Player Matchup

Nu Wa
Nu Wa
Mr_Ms_Illusion
Nu Wa
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,477 Elo+
Solo
Jing Wei
Jing Wei
aztecking418
Jing Wei
Level 126
God Stats
2W - 2L
1,580 SR
Queue Stats
73W - 102L
1,369 Elo+
Solo
Hercules
Hercules
chargerpwnz171
Hercules
Level 103
God Stats
1W - 3L
1,254 SR
Queue Stats
322W - 316L
1,418 Elo+
Party 1
Tsukuyomi
Tsukuyomi
damianxgamer
Tsukuyomi
Level 107
God Stats
5W - 2L
1,664 SR
Queue Stats
467W - 461L
1,429 Elo+
Solo
Cthulhu
Cthulhu
lightingspeed12
Cthulhu
Level 82
God Stats
61W - 71L
1,483 SR
Queue Stats
87W - 110L
1,450 Elo+
Party 1
Team Averages
Level 94
1,496 SR
1,429 Elo+

VS

Team Averages
Level 97
1,528 SR
1,567 Elo+
Bastet
Bastet
CaedesAnteros
Bastet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,611 Elo+
Party 2
Danzaburou
Danzaburou
Krokology
Danzaburou
Level 65
God Stats
1W - 1L
1,371 SR
Queue Stats
18W - 12L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LoCoBuRRiTo22
Gilgamesh
Level 146
God Stats
11W - 1L
1,834 SR
Queue Stats
220W - 25L
1,857 Elo+
Party 2
Zeus
Zeus
Raeleg7699
Zeus
Level 86
God Stats
23W - 40L
1,380 SR
Queue Stats
794W - 858L
1,400 Elo+
Solo
Anubis
Anubis
WrapItUp-_-
Anubis
Level 121
God Stats
9W - 6L
1,554 SR
Queue Stats
93W - 86L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 3
11,864
989
16,220
17,364
6,533
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
aztecking418
Jing Wei
17
0 / 12 / 4
11,276
940
8,643
25,690
9,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
17
0 / 12 / 4
10,685
890
3,494
35,416
22,558
Tsukuyomi
damianxgamer
Tsukuyomi
17
1 / 9 / 2
11,439
953
16,758
20,722
7,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 6 / 1
12,738
1,062
22,904
26,145
37,543
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 21
12,404
1,034
12,418
12,512
4,889
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Krokology
Danzaburou
20
6 / 2 / 21
12,625
1,052
23,824
14,847
6,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
LoCoBuRRiTo22
Gilgamesh
20
12 / 0 / 19
14,203
1,184
30,597
16,320
16,115
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 0 / 19
14,417
1,201
20,713
12,419
4,427
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
19
12 / 3 / 15
13,896
1,158
27,849
15,983
8,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
140
6
Kills
45
46
Deaths
6
14
Assists
95
Player
Kills
Deaths
Assists
KDA
W
5
1
21
15.5
W
Danzaburou
Krokology
Danzaburou
6
2
21
8.25
W
Gilgamesh
LoCoBuRRiTo22
Gilgamesh
12
0
19
21.5
L
1
7
3
0.36
W
10
0
19
19.5
W
Anubis
12
3
15
6.5
L
Jing Wei
aztecking418
Jing Wei
0
12
4
0.17
L
Hercules
0
12
4
0.17
L
Tsukuyomi
damianxgamer
Tsukuyomi
1
9
2
0.22
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,019
Damage
115,401
125,337
Taken
72,081
84,214
Mitigated
40,161
5,292
Healing
18,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,418
4,509
0
720
12,512
4,889
0
7,078
5,434
0
18,195
W
Danzaburou
Krokology
Danzaburou
23,824
16,814
0
6,335
14,847
6,527
0
7,343
7,504
0
43,605
W
Gilgamesh
LoCoBuRRiTo22
Gilgamesh
30,597
12,381
340
2,424
16,320
16,115
0
8,660
7,660
102
47,419
L
16,220
4,618
0
282
17,364
6,533
0
7,537
9,526
50,201
0
W
20,713
5,309
0
1,463
12,419
4,427
0
5,103
7,316
46,056
0
W
Anubis
27,849
1,356
0
7,382
15,983
8,203
0
7,825
8,158
56,738
0
L
Jing Wei
aztecking418
Jing Wei
8,643
3,480
249
564
25,690
9,681
0
11,844
13,453
0
36,237
L
Hercules
3,494
179
0
2,194
35,416
22,558
0
11,532
21,193
0
8,831
L
Tsukuyomi
damianxgamer
Tsukuyomi
16,758
2,292
0
437
20,722
7,899
0
8,591
11,902
0
47,095
L
22,904
839
685
881
26,145
37,543
0
9,160
16,503
30,192
3,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,002
Gold Earned
67,545
215
Minions Killed
234
9
Camps Cleared
8
1,063,938
Distance Traveled
1,112,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,404
1,034
18
2
1
236,457
0
W
Danzaburou
12,625
1,052
40
3
0
196,876
0
W
Gilgamesh
14,203
1,184
31
3
4
257,212
0
L
Nu Wa
11,864
989
55
5
1
202,760
0
W
Zeus
14,417
1,201
67
6
2
230,937
0
W
Anubis
13,896
1,158
78
7
1
191,362
0
L
Jing Wei
11,276
940
55
5
1
220,797
0
L
Hercules
10,685
890
24
2
1
181,414
0
L
Tsukuyomi
11,439
953
55
5
6
228,161
0
L
Cthulhu
12,738
1,062
26
2
0
230,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role