Player Matchup

Bake Kujira
Bake Kujira
CorruptTurtle
Bake Kujira
Level 137
God Stats
13W - 8L
1,643 SR
Queue Stats
559W - 535L
1,551 Elo+
Party 3
Ishtar
Ishtar
FearTiga
Ishtar
Level 146
God Stats
10W - 3L
1,923 SR
Queue Stats
142W - 127L
1,576 Elo+
Party 1
Zhong Kui
Zhong Kui
RubyDaCherryG59
Zhong Kui
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,615 Elo+
Party 3
Nemesis
Nemesis
WarfighterMK17
Nemesis
Level 113
God Stats
13W - 4L
1,558 SR
Queue Stats
87W - 77L
1,556 Elo+
Party 1
Atlas
Atlas
rodney122
Atlas
Level 42
God Stats
2W - 0L
1,563 SR
Queue Stats
9W - 8L
1,492 Elo+
Solo
Team Averages
Level 92
1,637 SR
1,558 Elo+

VS

Team Averages
Level 63
1,441 SR
1,456 Elo+
Sobek
Sobek
OsmowsGOATED
Sobek
Level 31
God Stats
7W - 4L
1,500 SR
Queue Stats
41W - 30L
1,464 Elo+
Solo
Serqet
Serqet
Rizzington
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 80L
1,465 Elo+
Party 2
Anhur
Anhur
Seppukakke
Anhur
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 33L
1,305 Elo+
Party 2
Thoth
Thoth
Thatguydunham
Thoth
Level 64
God Stats
0W - 4L
1,293 SR
Queue Stats
87W - 96L
1,521 Elo+
Solo
Achilles
Achilles
smýle
Achilles
Level 144
God Stats
3W - 6L
1,413 SR
Queue Stats
174W - 182L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
CorruptTurtle
Bake Kujira
16
0 / 0 / 2
9,778
611
12,878
15,892
20,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ishtar
FearTiga
Ishtar
17
10 / 1 / 3
11,031
689
14,457
9,369
3,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
RubyDaCherryG59
Zhong Kui
15
3 / 2 / 2
9,483
593
10,829
14,965
10,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 2 / 1
9,196
575
6,965
12,693
4,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
rodney122
Atlas
13
3 / 4 / 7
9,147
572
7,342
14,008
11,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
7,431
464
5,214
19,972
19,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
Rizzington
Serqet
12
1 / 7 / 5
7,792
487
7,014
16,204
6,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
12
0 / 6 / 2
7,212
451
3,447
11,202
3,641
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 4 / 2
9,482
593
11,958
11,394
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
smýle
Achilles
15
1 / 1 / 0
8,843
553
11,016
19,996
21,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
21
Kills
9
9
Deaths
23
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
CorruptTurtle
Bake Kujira
0
0
2
1
W
Ishtar
FearTiga
Ishtar
10
1
3
11.5
L
2
5
3
0.7
L
Serqet
Rizzington
Serqet
1
7
5
0.5
W
Zhong Kui
RubyDaCherryG59
Zhong Kui
3
2
2
2
L
Anhur
0
6
2
0.17
L
5
4
2
1.5
W
5
2
1
2.75
W
Atlas
rodney122
Atlas
3
4
7
1.63
L
Achilles
smýle
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,471
Damage
38,649
66,927
Taken
78,768
50,787
Mitigated
55,461
16,741
Healing
21,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
CorruptTurtle
Bake Kujira
12,878
5,623
0
2,690
15,892
20,461
83
1,115
13,459
82,449
1,358
W
Ishtar
FearTiga
Ishtar
14,457
10,739
0
5,108
9,369
3,967
3,481
2,019
7,170
0
92,304
L
5,214
1,058
0
5,081
19,972
19,666
0
6,195
13,553
27,029
0
L
Serqet
Rizzington
Serqet
7,014
1,853
0
1,085
16,204
6,317
0
4,444
11,606
0
49,118
W
Zhong Kui
RubyDaCherryG59
Zhong Kui
10,829
1,019
0
6,232
14,965
10,451
526
8,156
6,617
75,790
0
L
Anhur
3,447
2,615
0
2,206
11,202
3,641
924
3,164
7,978
0
45,547
L
11,958
477
0
2,361
11,394
4,664
0
4,431
6,687
74,456
0
W
6,965
2,285
0
1,305
12,693
4,373
172
2,741
9,326
0
71,651
W
Atlas
rodney122
Atlas
7,342
3,022
0
1,406
14,008
11,535
360
4,405
9,552
18,451
0
L
Achilles
smýle
Achilles
11,016
2,823
0
10,796
19,996
21,173
0
9,545
9,253
480
76,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,635
Gold Earned
40,760
544
Minions Killed
428
0
Camps Cleared
0
1,508,141
Distance Traveled
1,565,965
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
9,778
611
148
9
0
324,728
3
W
Ishtar
11,031
689
147
9
0
288,763
4
L
Sobek
7,431
464
22
1
0
296,724
4
L
Serqet
7,792
487
71
4
0
334,843
0
W
Zhong Kui
9,483
593
137
9
0
276,279
4
L
Anhur
7,212
451
84
5
0
286,354
0
L
Thoth
9,482
593
136
9
0
324,001
0
W
Nemesis
9,196
575
101
6
0
376,083
2
W
Atlas
9,147
572
11
1
0
242,288
0
L
Achilles
8,843
553
115
7
0
324,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role