Player Matchup

Ra
Ra
 
Ra
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BeautyyLove
Mulan
Level 108
God Stats
22W - 29L
1,467 SR
Queue Stats
173W - 209L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
Ragnar_-502-_
Baron Samedi
Level 148
God Stats
18W - 22L
1,500 SR
Queue Stats
547W - 544L
1,428 Elo+
Solo
Nike
Nike
llSrperezall
Nike
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,419 Elo+
Solo
Team Averages
Level 126
1,493 SR
1,460 Elo+

VS

Team Averages
Level 125
1,537 SR
1,453 Elo+
Persephone
Persephone
B4DKuchiiKopii
Persephone
Level 107
God Stats
18W - 8L
1,629 SR
Queue Stats
263W - 229L
1,502 Elo+
Solo
Mulan
Mulan
Devil_DogTooth
Mulan
Level 151
God Stats
8W - 3L
1,598 SR
Queue Stats
48W - 48L
1,469 Elo+
Party 1
Nox
Nox
JIAFEIgrande
Nox
Level 48
God Stats
6W - 5L
1,538 SR
Queue Stats
99W - 137L
1,404 Elo+
Solo
Skadi
Skadi
SailorMoonGuard4
Skadi
Level 162
God Stats
62W - 53L
1,553 SR
Queue Stats
658W - 781L
1,483 Elo+
Party 1
Kali
Kali
Zen Zoso Solo
Kali
Level 156
God Stats
15W - 17L
1,368 SR
Queue Stats
552W - 553L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 0 / 0
4,655
776
2,147
3,587
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
 
Danzaburou
7
0 / 0 / 0
4,056
676
2,348
2,347
603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

1
0 / 0 / 0
2,724
454
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Ragnar_-502-_
Baron Samedi
6
0 / 0 / 0
3,748
625
1,691
4,133
2,384
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 0
3,750
625
1,212
4,298
1,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
B4DKuchiiKopii
Persephone
7
0 / 0 / 0
4,187
698
2,846
2,067
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 1 / 0
4,493
749
249
3,814
1,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 0
4,089
682
1,078
3,650
2,057
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 0
3,783
631
1,313
3,423
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 0
3,694
616
1,153
4,556
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
0
0
1
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Persephone
B4DKuchiiKopii
Persephone
0
0
0
0
L
0
0
0
0
W
0
1
0
0
W
0
0
0
0
L
Baron Samedi
Ragnar_-502-_
Baron Samedi
0
0
0
0
W
0
0
0
0
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,398
Damage
6,639
14,365
Taken
17,510
5,564
Mitigated
6,517
6,071
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,147
341
288
1,912
3,587
1,193
0
1,462
1,977
31,073
0
L
Danzaburou
 
Danzaburou
2,348
573
0
694
2,347
603
222
0
2,347
0
27,291
W
Persephone
B4DKuchiiKopii
Persephone
2,846
44
0
1,351
2,067
534
0
476
1,591
23,679
0
L
0
0
0
0
0
0
0
0
0
0
0
W
249
143
0
913
3,814
1,491
570
778
2,975
0
28,000
W
1,078
34
0
1,562
3,650
2,057
0
1,045
2,605
14,028
0
L
Baron Samedi
Ragnar_-502-_
Baron Samedi
1,691
191
212
1,924
4,133
2,384
0
1,247
2,810
9,948
0
W
1,313
392
0
1,690
3,423
938
0
710
2,713
0
18,852
W
1,153
379
0
3,119
4,556
1,497
0
768
3,788
0
12,238
L
1,212
339
0
1,041
4,298
1,384
0
943
3,307
0
24,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,933
Gold Earned
20,246
157
Minions Killed
164
0
Camps Cleared
0
540,395
Distance Traveled
622,418
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,655
776
60
10
0
135,063
1
L
Danzaburou
4,056
676
42
7
0
112,870
0
W
Persephone
4,187
698
44
7
0
117,177
0
L
Mulan
2,724
454
0
0
0
9,387
0
W
Mulan
4,493
749
41
7
0
133,508
0
W
Nox
4,089
682
20
3
0
118,929
0
L
Baron Samedi
3,748
625
14
2
0
126,162
1
W
Skadi
3,783
631
37
6
0
113,957
2
W
Kali
3,694
616
22
4
0
138,847
1
L
Nike
3,750
625
41
7
0
156,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role