Player Matchup

Geb
Geb
 
Geb
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
chaser7187
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 50L
1,408 Elo+
Party 1
Baron Samedi
Baron Samedi
gavenisgreasy
Baron Samedi
Level 49
God Stats
11W - 11L
1,587 SR
Queue Stats
32W - 38L
1,429 Elo+
Party 1
Discordia
Discordia
lates34
Discordia
Level 149
God Stats
14W - 9L
1,606 SR
Queue Stats
245W - 262L
1,369 Elo+
Solo
Hachiman
Hachiman
ne0nflyers
Hachiman
Level 17
God Stats
5W - 3L
1,271 SR
Queue Stats
24W - 30L
1,304 Elo+
Party 1
Team Averages
Level 57
1,493 SR
1,402 Elo+

VS

Team Averages
Level 83
1,516 SR
1,450 Elo+
Yemoja
Yemoja
 
Yemoja
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Mellomatic
Heimdallr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 129L
1,405 Elo+
Solo
Bastet
Bastet
PusehFeet
Bastet
Level 17
God Stats
0W - 2L
1,278 SR
Queue Stats
33W - 26L
1,509 Elo+
Solo
Nu Wa
Nu Wa
TatsuyA_5600
Nu Wa
Level 45
God Stats
4W - 3L
1,590 SR
Queue Stats
65W - 54L
1,549 Elo+
Solo
Chaac
Chaac
parisicon
Chaac
Level 143
God Stats
0W - 1L
1,715 SR
Queue Stats
35W - 47L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 1 / 7
9,082
826
6,470
9,073
8,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Thanatos
chaser7187
Thanatos
16
7 / 1 / 4
10,071
916
10,548
13,254
5,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
gavenisgreasy
Baron Samedi
16
4 / 2 / 6
9,604
873
10,206
11,233
8,532
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
lates34
Discordia
17
2 / 3 / 3
10,046
913
6,659
7,457
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
ne0nflyers
Hachiman
16
1 / 1 / 7
9,283
844
5,808
9,261
3,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 0 / 0
7,805
710
1,291
5,569
5,079
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Mellomatic
Heimdallr
15
0 / 3 / 3
8,111
737
6,415
9,374
3,613
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
PusehFeet
Bastet
15
5 / 7 / 2
9,452
859
16,416
15,823
5,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 4
8,582
780
9,506
8,732
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
parisicon
Chaac
14
1 / 0 / 5
8,356
760
4,334
5,538
2,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
14
Kills
8
8
Deaths
14
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
7
3.5
L
Yemoja
 
Yemoja
0
0
0
0
L
Heimdallr
Mellomatic
Heimdallr
0
3
3
0.5
L
Bastet
PusehFeet
Bastet
5
7
2
0.86
L
2
4
4
1
W
Thanatos
chaser7187
Thanatos
7
1
4
9
W
Baron Samedi
gavenisgreasy
Baron Samedi
4
2
6
3.5
W
Discordia
lates34
Discordia
2
3
3
1.17
W
Hachiman
ne0nflyers
Hachiman
1
1
7
4.5
L
Chaac
parisicon
Chaac
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,691
Damage
37,962
50,278
Taken
45,036
28,617
Mitigated
20,501
16,368
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,470
173
1,485
1,114
9,073
8,329
176
2,401
6,672
11,830
78
L
Yemoja
 
Yemoja
1,291
275
449
2,413
5,569
5,079
275
3,379
2,190
11,613
0
L
Heimdallr
Mellomatic
Heimdallr
6,415
2,109
0
1,067
9,374
3,613
0
4,463
4,911
0
20,643
L
Bastet
PusehFeet
Bastet
16,416
2,997
0
1,067
15,823
5,686
22
7,335
8,488
0
22,395
L
9,506
1,338
0
1,296
8,732
3,593
0
4,872
3,860
28,980
0
W
Thanatos
chaser7187
Thanatos
10,548
3,112
0
6,339
13,254
5,247
292
2,353
10,901
0
23,680
W
Baron Samedi
gavenisgreasy
Baron Samedi
10,206
816
1,253
4,465
11,233
8,532
776
2,709
8,524
30,405
0
W
Discordia
lates34
Discordia
6,659
182
0
98
7,457
2,677
406
1,414
6,043
39,704
0
W
Hachiman
ne0nflyers
Hachiman
5,808
3,763
0
1,614
9,261
3,832
2,829
1,920
7,341
0
28,590
L
Chaac
parisicon
Chaac
4,334
646
0
828
5,538
2,530
0
3,208
2,330
0
15,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,086
Gold Earned
42,306
227
Minions Killed
136
0
Camps Cleared
0
1,244,947
Distance Traveled
1,014,035
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,082
826
13
1
0
271,260
0
L
Yemoja
7,805
710
21
2
0
110,621
3
L
Heimdallr
8,111
737
39
4
0
223,017
0
L
Bastet
9,452
859
18
2
0
242,150
0
L
Nu Wa
8,582
780
30
3
0
213,725
0
W
Thanatos
10,071
916
31
3
0
266,949
0
W
Baron Samedi
9,604
873
38
3
0
224,470
0
W
Discordia
10,046
913
85
8
0
252,602
0
W
Hachiman
9,283
844
60
5
0
229,666
0
L
Chaac
8,356
760
28
3
0
224,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role