Player Matchup

Artemis
Artemis
Glextona
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,665 Elo+
Party 1
Olorun
Olorun
Mendrall
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,665 Elo+
Party 1
Horus
Horus
ROLADODO
Horus
Level 122
God Stats
2W - 1L
1,413 SR
Queue Stats
5W - 11L
1,265 Elo+
Solo
Scylla
Scylla
SackDrainer
Scylla
Level 21
God Stats
2W - 2L
1,276 SR
Queue Stats
72W - 54L
1,545 Elo+
Solo
Jormungandr
Jormungandr
jediares
Jormungandr
Level 42
God Stats
1W - 0L
1,315 SR
Queue Stats
3W - 0L
1,665 Elo+
Party 1
Team Averages
Level 38
1,401 SR
1,561 Elo+

VS

Team Averages
Level 70
1,451 SR
1,366 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Leon_Hudson
Aphrodite
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 21L
1,180 Elo+
Solo
Neith
Neith
Newblington
Neith
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,456 Elo+
Solo
Cerberus
Cerberus
gravid_Sonne2
Cerberus
Level 16
God Stats
21W - 48L
1,307 SR
Queue Stats
21W - 48L
1,295 Elo+
Solo
Freya
Freya
slayphil
Freya
Level 196
God Stats
108W - 132L
1,449 SR
Queue Stats
455W - 499L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Glextona
Artemis
12
0 / 1 / 2
6,385
798
2,346
5,226
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
Mendrall
Olorun
12
0 / 1 / 4
6,509
814
4,940
4,789
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
ROLADODO
Horus
14
1 / 0 / 4
6,883
860
2,003
4,325
3,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
16
7 / 0 / 1
8,736
1,092
12,249
2,390
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
jediares
Jormungandr
11
0 / 1 / 2
6,155
769
2,884
6,178
5,542
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 0 / 1
6,293
787
1,366
759
291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Leon_Hudson
Aphrodite
12
0 / 3 / 1
6,166
771
1,211
8,308
4,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 3 / 0
6,926
866
4,730
8,429
3,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
gravid_Sonne2
Cerberus
10
0 / 1 / 1
6,061
758
2,396
4,169
2,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
slayphil
Freya
12
0 / 1 / 2
6,516
815
4,603
5,464
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
3
3
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
1
0.5
W
Artemis
Glextona
Artemis
0
1
2
1
L
Aphrodite
Leon_Hudson
Aphrodite
0
3
1
0.17
W
Olorun
Mendrall
Olorun
0
1
4
2
L
3
3
0
1
W
Horus
ROLADODO
Horus
1
0
4
3
W
Scylla
7
0
1
7.5
L
Cerberus
gravid_Sonne2
Cerberus
0
1
1
0.5
W
Jormungandr
jediares
Jormungandr
0
1
2
1
L
Freya
slayphil
Freya
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,422
Damage
14,306
22,908
Taken
27,129
13,990
Mitigated
12,593
4,063
Healing
4,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,366
104
0
241
759
291
0
354
405
13,426
0
W
Artemis
Glextona
Artemis
2,346
730
0
402
5,226
1,978
307
2,708
2,518
0
9,674
L
Aphrodite
Leon_Hudson
Aphrodite
1,211
208
495
2,194
8,308
4,591
0
6,074
1,937
10,772
0
W
Olorun
Mendrall
Olorun
4,940
2,004
322
713
4,789
2,081
1,094
2,073
2,716
17,347
0
L
4,730
1,223
0
551
8,429
3,349
0
6,636
1,632
0
21,020
W
Horus
ROLADODO
Horus
2,003
627
360
1,381
4,325
3,488
32
1,391
2,934
0
9,312
W
Scylla
12,249
2,060
0
600
2,390
901
0
760
1,630
53,364
0
L
Cerberus
gravid_Sonne2
Cerberus
2,396
0
0
836
4,169
2,522
0
2,676
1,355
6,357
0
W
Jormungandr
jediares
Jormungandr
2,884
900
0
285
6,178
5,542
177
2,644
3,534
12,569
0
L
Freya
slayphil
Freya
4,603
1,702
0
590
5,464
1,840
0
3,877
1,414
15,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,668
Gold Earned
31,962
209
Minions Killed
139
0
Camps Cleared
0
819,869
Distance Traveled
533,503
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,293
787
26
3
0
75,096
2
W
Artemis
6,385
798
20
3
0
149,098
0
L
Aphrodite
6,166
771
28
4
0
133,547
0
W
Olorun
6,509
814
29
4
0
143,792
0
L
Neith
6,926
866
33
4
0
146,301
0
W
Horus
6,883
860
15
2
0
190,792
0
W
Scylla
8,736
1,092
122
15
0
172,448
0
L
Cerberus
6,061
758
17
2
0
57,511
0
W
Jormungandr
6,155
769
23
3
0
163,739
0
L
Freya
6,516
815
35
4
0
121,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role