Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
EmbERs7481
Cerberus
Level 45
God Stats
2W - 0L
1,646 SR
Queue Stats
25W - 35L
1,366 Elo+
Party 1
Izanami
Izanami
TornOP
Izanami
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,397 Elo+
Party 1
Nu Wa
Nu Wa
kingburger8963
Nu Wa
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 24L
1,364 Elo+
Party 1
Surtr
Surtr
zxno xsI
Surtr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,348 Elo+
Party 1
Team Averages
Level 37
1,529 SR
1,395 Elo+

VS

Team Averages
Level 86
1,425 SR
1,456 Elo+
Amaterasu
Amaterasu
RayneDrop3
Amaterasu
Level 124
God Stats
1W - 2L
1,494 SR
Queue Stats
344W - 324L
1,449 Elo+
Solo
Chiron
Chiron
Whesk_goin_on
Chiron
Level 67
God Stats
5W - 4L
1,568 SR
Queue Stats
283W - 292L
1,453 Elo+
Solo
Cernunnos
Cernunnos
hevygunner4311
Cernunnos
Level 88
God Stats
0W - 2L
1,289 SR
Queue Stats
117W - 114L
1,513 Elo+
Party 2
Ishtar
Ishtar
iorphic
Ishtar
Level 28
God Stats
1W - 2L
1,621 SR
Queue Stats
24W - 33L
1,416 Elo+
Party 2
Lancelot
Lancelot
ryno525981
Lancelot
Level 124
God Stats
0W - 3L
1,152 SR
Queue Stats
325W - 346L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
20
9 / 1 / 23
11,787
907
27,004
7,560
4,298
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
EmbERs7481
Cerberus
15
5 / 6 / 20
10,823
833
7,947
19,940
29,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
TornOP
Izanami
20
13 / 2 / 16
12,044
926
21,501
13,481
7,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
6 / 2 / 27
11,114
855
19,537
9,792
4,785
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
zxno xsI
Surtr
15
3 / 4 / 24
10,191
784
9,100
17,822
23,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
RayneDrop3
Amaterasu
15
1 / 8 / 4
8,351
642
9,451
25,364
23,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
4 / 5 / 9
9,194
707
14,403
14,632
6,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
hevygunner4311
Cernunnos
18
7 / 7 / 4
11,063
851
14,753
16,480
7,166
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
iorphic
Ishtar
15
1 / 8 / 11
8,744
673
11,205
15,915
6,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
ryno525981
Lancelot
15
2 / 8 / 4
8,533
656
3,295
17,542
10,562
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
47
36
Kills
15
15
Deaths
36
110
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
9
1
23
20.5
W
Cerberus
EmbERs7481
Cerberus
5
6
20
2.5
L
Amaterasu
RayneDrop3
Amaterasu
1
8
4
0.38
W
Izanami
TornOP
Izanami
13
2
16
10.5
L
4
5
9
1.7
L
Cernunnos
hevygunner4311
Cernunnos
7
7
4
1.29
L
Ishtar
iorphic
Ishtar
1
8
11
0.81
W
6
2
27
9.75
L
Lancelot
ryno525981
Lancelot
2
8
4
0.5
W
Surtr
zxno xsI
Surtr
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,089
Damage
53,107
68,595
Taken
89,933
69,700
Mitigated
54,469
27,766
Healing
21,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
27,004
2,785
451
1,148
7,560
4,298
1,278
0
7,560
49,702
0
W
Cerberus
EmbERs7481
Cerberus
7,947
481
50
4,126
19,940
29,863
28
0
19,560
13,060
485
L
Amaterasu
RayneDrop3
Amaterasu
9,451
2,228
819
6,929
25,364
23,566
0
13,540
11,824
0
24,742
W
Izanami
TornOP
Izanami
21,501
12,640
1,559
7,064
13,481
7,420
4,422
0
13,202
0
54,655
L
14,403
2,169
1,875
4,007
14,632
6,424
0
9,539
5,093
0
36,539
L
Cernunnos
hevygunner4311
Cernunnos
14,753
7,012
637
3,237
16,480
7,166
0
9,901
6,579
0
36,951
L
Ishtar
iorphic
Ishtar
11,205
6,959
1,074
1,695
15,915
6,751
0
10,257
5,658
0
26,188
W
19,537
4,812
2,627
2,567
9,792
4,785
2,425
0
9,689
33,276
0
L
Lancelot
ryno525981
Lancelot
3,295
94
633
894
17,542
10,562
0
11,123
6,419
0
10,413
W
Surtr
zxno xsI
Surtr
9,100
3,341
1,703
6,471
17,822
23,334
586
0
17,504
367
12,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,959
Gold Earned
45,885
158
Minions Killed
171
0
Camps Cleared
0
1,207,813
Distance Traveled
1,061,305
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,787
907
39
3
0
264,302
0
W
Cerberus
10,823
833
18
1
0
234,334
0
L
Amaterasu
8,351
642
32
2
0
215,978
0
W
Izanami
12,044
926
73
6
0
218,974
0
L
Chiron
9,194
707
46
4
0
229,177
0
L
Cernunnos
11,063
851
44
3
0
210,635
0
L
Ishtar
8,744
673
32
2
0
196,942
0
W
Nu Wa
11,114
855
25
2
0
244,209
0
L
Lancelot
8,533
656
17
1
0
208,573
0
W
Surtr
10,191
784
3
0
0
245,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role