Player Matchup

Nemesis
Nemesis
Delta_Ammo_Gun
Nemesis
Level 13
God Stats
9W - 11L
1,167 SR
Queue Stats
23W - 27L
1,211 Elo+
Party 2
Charybdis
Charybdis
Pink_Assassin102
Charybdis
Level 104
God Stats
1W - 2L
1,415 SR
Queue Stats
25W - 27L
1,330 Elo+
Party 2
Thoth
Thoth
ammo_gun
Thoth
Level 65
God Stats
3W - 0L
1,791 SR
Queue Stats
38W - 46L
1,330 Elo+
Party 2
Mulan
Mulan
joeythe37
Mulan
Level 49
God Stats
9W - 11L
1,586 SR
Queue Stats
162W - 142L
1,446 Elo+
Solo
Xing Tian
Xing Tian
xRuNguN
Xing Tian
Level 49
God Stats
5W - 8L
1,275 SR
Queue Stats
24W - 24L
1,385 Elo+
Party 2
Team Averages
Level 56
1,447 SR
1,340 Elo+

VS

Team Averages
Level 44
1,504 SR
1,388 Elo+
Thor
Thor
 
Thor
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
FTF_Stormzz
He Bo
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,393 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FlashKidEthan
Morgan Le Fay
Level 18
God Stats
2W - 9L
1,442 SR
Queue Stats
20W - 62L
1,241 Elo+
Party 3
Izanami
Izanami
LilBigPancake
Izanami
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,393 Elo+
Party 1
Bacchus
Bacchus
RandyElKtro
Bacchus
Level 42
God Stats
5W - 4L
1,577 SR
Queue Stats
40W - 41L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,264
569
1,606
6,914
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
9
0 / 2 / 5
5,674
516
5,168
6,549
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
ammo_gun
Thoth
11
0 / 1 / 0
6,454
587
917
4,997
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
joeythe37
Mulan
12
2 / 1 / 0
6,851
623
5,091
6,119
4,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
xRuNguN
Xing Tian
8
2 / 1 / 3
5,910
537
2,076
8,106
4,594
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 0 / 0
6,303
573
1,093
9,261
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 0
6,488
590
3,599
2,756
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
FlashKidEthan
Morgan Le Fay
8
0 / 2 / 1
4,961
451
1,757
5,760
1,745
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
8
3 / 2 / 1
5,776
525
5,392
6,711
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
RandyElKtro
Bacchus
7
1 / 3 / 2
5,470
497
5,155
8,071
5,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
7
Kills
7
7
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
0
0
2
W
3
2
1
1.75
L
1
0
0
1
L
Morgan Le Fay
FlashKidEthan
Morgan Le Fay
0
2
1
0.25
L
Izanami
3
2
1
1.75
W
Charybdis
0
2
5
1.25
L
Bacchus
RandyElKtro
Bacchus
1
3
2
0.67
W
Thoth
ammo_gun
Thoth
0
1
0
0
W
Mulan
joeythe37
Mulan
2
1
0
2
W
Xing Tian
xRuNguN
Xing Tian
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,858
Damage
16,996
32,685
Taken
32,559
15,124
Mitigated
13,882
9,101
Healing
9,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,093
136
0
4,999
9,261
3,731
0
262
8,891
0
53,667
W
1,606
853
0
2,197
6,914
2,166
0
405
6,509
0
33,978
L
3,599
157
0
386
2,756
786
0
636
2,082
50,292
0
L
Morgan Le Fay
FlashKidEthan
Morgan Le Fay
1,757
103
0
1,768
5,760
1,745
0
0
5,537
16,341
0
L
Izanami
5,392
3,985
147
432
6,711
2,098
15
1,039
5,672
0
34,096
W
Charybdis
5,168
3,054
0
1,403
6,549
2,194
359
3,412
3,137
0
34,832
L
Bacchus
RandyElKtro
Bacchus
5,155
820
137
1,420
8,071
5,522
0
1,056
7,015
19,464
0
W
Thoth
ammo_gun
Thoth
917
59
0
562
4,997
1,871
0
3,430
1,567
49,109
0
W
Mulan
joeythe37
Mulan
5,091
740
0
2,302
6,119
4,299
367
1,586
4,533
0
39,894
W
Xing Tian
xRuNguN
Xing Tian
2,076
120
899
1,738
8,106
4,594
0
1,678
6,428
16,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,153
Gold Earned
28,998
306
Minions Killed
264
0
Camps Cleared
0
1,151,808
Distance Traveled
1,065,063
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,303
573
85
8
0
240,260
0
W
Nemesis
6,264
569
59
5
0
270,374
0
L
He Bo
6,488
590
83
8
0
237,131
2
L
Morgan Le Fay
4,961
451
17
2
0
189,945
0
L
Izanami
5,776
525
61
6
0
205,697
0
W
Charybdis
5,674
516
52
5
0
207,614
0
L
Bacchus
5,470
497
18
2
0
192,030
0
W
Thoth
6,454
587
98
9
0
204,104
0
W
Mulan
6,851
623
70
6
0
245,051
0
W
Xing Tian
5,910
537
27
2
0
224,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role