Player Matchup

Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Darkchaos12345
Hou Yi
Level 89
God Stats
3W - 2L
1,561 SR
Queue Stats
143W - 139L
1,521 Elo+
Solo
Jing Wei
Jing Wei
Sam0Kramer
Jing Wei
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 81L
1,461 Elo+
Party 2
Cu Chulainn
Cu Chulainn
wietepiet
Cu Chulainn
Level 107
God Stats
4W - 1L
1,662 SR
Queue Stats
127W - 114L
1,480 Elo+
Party 2
Cerberus
Cerberus
xNicolette7
Cerberus
Level 104
God Stats
2W - 1L
1,569 SR
Queue Stats
75W - 84L
1,449 Elo+
Party 2
Team Averages
Level 107
1,558 SR
1,482 Elo+

VS

Team Averages
Level 144
1,540 SR
1,482 Elo+
Sol
Sol
Ewiixx
Sol
Level 128
God Stats
10W - 12L
1,521 SR
Queue Stats
542W - 541L
1,484 Elo+
Solo
Erlang Shen
Erlang Shen
Quéross
Erlang Shen
Level 159
God Stats
1W - 1L
1,708 SR
Queue Stats
115W - 124L
1,433 Elo+
Party 1
Charon
Charon
T3ki
Charon
Level 129
God Stats
1W - 1L
1,471 SR
Queue Stats
131W - 145L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
eqestorog
Danzaburou
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 80L
1,529 Elo+
Solo
Jing Wei
Jing Wei
fleky47
Jing Wei
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
7 / 3 / 14
11,071
852
13,431
17,679
23,509
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 0 / 14
10,430
802
7,068
7,700
4,768
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Jing Wei
Sam0Kramer
Jing Wei
17
8 / 4 / 17
11,153
858
22,120
13,065
8,386
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
wietepiet
Cu Chulainn
18
8 / 3 / 16
11,101
854
19,933
17,798
27,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
xNicolette7
Cerberus
17
1 / 3 / 20
10,553
812
6,694
18,867
24,741
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ewiixx
Sol
16
4 / 5 / 5
9,339
718
22,994
12,602
6,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Quéross
Erlang Shen
14
3 / 5 / 6
8,365
643
9,704
19,345
21,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
T3ki
Charon
13
0 / 7 / 7
8,140
626
7,038
16,929
24,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Danzaburou
eqestorog
Danzaburou
14
2 / 6 / 4
8,642
665
13,364
14,222
8,049
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
fleky47
Jing Wei
16
3 / 5 / 7
8,961
689
9,441
12,848
7,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
41
28
Kills
12
13
Deaths
28
81
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
3
14
4.67
W
4
0
14
11
L
Sol
Ewiixx
Sol
4
5
5
1.3
L
Erlang Shen
Quéross
Erlang Shen
3
5
6
1.2
W
Jing Wei
Sam0Kramer
Jing Wei
8
4
17
4.13
L
Charon
T3ki
Charon
0
7
7
0.5
L
Danzaburou
eqestorog
Danzaburou
2
6
4
0.67
L
Jing Wei
fleky47
Jing Wei
3
5
7
1.3
W
Cu Chulainn
wietepiet
Cu Chulainn
8
3
16
5.33
W
Cerberus
xNicolette7
Cerberus
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,246
Damage
62,541
75,109
Taken
75,946
89,046
Mitigated
66,870
24,969
Healing
18,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
13,431
199
73
3,273
17,679
23,509
1,175
5,918
11,482
18,823
0
W
7,068
1,683
3,284
2,078
7,700
4,768
2,728
2,982
4,581
0
29,444
L
Sol
Ewiixx
Sol
22,994
6,236
146
3,241
12,602
6,242
59
3,988
8,443
39,917
0
L
Erlang Shen
Quéross
Erlang Shen
9,704
3,900
3,073
5,491
19,345
21,150
0
5,380
13,619
0
11,422
W
Jing Wei
Sam0Kramer
Jing Wei
22,120
19,088
1,570
2,701
13,065
8,386
2,558
5,523
7,406
0
43,416
L
Charon
T3ki
Charon
7,038
700
661
1,016
16,929
24,376
0
3,669
12,849
14,827
0
L
Danzaburou
eqestorog
Danzaburou
13,364
5,016
0
2,184
14,222
8,049
0
3,305
10,708
0
27,159
L
Jing Wei
fleky47
Jing Wei
9,441
6,207
472
2,363
12,848
7,053
25
4,644
7,955
0
19,634
W
Cu Chulainn
wietepiet
Cu Chulainn
19,933
2,448
2,154
4,170
17,798
27,642
539
7,448
10,088
932
31,506
W
Cerberus
xNicolette7
Cerberus
6,694
703
536
5,130
18,867
24,741
514
8,161
10,374
14,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,308
Gold Earned
43,447
156
Minions Killed
115
0
Camps Cleared
0
1,259,409
Distance Traveled
1,121,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,071
852
15
1
0
260,756
0
W
Hou Yi
10,430
802
45
3
0
266,580
0
L
Sol
9,339
718
42
3
0
226,694
0
L
Erlang Shen
8,365
643
4
0
0
223,073
0
W
Jing Wei
11,153
858
57
4
0
232,697
0
L
Charon
8,140
626
13
1
0
219,200
0
L
Danzaburou
8,642
665
31
2
0
217,422
0
L
Jing Wei
8,961
689
25
2
0
235,137
0
W
Cu Chulainn
11,101
854
16
1
0
272,500
0
W
Cerberus
10,553
812
23
2
0
226,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role