Player Matchup

Surtr
Surtr
Danng3rr_
Surtr
Level 87
God Stats
6W - 4L
1,546 SR
Queue Stats
18W - 26L
1,286 Elo+
Party 3
Sylvanus
Sylvanus
Deeeerake21
Sylvanus
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 100L
1,475 Elo+
Party 2
Jormungandr
Jormungandr
MBQ MAYHEM
Jormungandr
Level 230
God Stats
13W - 13L
1,579 SR
Queue Stats
630W - 612L
1,540 Elo+
Solo
Nu Wa
Nu Wa
Samurai_doido-
Nu Wa
Level 129
God Stats
11W - 5L
1,613 SR
Queue Stats
24W - 27L
1,396 Elo+
Party 3
Olorun
Olorun
efanthesimp
Olorun
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,508 Elo+
Party 2
Team Averages
Level 126
1,548 SR
1,441 Elo+

VS

Team Averages
Level 39
1,575 SR
1,419 Elo+
Neith
Neith
Baesics
Neith
Level 14
God Stats
3W - 3L
1,869 SR
Queue Stats
55W - 86L
1,359 Elo+
Party 1
King Arthur
King Arthur
LtJayBandz
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 71L
1,374 Elo+
Party 1
Discordia
Discordia
PeauxBoi
Discordia
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,550 Elo+
Solo
Kukulkan
Kukulkan
donhusss
Kukulkan
Level 24
God Stats
4W - 13L
1,505 SR
Queue Stats
9W - 28L
1,396 Elo+
Party 1
Bake Kujira
Bake Kujira
xKARMATIKx
Bake Kujira
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 171L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Danng3rr_
Surtr
16
2 / 1 / 7
9,540
795
8,218
22,017
15,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Deeeerake21
Sylvanus
16
2 / 1 / 7
9,542
795
4,032
11,846
11,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
MBQ MAYHEM
Jormungandr
18
6 / 0 / 6
10,622
885
13,118
11,741
7,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 0 / 6
10,834
903
15,716
8,210
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
15
2 / 4 / 5
9,475
790
9,857
11,760
6,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baesics
Neith
14
0 / 1 / 2
8,449
704
9,067
8,284
3,007
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
LtJayBandz
King Arthur
16
2 / 5 / 2
9,213
768
12,646
19,429
19,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
PeauxBoi
Discordia
17
2 / 1 / 0
9,706
809
17,079
6,640
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
donhusss
Kukulkan
15
0 / 1 / 2
9,048
754
6,578
5,090
1,558
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
xKARMATIKx
Bake Kujira
15
2 / 5 / 2
9,263
772
10,772
20,306
22,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
13
Kills
6
6
Deaths
13
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Baesics
Neith
0
1
2
1
W
Surtr
Danng3rr_
Surtr
2
1
7
5.5
W
Sylvanus
Deeeerake21
Sylvanus
2
1
7
5.5
L
King Arthur
LtJayBandz
King Arthur
2
5
2
0.6
W
Jormungandr
MBQ MAYHEM
Jormungandr
6
0
6
9
L
Discordia
PeauxBoi
Discordia
2
1
0
2
W
1
0
6
4
L
Kukulkan
donhusss
Kukulkan
0
1
2
1
W
Olorun
2
4
5
1.13
L
Bake Kujira
xKARMATIKx
Bake Kujira
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,941
Damage
56,142
65,574
Taken
59,749
44,002
Mitigated
49,538
27,507
Healing
6,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Baesics
Neith
9,067
4,511
0
2,643
8,284
3,007
0
6,552
1,410
0
27,081
W
Surtr
Danng3rr_
Surtr
8,218
3,239
599
9,790
22,017
15,809
52
11,896
10,027
498
18,118
W
Sylvanus
Deeeerake21
Sylvanus
4,032
2,125
3,422
3,985
11,846
11,422
114
7,803
4,040
14,600
3,068
L
King Arthur
LtJayBandz
King Arthur
12,646
1,112
0
1,460
19,429
19,850
0
11,688
7,001
3,253
39,838
W
Jormungandr
MBQ MAYHEM
Jormungandr
13,118
2,131
205
3,134
11,741
7,199
0
7,084
4,652
38,385
0
L
Discordia
PeauxBoi
Discordia
17,079
573
0
1,560
6,640
2,381
0
5,601
827
50,205
0
W
15,716
6,982
539
3,031
8,210
3,568
2,000
3,948
4,236
66,170
0
L
Kukulkan
donhusss
Kukulkan
6,578
171
0
0
5,090
1,558
0
4,160
749
42,796
0
W
Olorun
9,857
4,584
602
2,200
11,760
6,004
0
5,301
6,436
30,211
0
L
Bake Kujira
xKARMATIKx
Bake Kujira
10,772
6,424
165
783
20,306
22,742
553
13,561
6,052
39,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,013
Gold Earned
45,679
291
Minions Killed
343
0
Camps Cleared
0
1,174,529
Distance Traveled
1,197,584
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,449
704
45
4
0
214,343
0
W
Surtr
9,540
795
23
2
0
256,844
0
W
Sylvanus
9,542
795
31
3
0
221,207
0
L
King Arthur
9,213
768
56
5
0
261,597
0
W
Jormungandr
10,622
885
76
6
0
242,717
0
L
Discordia
9,706
809
93
8
0
244,979
0
W
Nu Wa
10,834
903
108
9
0
260,634
2
L
Kukulkan
9,048
754
86
7
0
230,594
0
W
Olorun
9,475
790
53
4
0
193,127
0
L
Bake Kujira
9,263
772
63
5
0
246,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role