Player Matchup

Zeus
Zeus
Deneault12
Zeus
Level 181
God Stats
26W - 21L
1,598 SR
Queue Stats
348W - 332L
1,518 Elo+
Solo
Mulan
Mulan
MikeAlex1
Mulan
Level 145
God Stats
7W - 4L
1,562 SR
Queue Stats
258W - 229L
1,491 Elo+
Party 1
Rama
Rama
Mrdummypants
Rama
Level 148
God Stats
12W - 11L
1,592 SR
Queue Stats
575W - 579L
1,442 Elo+
Solo
Maui
Maui
WEEWINDOWS
Maui
Level 141
God Stats
1W - 0L
1,569 SR
Queue Stats
39W - 36L
1,545 Elo+
Solo
Bastet
Bastet
kornelio
Bastet
Level 159
God Stats
18W - 7L
1,721 SR
Queue Stats
287W - 264L
1,492 Elo+
Party 1
Team Averages
Level 155
1,608 SR
1,498 Elo+

VS

Team Averages
Level 130
1,547 SR
1,472 Elo+
Ganesha
Ganesha
BongTokerASMR
Ganesha
Level 129
God Stats
1W - 3L
1,703 SR
Queue Stats
97W - 109L
1,451 Elo+
Party 2
Jing Wei
Jing Wei
BrokenOlive
Jing Wei
Level 82
God Stats
9W - 6L
1,572 SR
Queue Stats
29W - 39L
1,423 Elo+
Party 2
Guan Yu
Guan Yu
CG Mah Man
Guan Yu
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 82L
1,492 Elo+
Party 2
Fenrir
Fenrir
DNA Castiel
Fenrir
Level 128
God Stats
4W - 6L
1,526 SR
Queue Stats
63W - 61L
1,512 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DNA Michael
Morgan Le Fay
Level 153
God Stats
2W - 1L
1,435 SR
Queue Stats
56W - 59L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
9,116
651
9,384
8,671
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
MikeAlex1
Mulan
14
1 / 3 / 6
9,134
652
12,639
12,769
6,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 2 / 5
8,605
615
8,296
9,326
3,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 12
8,006
572
4,540
9,562
7,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bastet
kornelio
Bastet
14
9 / 1 / 3
9,240
660
11,646
13,981
5,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 3 / 2
6,342
453
2,823
12,934
11,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
BrokenOlive
Jing Wei
10
0 / 6 / 0
6,258
447
5,272
11,967
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
CG Mah Man
Guan Yu
13
2 / 2 / 2
7,936
567
8,839
17,160
19,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
12
4 / 4 / 0
7,664
547
4,918
15,750
6,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
DNA Michael
Morgan Le Fay
11
1 / 5 / 1
6,724
480
9,103
9,887
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
20
Kills
7
7
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
3
2
0.33
L
Jing Wei
BrokenOlive
Jing Wei
0
6
0
0
L
Guan Yu
CG Mah Man
Guan Yu
2
2
2
1.5
L
Fenrir
4
4
0
1
L
Morgan Le Fay
DNA Michael
Morgan Le Fay
1
5
1
0.3
W
4
1
3
5.5
W
Mulan
MikeAlex1
Mulan
1
3
6
1.33
W
4
2
5
3.25
W
2
0
12
8
W
Bastet
kornelio
Bastet
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,505
Damage
30,955
54,309
Taken
67,698
27,194
Mitigated
46,681
17,390
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
2,823
679
0
2,066
12,934
11,822
0
5,690
7,093
15,325
0
L
Jing Wei
BrokenOlive
Jing Wei
5,272
3,388
0
1,681
11,967
4,177
100
2,062
9,905
0
41,681
L
Guan Yu
CG Mah Man
Guan Yu
8,839
1,604
136
5,617
17,160
19,580
0
783
15,573
649
55,808
L
Fenrir
4,918
1,290
0
1,823
15,750
6,863
0
2,769
12,930
0
49,268
L
Morgan Le Fay
DNA Michael
Morgan Le Fay
9,103
444
0
593
9,887
4,239
0
2,620
7,167
51,920
0
W
9,384
1,899
0
1,286
8,671
3,316
1,556
3,408
5,263
78,622
0
W
Mulan
MikeAlex1
Mulan
12,639
2,180
0
7,139
12,769
6,848
468
1,453
11,316
0
72,567
W
8,296
7,023
0
4,101
9,326
3,515
2,788
947
8,379
0
61,631
W
4,540
1,019
0
2,398
9,562
7,966
27
3,197
6,365
18,008
0
W
Bastet
kornelio
Bastet
11,646
2,485
0
2,466
13,981
5,549
81
3,913
10,068
0
61,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,101
Gold Earned
34,924
418
Minions Killed
349
0
Camps Cleared
0
1,457,536
Distance Traveled
1,479,166
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,342
453
3
0
0
269,309
2
L
Jing Wei
6,258
447
94
7
0
308,622
7
L
Guan Yu
7,936
567
103
7
0
310,274
0
L
Fenrir
7,664
547
68
5
0
332,412
4
L
Morgan Le Fay
6,724
480
81
6
0
258,549
2
W
Zeus
9,116
651
129
9
0
262,318
6
W
Mulan
9,134
652
100
7
0
282,393
2
W
Rama
8,605
615
89
6
0
248,454
7
W
Maui
8,006
572
19
1
0
324,591
4
W
Bastet
9,240
660
81
6
0
339,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role