Player Matchup

Ra
Ra
HELLS X PYRO
Ra
Level 89
God Stats
2W - 2L
1,276 SR
Queue Stats
239W - 225L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
HughTwentyTwo
Danzaburou
Level 26
God Stats
8W - 4L
1,500 SR
Queue Stats
149W - 142L
1,420 Elo+
Party 2
Bake Kujira
Bake Kujira
PsychoAlex
Bake Kujira
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 46L
1,303 Elo+
Solo
Team Averages
Level 61
1,425 SR
1,382 Elo+

VS

Team Averages
Level 80
1,268 SR
1,418 Elo+
Medusa
Medusa
Fi050fa
Medusa
Level 105
God Stats
1W - 2L
1,410 SR
Queue Stats
107W - 113L
1,485 Elo+
Solo
Ah Puch
Ah Puch
RaZen2025
Ah Puch
Level 47
God Stats
0W - 1L
1,146 SR
Queue Stats
38W - 41L
1,384 Elo+
Party 1
Gilgamesh
Gilgamesh
aplicator
Gilgamesh
Level 87
God Stats
1W - 2L
1,248 SR
Queue Stats
37W - 41L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 7 / 7
16,576
829
21,617
17,063
9,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
HughTwentyTwo
Danzaburou
17
4 / 5 / 11
15,680
784
20,423
23,254
16,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bake Kujira
PsychoAlex
Bake Kujira
17
5 / 6 / 14
15,106
755
14,185
29,104
36,430
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fi050fa
Medusa
19
10 / 4 / 6
16,208
810
18,914
19,525
7,709
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
RaZen2025
Ah Puch
17
3 / 8 / 10
14,369
718
21,535
18,698
6,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
aplicator
Gilgamesh
17
5 / 8 / 10
15,519
776
19,769
28,803
34,172
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
44
20
Kills
18
18
Deaths
20
32
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
Fi050fa
Medusa
10
4
6
3.25
W
11
7
7
2.07
W
Danzaburou
HughTwentyTwo
Danzaburou
4
5
11
1.9
W
Bake Kujira
PsychoAlex
Bake Kujira
5
6
14
2
L
Ah Puch
RaZen2025
Ah Puch
3
8
10
1
L
Gilgamesh
aplicator
Gilgamesh
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,225
Damage
60,218
69,421
Taken
67,026
61,949
Mitigated
48,429
16,310
Healing
10,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Fi050fa
Medusa
18,914
9,250
0
2,851
19,525
7,709
59
9,246
10,169
0
90,165
W
21,617
1,710
4,385
3,822
17,063
9,273
887
5,603
11,460
61,970
0
W
Danzaburou
HughTwentyTwo
Danzaburou
20,423
6,152
0
6,635
23,254
16,246
1,202
5,593
17,661
0
57,585
W
Bake Kujira
PsychoAlex
Bake Kujira
14,185
8,785
67
1,401
29,104
36,430
1,004
10,715
18,389
41,611
691
L
Ah Puch
RaZen2025
Ah Puch
21,535
3,152
402
4,673
18,698
6,548
1,001
9,620
8,841
60,610
0
L
Gilgamesh
aplicator
Gilgamesh
19,769
4,541
190
2,018
28,803
34,172
720
16,397
12,304
0
37,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,362
Gold Earned
46,096
224
Minions Killed
194
0
Camps Cleared
0
969,231
Distance Traveled
972,115
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,208
810
100
5
0
346,909
7
W
Ra
16,576
829
77
4
0
324,169
0
W
Danzaburou
15,680
784
69
3
0
318,947
0
W
Bake Kujira
15,106
755
78
4
0
326,115
0
L
Ah Puch
14,369
718
56
3
0
289,730
0
L
Gilgamesh
15,519
776
38
2
0
335,476
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role