
2,123
0
3,376
2,808
36,670
0
L
2,769
659
0
44
8,601
3,586
0
5,765
2,753
0
13,767
W
Atlas
JrTheJet
Atlas
3,767
1,717
1,597
3,080
10,025
5,148
150
2,633
7,392
15,852
0
L
Lancelot
KTB enigma
Lancelot
3,981
693
0
500
7,372
2,865
0
1,635
5,572
0
37,855
W
Poseidon
Kura1Yami
Poseidon
4,297
805
0
250
3,068
842
224
1,463
1,605
43,913
0
L
1,387
755
0
1,057
8,611
3,432
0
0
8,611
577
18,549
W
7,748
3,808
0
1,590
4,568
1,445
516
1,872
2,696
44,600
4,708
L
Aphrodite
SamSaber
Aphrodite
4,647
753
1,632
4,134
7,944
3,897
0
4,907
2,897
23,527
0
W
Bakasura
tdoezie
Bakasura
4,348
2,852
0
3,101
8,357
3,337
478
728
7,629
0
60,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,404
Gold Earned
34,165
217
Minions Killed
380
0
Camps Cleared
0
998,970
Distance Traveled
1,030,174
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,274
727
99
10
0
191,108
1
L
Merlin
5,286
529
65
7
0
185,279
2
L
Thor
4,305
431
24
2
0
199,000
0
W
Atlas
6,181
618
21
2
0
209,154
0
L
Lancelot
5,491
549
73
7
0
271,705
0
W
Poseidon
6,827
683
80
8
0
201,142
0
L
Surtr
4,574
457
28
3
0
155,142
1
W
Sol
6,658
666
79
8
0
187,616
1
L
Aphrodite
4,748
475
27
3
0
187,844
0
W
Bakasura
7,225
723
101
10
0
241,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role