Player Matchup

Scylla
Scylla
 
Scylla
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ForeverNaDay
Jing Wei
Level 121
God Stats
1W - 1L
1,311 SR
Queue Stats
77W - 66L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
KABRALY
Baron Samedi
Level 68
God Stats
1W - 0L
1,663 SR
Queue Stats
7W - 6L
1,499 Elo+
Party 1
Bake Kujira
Bake Kujira
Quewithcaoznite
Bake Kujira
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,650 Elo+
Party 1
Fenrir
Fenrir
TacoElite32
Fenrir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 32L
1,657 Elo+
Party 1
Team Averages
Level 79
1,495 SR
1,562 Elo+

VS

Team Averages
Level 21
1,500 SR
1,454 Elo+
Raijin
Raijin
Anothewolf12345
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,441 Elo+
Solo
Cupid
Cupid
MangoBURGER7
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,521 Elo+
Solo
Fenrir
Fenrir
RiL3Yx
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 34L
1,525 Elo+
Solo
Ishtar
Ishtar
eclipse069
Ishtar
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,353 Elo+
Solo
Kuzenbo
Kuzenbo
iHeaDshoT2918
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
12 / 2 / 22
11,317
1,132
22,871
14,350
6,779
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
ForeverNaDay
Jing Wei
13
0 / 3 / 21
8,004
800
7,444
9,191
4,079
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
KABRALY
Baron Samedi
15
5 / 2 / 22
9,352
935
13,903
9,849
10,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bake Kujira
Quewithcaoznite
Bake Kujira
16
11 / 3 / 16
10,023
1,002
9,670
14,012
20,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
14
7 / 3 / 13
9,195
920
6,385
9,418
8,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 4
7,245
725
7,691
12,739
7,684
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 7 / 5
6,580
658
7,913
11,212
3,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
RiL3Yx
Fenrir
14
5 / 8 / 1
8,034
803
8,740
13,533
5,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
eclipse069
Ishtar
15
2 / 6 / 5
7,876
788
5,918
11,954
4,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
13
2 / 6 / 3
8,431
843
4,623
14,657
18,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
28
35
Kills
10
13
Deaths
35
94
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
12
2
22
11.5
L
1
8
4
0.38
W
Jing Wei
ForeverNaDay
Jing Wei
0
3
21
3.5
W
Baron Samedi
KABRALY
Baron Samedi
5
2
22
8
L
0
7
5
0.36
W
Bake Kujira
Quewithcaoznite
Bake Kujira
11
3
16
6.33
L
Fenrir
RiL3Yx
Fenrir
5
8
1
0.69
W
Fenrir
7
3
13
4.5
L
Ishtar
eclipse069
Ishtar
2
6
5
0.75
L
Kuzenbo
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,273
Damage
34,885
56,820
Taken
64,095
50,343
Mitigated
39,643
21,077
Healing
8,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
22,871
3,950
383
4,014
14,350
6,779
2,798
2,832
11,518
49,548
0
L
7,691
1,045
268
481
12,739
7,684
0
9,033
3,616
17,018
0
W
Jing Wei
ForeverNaDay
Jing Wei
7,444
5,249
87
781
9,191
4,079
2,320
1,247
7,944
219
13,028
W
Baron Samedi
KABRALY
Baron Samedi
13,903
1,220
5,946
4,286
9,849
10,271
678
1,993
7,856
23,513
0
L
7,913
3,163
344
1,721
11,212
3,855
0
9,538
1,600
0
15,922
W
Bake Kujira
Quewithcaoznite
Bake Kujira
9,670
4,476
1,399
1,443
14,012
20,301
991
2,052
11,960
17,141
0
L
Fenrir
RiL3Yx
Fenrir
8,740
1,446
506
543
13,533
5,356
0
9,299
4,059
0
14,691
W
Fenrir
6,385
860
1,231
1,507
9,418
8,913
394
4,190
5,228
0
13,835
L
Ishtar
eclipse069
Ishtar
5,918
3,767
706
1,335
11,954
4,416
0
9,402
2,372
0
10,743
L
Kuzenbo
4,623
1,562
1,050
1,573
14,657
18,332
0
9,391
5,197
10,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,891
Gold Earned
38,166
112
Minions Killed
78
0
Camps Cleared
0
904,227
Distance Traveled
695,129
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,317
1,132
57
6
0
196,058
0
L
Raijin
7,245
725
18
2
0
116,044
0
W
Jing Wei
8,004
800
13
1
0
186,414
3
W
Baron Samedi
9,352
935
15
2
0
170,349
0
L
Cupid
6,580
658
14
1
0
152,556
0
W
Bake Kujira
10,023
1,002
19
2
0
176,061
0
L
Fenrir
8,034
803
13
1
0
155,342
0
W
Fenrir
9,195
920
8
1
0
175,345
0
L
Ishtar
7,876
788
23
2
0
136,592
0
L
Kuzenbo
8,431
843
10
1
0
134,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role