Player Matchup

Thanatos
Thanatos
Ampbit
Thanatos
Level 46
God Stats
4W - 0L
1,646 SR
Queue Stats
13W - 7L
1,740 Elo+
Solo
Bellona
Bellona
BussyWhipper
Bellona
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,274 Elo+
Party 1
Maui
Maui
Obamallama12
Maui
Level 69
God Stats
35W - 37L
1,458 SR
Queue Stats
183W - 166L
1,437 Elo+
Party 1
Nu Wa
Nu Wa
SoloisticSiren
Nu Wa
Level 102
God Stats
7W - 7L
1,531 SR
Queue Stats
256W - 233L
1,473 Elo+
Party 1
Fenrir
Fenrir
WackyKrimsion17
Fenrir
Level 131
God Stats
2W - 0L
1,711 SR
Queue Stats
313W - 297L
1,402 Elo+
Solo
Team Averages
Level 72
1,569 SR
1,465 Elo+

VS

Team Averages
Level 120
1,514 SR
1,485 Elo+
Vulcan
Vulcan
 
Vulcan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AlvaradoCR28
Achilles
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,390 Elo+
Solo
Fenrir
Fenrir
CaptainCalories
Fenrir
Level 121
God Stats
0W - 2L
1,284 SR
Queue Stats
211W - 212L
1,503 Elo+
Solo
Zeus
Zeus
GeekyRelic44
Zeus
Level 109
God Stats
14W - 7L
1,684 SR
Queue Stats
545W - 501L
1,519 Elo+
Solo
Poseidon
Poseidon
Von Schwein8598
Poseidon
Level 122
God Stats
5W - 2L
1,601 SR
Queue Stats
152W - 155L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ampbit
Thanatos
6
1 / 1 / 0
3,353
671
2,826
3,267
1,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
BussyWhipper
Bellona
7
0 / 0 / 0
3,916
783
184
2,762
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 0 / 1
3,448
690
599
2,942
1,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 1
3,621
724
1,040
2,026
571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
1 / 0 / 0
3,562
712
693
4,320
1,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
1
0 / 0 / 0
2,445
489
0
129
32
Achilles
AlvaradoCR28
Achilles
4
1 / 1 / 0
3,165
633
1,071
3,062
1,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

3
1 / 1 / 0
3,065
613
284
2,528
670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,551
710
1,906
1,584
331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
5
0 / 0 / 1
3,230
646
2,446
2,905
508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
0
0
0
L
Achilles
AlvaradoCR28
Achilles
1
1
0
1
W
Thanatos
Ampbit
Thanatos
1
1
0
1
W
Bellona
BussyWhipper
Bellona
0
0
0
0
L
1
1
0
1
L
0
0
0
0
W
0
0
1
0.5
W
0
1
1
0.5
L
Poseidon
0
0
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,342
Damage
5,707
15,317
Taken
10,208
6,428
Mitigated
3,391
7,874
Healing
2,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
0
0
0
0
129
32
0
101
0
0
0
L
Achilles
AlvaradoCR28
Achilles
1,071
325
0
598
3,062
1,850
0
609
2,425
0
4,292
W
Thanatos
Ampbit
Thanatos
2,826
1,217
0
2,775
3,267
1,213
0
955
2,258
0
19,036
W
Bellona
BussyWhipper
Bellona
184
26
0
2,115
2,762
1,491
234
145
2,585
0
22,743
L
284
163
0
675
2,528
670
0
305
2,171
0
7,083
L
1,906
192
0
500
1,584
331
0
263
1,269
20,641
0
W
599
50
19
1,029
2,942
1,675
0
1,080
1,682
9,267
0
W
1,040
139
0
147
2,026
571
0
1,064
962
16,443
0
L
Poseidon
2,446
1,058
0
375
2,905
508
0
173
2,704
13,055
0
W
693
161
0
1,789
4,320
1,478
0
842
3,478
0
20,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,900
Gold Earned
15,456
156
Minions Killed
87
0
Camps Cleared
0
518,591
Distance Traveled
349,898
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
2,445
489
0
0
0
0
0
L
Achilles
3,165
633
4
1
0
93,148
1
W
Thanatos
3,353
671
22
4
0
106,634
0
W
Bellona
3,916
783
41
8
0
88,711
0
L
Fenrir
3,065
613
13
3
0
57,867
0
L
Zeus
3,551
710
41
8
0
96,442
1
W
Maui
3,448
690
19
4
0
111,429
2
W
Nu Wa
3,621
724
37
7
0
100,280
2
L
Poseidon
3,230
646
29
6
0
102,441
0
W
Fenrir
3,562
712
37
7
0
111,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role