Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
TwinbornWinner3
Cerberus
Level 122
God Stats
4W - 6L
1,548 SR
Queue Stats
295W - 288L
1,457 Elo+
Solo
Horus
Horus
ceryouss
Horus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 157L
1,516 Elo+
Party 1
Team Averages
Level 94
1,516 SR
1,491 Elo+

VS

Team Averages
Level 111
1,561 SR
1,462 Elo+
Neith
Neith
FrylockPhil
Neith
Level 108
God Stats
59W - 60L
1,463 SR
Queue Stats
250W - 246L
1,433 Elo+
Party 2
Ymir
Ymir
Meatwadbob770
Ymir
Level 96
God Stats
257W - 229L
1,526 SR
Queue Stats
349W - 360L
1,462 Elo+
Party 2
Anubis
Anubis
ShakeZulaT
Anubis
Level 129
God Stats
28W - 6L
1,694 SR
Queue Stats
283W - 277L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 4 / 2
8,166
742
9,980
17,010
11,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
11
0 / 1 / 3
7,431
676
5,831
9,727
7,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
ceryouss
Horus
10
2 / 4 / 1
8,151
741
4,118
12,390
8,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
8,740
795
12,402
5,264
1,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 1 / 7
8,247
750
6,018
10,360
9,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
ShakeZulaT
Anubis
12
6 / 3 / 3
9,593
872
14,746
7,690
3,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
9
9
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
4
2
0.75
W
2
0
7
5.5
W
1
1
7
4.5
W
Anubis
ShakeZulaT
Anubis
6
3
3
2.5
L
Cerberus
0
1
3
1.5
L
Horus
ceryouss
Horus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,929
Damage
33,166
39,127
Taken
23,314
27,241
Mitigated
14,044
4,937
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,980
2,177
0
1,181
17,010
11,809
0
10,180
6,830
771
30,809
W
12,402
4,721
0
1,482
5,264
1,878
402
2,143
2,840
0
33,418
W
6,018
1,680
0
1,801
10,360
9,053
215
1,862
8,065
13,903
0
W
Anubis
ShakeZulaT
Anubis
14,746
873
0
2,728
7,690
3,113
353
2,641
4,847
52,151
0
L
Cerberus
5,831
376
0
1,094
9,727
7,197
0
3,930
5,797
29,902
0
L
Horus
ceryouss
Horus
4,118
2,077
708
1,954
12,390
8,235
0
6,932
5,458
0
16,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,748
Gold Earned
26,580
110
Minions Killed
124
0
Camps Cleared
0
596,017
Distance Traveled
556,678
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,166
742
41
4
0
195,192
0
W
Neith
8,740
795
39
4
0
179,127
0
W
Ymir
8,247
750
12
1
0
193,253
0
W
Anubis
9,593
872
73
7
0
184,298
1
L
Cerberus
7,431
676
46
4
0
212,129
0
L
Horus
8,151
741
23
2
0
188,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role