Player Matchup

Hercules
Hercules
Cz_gamer_hk
Hercules
Level 188
God Stats
38W - 30L
1,532 SR
Queue Stats
1,158W - 1,141L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
HuckIeberrie
Baron Samedi
Level 107
God Stats
5W - 1L
1,500 SR
Queue Stats
59W - 41L
1,497 Elo+
Solo
Danzaburou
Danzaburou
Jabbailu
Danzaburou
Level 56
God Stats
3W - 3L
1,535 SR
Queue Stats
11W - 11L
1,465 Elo+
Party 2
Bacchus
Bacchus
Pomo551
Bacchus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,704 Elo+
Party 2
Arachne
Arachne
SaneacuentasONE
Arachne
Level 88
God Stats
1W - 1L
1,302 SR
Queue Stats
309W - 290L
1,579 Elo+
Solo
Team Averages
Level 99
1,474 SR
1,549 Elo+

VS

Team Averages
Level 90
1,357 SR
1,495 Elo+
Horus
Horus
Alexjimsa
Horus
Level 104
God Stats
2W - 4L
1,106 SR
Queue Stats
82W - 81L
1,516 Elo+
Party 1
Bake Kujira
Bake Kujira
Cemiexhd
Bake Kujira
Level 69
God Stats
0W - 2L
1,245 SR
Queue Stats
82W - 72L
1,497 Elo+
Solo
Ishtar
Ishtar
SnipzZero
Ishtar
Level 69
God Stats
1W - 4L
1,475 SR
Queue Stats
124W - 103L
1,450 Elo+
Solo
Ra
Ra
Terminator_027_W
Ra
Level 101
God Stats
0W - 3L
1,254 SR
Queue Stats
92W - 94L
1,481 Elo+
Party 1
Serqet
Serqet
churrito213
Serqet
Level 108
God Stats
5W - 2L
1,703 SR
Queue Stats
92W - 95L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cz_gamer_hk
Hercules
13
0 / 3 / 1
7,352
490
4,937
15,802
11,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
HuckIeberrie
Baron Samedi
11
0 / 3 / 1
6,443
430
2,071
6,913
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Jabbailu
Danzaburou
13
5 / 3 / 4
8,471
565
10,919
12,296
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Pomo551
Bacchus
11
1 / 3 / 7
7,467
498
6,306
10,568
11,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 0 / 2
9,203
614
4,671
13,304
5,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alexjimsa
Horus
14
0 / 1 / 7
8,319
555
8,323
11,259
9,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bake Kujira
Cemiexhd
Bake Kujira
7
1 / 2 / 2
6,391
426
2,290
7,876
6,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
SnipzZero
Ishtar
14
2 / 3 / 3
8,469
565
7,805
9,320
3,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 4
8,652
577
9,300
6,270
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
14
8 / 3 / 1
8,566
571
8,686
11,512
5,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
10
Kills
12
12
Deaths
11
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
Alexjimsa
Horus
0
1
7
3.5
L
Bake Kujira
Cemiexhd
Bake Kujira
1
2
2
1
W
Hercules
Cz_gamer_hk
Hercules
0
3
1
0.17
W
Baron Samedi
HuckIeberrie
Baron Samedi
0
3
1
0.17
W
Danzaburou
Jabbailu
Danzaburou
5
3
4
2.33
W
Bacchus
Pomo551
Bacchus
1
3
7
1.5
W
4
0
2
5
L
Ishtar
SnipzZero
Ishtar
2
3
3
1.17
L
1
2
4
1.5
L
Serqet
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,904
Damage
36,404
58,883
Taken
46,237
35,069
Mitigated
27,853
21,133
Healing
12,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Alexjimsa
Horus
8,323
3,390
798
4,261
11,259
9,742
0
904
9,806
0
54,339
L
Bake Kujira
Cemiexhd
Bake Kujira
2,290
1,155
0
2,406
7,876
6,051
40
1,769
6,107
16,826
0
W
Hercules
Cz_gamer_hk
Hercules
4,937
1,466
0
4,134
15,802
11,918
195
804
13,779
0
44,645
W
Baron Samedi
HuckIeberrie
Baron Samedi
2,071
0
108
1,459
6,913
2,701
0
2,704
4,080
35,329
0
W
Danzaburou
Jabbailu
Danzaburou
10,919
4,724
0
6,705
12,296
3,814
1,818
3,225
8,651
0
53,648
W
Bacchus
Pomo551
Bacchus
6,306
931
0
3,009
10,568
11,397
125
2,477
7,993
20,722
0
W
4,671
3,135
0
5,718
13,304
5,239
571
2,248
10,936
0
78,261
L
Ishtar
SnipzZero
Ishtar
7,805
4,681
0
2,567
9,320
3,898
444
2,147
7,173
0
67,342
L
9,300
139
360
1,741
6,270
2,646
421
2,364
3,857
85,661
0
L
Serqet
8,686
2,463
0
80
11,512
5,516
0
1,193
10,275
0
57,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,936
Gold Earned
40,397
364
Minions Killed
473
0
Camps Cleared
0
1,369,483
Distance Traveled
1,347,581
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,319
555
86
6
0
280,133
1
L
Bake Kujira
6,391
426
27
2
0
159,516
4
W
Hercules
7,352
490
79
5
0
253,668
2
W
Baron Samedi
6,443
430
56
4
0
196,059
0
W
Danzaburou
8,471
565
78
5
0
273,936
0
W
Bacchus
7,467
498
25
2
0
324,825
4
W
Arachne
9,203
614
126
8
0
320,995
4
L
Ishtar
8,469
565
124
8
0
261,282
4
L
Ra
8,652
577
144
10
0
308,091
2
L
Serqet
8,566
571
92
6
0
338,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role