Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CrypticDragons
Vulcan
Level 116
God Stats
5W - 1L
1,705 SR
Queue Stats
268W - 227L
1,572 Elo+
Solo
Aphrodite
Aphrodite
Dеll
Aphrodite
Level 202
God Stats
4W - 3L
1,670 SR
Queue Stats
496W - 444L
1,601 Elo+
Solo
Anhur
Anhur
Vulpes6
Anhur
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,603 Elo+
Solo
Camazotz
Camazotz
lnkaLluki
Camazotz
Level 141
God Stats
3W - 7L
1,231 SR
Queue Stats
358W - 359L
1,498 Elo+
Solo
Team Averages
Level 138
1,521 SR
1,555 Elo+

VS

Team Averages
Level 142
1,429 SR
1,538 Elo+
Amaterasu
Amaterasu
L3thal Kam1Kaze
Amaterasu
Level 154
God Stats
3W - 3L
1,579 SR
Queue Stats
142W - 161L
1,526 Elo+
Solo
Jing Wei
Jing Wei
MAXIMUS-Aur3l1o
Jing Wei
Level 107
God Stats
0W - 4L
1,219 SR
Queue Stats
406W - 385L
1,544 Elo+
Solo
Athena
Athena
Poisonedspark
Athena
Level 143
God Stats
2W - 1L
1,664 SR
Queue Stats
181W - 163L
1,495 Elo+
Solo
Zeus
Zeus
Yaewi
Zeus
Level 163
God Stats
1W - 4L
1,186 SR
Queue Stats
127W - 124L
1,517 Elo+
Party 1
Yemoja
Yemoja
mikaroto
Yemoja
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
8 / 2 / 6
10,425
869
20,450
10,665
6,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 8
9,687
807
16,091
6,268
3,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Aphrodite
Dеll
Aphrodite
16
0 / 0 / 13
9,117
760
5,152
8,422
6,740
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anhur
Vulpes6
Anhur
15
5 / 3 / 4
9,210
768
8,106
10,994
5,490
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
lnkaLluki
Camazotz
15
1 / 1 / 10
8,601
717
11,714
14,653
9,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
L3thal Kam1Kaze
Amaterasu
10
1 / 3 / 0
6,818
568
1,928
7,611
6,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
16
0 / 6 / 3
8,604
717
12,666
14,437
6,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 2
7,517
626
3,245
11,382
11,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
Yaewi
Zeus
17
4 / 4 / 1
9,438
787
15,861
10,710
3,760
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
mikaroto
Yemoja
16
2 / 1 / 2
8,928
744
2,382
20,044
12,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
16
Kills
7
7
Deaths
16
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
2
6
5.5
W
2
1
8
6
W
Aphrodite
Dеll
Aphrodite
0
0
13
6.5
L
Amaterasu
L3thal Kam1Kaze
Amaterasu
1
3
0
0.33
L
Jing Wei
0
6
3
0.25
L
0
2
2
0.5
W
Anhur
Vulpes6
Anhur
5
3
4
2.33
L
Zeus
Yaewi
Zeus
4
4
1
1.13
W
Camazotz
lnkaLluki
Camazotz
1
1
10
6
L
Yemoja
mikaroto
Yemoja
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,513
Damage
36,082
51,002
Taken
64,184
31,510
Mitigated
40,026
27,922
Healing
27,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
20,450
1,876
481
1,540
10,665
6,078
1,121
5,782
4,883
0
34,639
W
16,091
6,914
0
1,371
6,268
3,455
867
3,987
2,281
40,442
0
W
Aphrodite
Dеll
Aphrodite
5,152
575
11,603
6,302
8,422
6,740
1,200
3,186
5,236
15,374
0
L
Amaterasu
L3thal Kam1Kaze
Amaterasu
1,928
610
182
471
7,611
6,706
0
3,005
4,606
0
2,000
L
Jing Wei
12,666
8,716
0
1,154
14,437
6,117
0
4,435
10,002
0
36,208
L
3,245
471
1,962
2,272
11,382
11,261
0
3,176
8,206
6,692
0
W
Anhur
Vulpes6
Anhur
8,106
2,532
329
2,431
10,994
5,490
1,724
3,973
7,021
0
11,731
L
Zeus
Yaewi
Zeus
15,861
645
1,469
1,138
10,710
3,760
0
3,248
7,462
40,323
0
W
Camazotz
lnkaLluki
Camazotz
11,714
2,014
302
3,563
14,653
9,747
159
4,560
10,093
0
15,681
L
Yemoja
mikaroto
Yemoja
2,382
1,022
7,672
11,362
20,044
12,182
0
7,379
12,665
5,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,040
Gold Earned
41,305
137
Minions Killed
131
0
Camps Cleared
0
1,192,839
Distance Traveled
882,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,425
869
31
3
0
263,708
0
W
Vulcan
9,687
807
44
4
0
216,180
0
W
Aphrodite
9,117
760
38
3
0
262,322
0
L
Amaterasu
6,818
568
1
0
0
125,170
0
L
Jing Wei
8,604
717
56
5
0
192,765
0
L
Athena
7,517
626
5
0
0
182,188
0
W
Anhur
9,210
768
14
1
0
227,484
0
L
Zeus
9,438
787
64
5
0
182,995
0
W
Camazotz
8,601
717
10
1
0
223,145
0
L
Yemoja
8,928
744
5
0
0
199,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role