Player Matchup

Hun Batz
Hun Batz
Platinum I
CursedSensei-
Hun Batz
Platinum I
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 57L
1,809 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum I
Main151c
Kumbhakarna
Platinum I
Level 157
God Stats
6W - 8L
1,439 SR
Queue Stats
402W - 393L
1,839 MMR
Party 2
Merlin
Merlin
Gold V
ST5Distant-
Merlin
Gold V
Level 124
God Stats
74W - 63L
1,669 SR
Queue Stats
234W - 236L
1,173 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,536 SR
1,607 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 48
1,503 SR
1,092 MMR
Mulan
Mulan
Silver IV
Axel17092769
Mulan
Silver IV
Level 69
God Stats
2W - 6L
1,712 SR
Queue Stats
174W - 177L
773 MMR
Party 1
Xbalanque
Xbalanque
Silver IV
ThePunisher4668
Xbalanque
Silver IV
Level 36
God Stats
3W - 3L
1,299 SR
Queue Stats
42W - 54L
1,343 MMR
Party 1
Kukulkan
Kukulkan
Bronze I
ish1TnUrPoosi
Kukulkan
Bronze I
Level 38
God Stats
13W - 9L
1,500 SR
Queue Stats
45W - 70L
1,159 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CursedSensei-
Hun Batz
10
7 / 1 / 4
8,329
1,041
9,938
7,541
4,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Main151c
Kumbhakarna
10
1 / 0 / 10
7,118
890
2,804
8,993
7,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
11
4 / 2 / 8
8,123
1,015
7,731
5,158
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesSobekGebKuzenboNe Zha

VS

Bans
HorusCabrakanAresGaneshaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,144
768
2,345
9,146
5,233
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
ThePunisher4668
Xbalanque
10
2 / 3 / 0
7,626
953
5,809
8,031
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
ish1TnUrPoosi
Kukulkan
9
1 / 5 / 2
6,820
853
1,694
5,901
1,504
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
3
3
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Hun Batz
CursedSensei-
Hun Batz
7
1
4
9
W
Kumbhakarna
Main151c
Kumbhakarna
1
0
10
6
W
Merlin
4
2
8
4
L
Xbalanque
ThePunisher4668
Xbalanque
2
3
0
0.67
L
Kukulkan
ish1TnUrPoosi
Kukulkan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,473
Damage
9,848
21,692
Taken
23,078
13,937
Mitigated
8,977
4,425
Healing
1,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,345
0
438
537
9,146
5,233
0
5,221
3,565
0
7,527
W
Hun Batz
CursedSensei-
Hun Batz
9,938
2,695
0
1,914
7,541
4,171
1,176
307
7,234
0
28,113
W
Kumbhakarna
Main151c
Kumbhakarna
2,804
335
0
1,033
8,993
7,569
423
993
7,875
8,674
0
W
Merlin
7,731
342
0
1,478
5,158
2,197
848
885
4,273
42,473
0
L
Xbalanque
ThePunisher4668
Xbalanque
5,809
1,464
0
326
8,031
2,240
0
2,839
4,878
0
21,041
L
Kukulkan
ish1TnUrPoosi
Kukulkan
1,694
243
0
0
5,901
1,504
0
2,426
3,137
19,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,570
Gold Earned
20,590
93
Minions Killed
74
0
Camps Cleared
0
500,222
Distance Traveled
378,281
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,144
768
12
2
0
130,215
0
W
Hun Batz
8,329
1,041
26
3
0
172,934
0
W
Kumbhakarna
7,118
890
8
1
0
169,914
5
W
Merlin
8,123
1,015
59
7
0
157,374
2
L
Xbalanque
7,626
953
28
4
0
136,366
2
L
Kukulkan
6,820
853
34
4
0
111,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role