Player Matchup

Ne Zha
Ne Zha
Bom951
Ne Zha
Level 129
God Stats
3W - 2L
1,424 SR
Queue Stats
175W - 179L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
X BiggTexx X
Zhong Kui
Level 87
God Stats
1W - 1L
1,274 SR
Queue Stats
65W - 54L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
X WoodsIII X
Cthulhu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 109L
1,492 Elo+
Party 1
Artemis
Artemis
dboss 788
Artemis
Level 112
God Stats
6W - 1L
1,754 SR
Queue Stats
172W - 170L
1,504 Elo+
Party 1
Hades
Hades
yungdravidivn
Hades
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,471 Elo+
Party 1
Team Averages
Level 104
1,490 SR
1,489 Elo+

VS

Team Averages
Level 119
1,525 SR
1,460 Elo+
Thoth
Thoth
DeFy xRebz65x
Thoth
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
GodlyPro39
Kukulkan
Level 69
God Stats
1W - 3L
1,715 SR
Queue Stats
74W - 94L
1,382 Elo+
Solo
Hera
Hera
MasterIris
Hera
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
591W - 576L
1,479 Elo+
Solo
Neith
Neith
RisingShadow6
Neith
Level 145
God Stats
0W - 1L
1,371 SR
Queue Stats
9W - 11L
1,466 Elo+
Party 2
Scylla
Scylla
kwamereeves
Scylla
Level 127
God Stats
4W - 4L
1,541 SR
Queue Stats
394W - 391L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bom951
Ne Zha
18
10 / 4 / 11
11,039
849
14,728
13,197
6,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
X BiggTexx X
Zhong Kui
16
4 / 3 / 13
9,980
768
10,501
11,568
9,463
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
X WoodsIII X
Cthulhu
19
3 / 2 / 20
11,851
912
12,006
19,715
23,942
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
dboss 788
Artemis
17
11 / 5 / 12
11,414
878
17,682
14,410
7,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 3 / 11
10,173
783
4,757
12,981
6,797
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
8,874
683
7,182
11,985
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
GodlyPro39
Kukulkan
16
5 / 6 / 2
9,767
751
10,704
13,879
6,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 6
8,061
620
5,197
8,991
7,338
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
5 / 7 / 7
9,910
762
16,099
16,287
7,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
16
1 / 6 / 5
9,058
697
6,792
10,037
3,815
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
37
31
Kills
13
17
Deaths
31
67
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Bom951
Ne Zha
10
4
11
3.88
L
2
7
4
0.57
L
Kukulkan
GodlyPro39
Kukulkan
5
6
2
1
L
0
5
6
0.6
L
5
7
7
1.21
W
Zhong Kui
X BiggTexx X
Zhong Kui
4
3
13
3.5
W
Cthulhu
X WoodsIII X
Cthulhu
3
2
20
6.5
W
Artemis
dboss 788
Artemis
11
5
12
3.4
L
Scylla
1
6
5
0.58
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,674
Damage
45,974
71,871
Taken
61,179
53,793
Mitigated
29,161
30,585
Healing
10,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Bom951
Ne Zha
14,728
1,017
1,244
3,508
13,197
6,528
3,286
5,426
7,771
0
29,975
L
7,182
375
0
1,756
11,985
4,149
0
5,707
6,278
10,905
0
L
Kukulkan
GodlyPro39
Kukulkan
10,704
525
462
3,638
13,879
6,673
0
6,686
7,193
31,176
0
L
5,197
1,419
299
254
8,991
7,338
0
4,653
4,338
13,685
0
L
16,099
6,025
262
2,921
16,287
7,186
0
7,196
9,091
0
23,436
W
Zhong Kui
X BiggTexx X
Zhong Kui
10,501
853
959
3,128
11,568
9,463
2,308
5,170
6,398
22,066
0
W
Cthulhu
X WoodsIII X
Cthulhu
12,006
338
1,927
8,731
19,715
23,942
100
7,545
12,170
32,528
0
W
Artemis
dboss 788
Artemis
17,682
7,040
1,747
3,685
14,410
7,063
1,644
6,067
8,343
0
32,144
L
Scylla
6,792
486
482
303
10,037
3,815
0
3,022
7,015
16,048
0
W
4,757
611
2,293
3,363
12,981
6,797
776
5,667
7,314
10,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,457
Gold Earned
45,670
145
Minions Killed
125
0
Camps Cleared
0
1,234,429
Distance Traveled
998,692
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,039
849
30
2
0
248,646
1
L
Thoth
8,874
683
6
0
0
206,642
0
L
Kukulkan
9,767
751
61
5
0
240,284
0
L
Hera
8,061
620
11
1
0
158,926
7
L
Neith
9,910
762
16
1
0
199,163
0
W
Zhong Kui
9,980
768
29
2
0
244,524
0
W
Cthulhu
11,851
912
42
3
0
267,993
0
W
Artemis
11,414
878
29
2
0
213,238
0
L
Scylla
9,058
697
31
2
0
193,677
0
W
Hades
10,173
783
15
1
0
260,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role