Player Matchup

Apollo
Apollo
KapitKobe22
Apollo
Level 108
God Stats
2W - 5L
1,275 SR
Queue Stats
328W - 329L
1,497 Elo+
Solo
Mulan
Mulan
LordMigatron
Mulan
Level 159
God Stats
1W - 1L
1,695 SR
Queue Stats
86W - 142L
1,398 Elo+
Party 1
King Arthur
King Arthur
MooreDampPalp
King Arthur
Level 148
God Stats
1W - 2L
1,521 SR
Queue Stats
108W - 145L
1,428 Elo+
Party 1
Scylla
Scylla
RagingWarriorr
Scylla
Level 155
God Stats
4W - 3L
1,519 SR
Queue Stats
110W - 170L
1,424 Elo+
Party 1
Geb
Geb
mightymousaye
Geb
Level 105
God Stats
3W - 1L
1,805 SR
Queue Stats
188W - 176L
1,536 Elo+
Solo
Team Averages
Level 135
1,563 SR
1,456 Elo+

VS

Team Averages
Level 138
1,633 SR
1,640 Elo+
Discordia
Discordia
Galadice
Discordia
Level 108
God Stats
1W - 0L
1,817 SR
Queue Stats
16W - 4L
1,751 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PrimedOne
Tsukuyomi
Level 157
God Stats
2W - 6L
1,601 SR
Queue Stats
388W - 346L
1,563 Elo+
Solo
Raijin
Raijin
darkir1
Raijin
Level 193
God Stats
3W - 5L
1,424 SR
Queue Stats
485W - 484L
1,533 Elo+
Solo
Bellona
Bellona
jaximmus
Bellona
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,639 Elo+
Party 2
Jing Wei
Jing Wei
saeble
Jing Wei
Level 124
God Stats
2W - 0L
1,823 SR
Queue Stats
27W - 9L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
0 / 5 / 3
6,964
696
3,397
9,614
4,459
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 7 / 3
7,248
725
5,897
15,912
9,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
MooreDampPalp
King Arthur
12
0 / 8 / 4
6,688
669
5,353
19,211
14,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 3 / 2
9,412
941
11,928
8,416
4,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 4 / 2
8,281
828
5,445
13,207
10,771
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Galadice
Discordia
15
5 / 2 / 17
9,175
918
12,717
7,938
2,924
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
PrimedOne
Tsukuyomi
16
7 / 3 / 16
9,324
932
12,038
9,953
7,783
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
darkir1
Raijin
16
4 / 0 / 19
9,436
944
13,654
10,059
4,219
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
jaximmus
Bellona
14
4 / 4 / 20
9,118
912
7,261
14,254
14,641
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
saeble
Jing Wei
16
7 / 3 / 17
9,772
977
14,199
9,534
4,052
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
116
11
Kills
27
27
Deaths
12
14
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Discordia
Galadice
Discordia
5
2
17
6.75
L
Apollo
0
5
3
0.3
L
1
7
3
0.36
L
King Arthur
MooreDampPalp
King Arthur
0
8
4
0.25
W
Tsukuyomi
PrimedOne
Tsukuyomi
7
3
16
5
L
6
3
2
2.33
W
Raijin
darkir1
Raijin
4
0
19
13.5
W
Bellona
jaximmus
Bellona
4
4
20
3.5
L
4
4
2
1.25
W
Jing Wei
saeble
Jing Wei
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,020
Damage
59,869
66,360
Taken
51,738
43,397
Mitigated
33,619
9,847
Healing
17,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Galadice
Discordia
12,717
1,670
620
1,396
7,938
2,924
2,075
3,238
4,700
23,207
0
L
Apollo
3,397
1,756
517
301
9,614
4,459
196
4,067
5,317
0
12,089
L
5,897
266
369
2,712
15,912
9,311
0
5,504
9,913
79
14,276
L
King Arthur
MooreDampPalp
King Arthur
5,353
442
0
1,281
19,211
14,541
0
8,001
11,071
45
8,925
W
Tsukuyomi
PrimedOne
Tsukuyomi
12,038
2,272
511
1,371
9,953
7,783
843
3,683
6,270
0
17,853
L
11,928
1,118
624
681
8,416
4,315
60
2,820
5,500
26,006
0
W
Raijin
darkir1
Raijin
13,654
1,645
2,777
4,058
10,059
4,219
1,543
4,380
5,679
31,416
0
W
Bellona
jaximmus
Bellona
7,261
1,077
582
1,874
14,254
14,641
549
3,392
10,862
212
10,944
L
5,445
546
1,254
2,108
13,207
10,771
0
6,191
6,825
8,577
0
W
Jing Wei
saeble
Jing Wei
14,199
10,947
1,094
2,967
9,534
4,052
2,837
2,804
6,730
0
26,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,593
Gold Earned
46,825
85
Minions Killed
116
0
Camps Cleared
0
769,488
Distance Traveled
938,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,175
918
22
2
0
178,713
0
L
Apollo
6,964
696
19
2
0
136,806
0
L
Mulan
7,248
725
16
2
0
160,415
0
L
King Arthur
6,688
669
4
0
0
153,873
0
W
Tsukuyomi
9,324
932
20
2
0
184,262
0
L
Scylla
9,412
941
35
4
0
154,039
0
W
Raijin
9,436
944
35
4
0
192,093
0
W
Bellona
9,118
912
11
1
0
183,325
0
L
Geb
8,281
828
11
1
0
164,355
0
W
Jing Wei
9,772
977
28
3
0
199,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role