Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bazey
Neith
Level 157
God Stats
187W - 147L
1,597 SR
Queue Stats
1,566W - 1,506L
1,511 Elo+
Solo
Ymir
Ymir
Mindsetmadness
Ymir
Level 62
God Stats
4W - 2L
1,771 SR
Queue Stats
42W - 47L
1,509 Elo+
Solo
Team Averages
Level 115
1,623 SR
1,507 Elo+

VS

Team Averages
Level 70
1,599 SR
1,444 Elo+
Agni
Agni
ElCompaSam
Agni
Level 85
God Stats
16W - 2L
1,864 SR
Queue Stats
477W - 451L
1,546 Elo+
Solo
Ymir
Ymir
ImMcLovenIt
Ymir
Level 61
God Stats
10W - 11L
1,433 SR
Queue Stats
191W - 180L
1,561 Elo+
Solo
Loki
Loki
massimolopez
Loki
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 3 / 0
4,421
884
1,953
5,791
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Bazey
Neith
8
0 / 1 / 0
4,683
937
2,379
5,421
2,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

3
0 / 0 / 0
3,992
798
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 1
5,763
1,153
7,110
4,104
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 0
4,525
905
962
2,463
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 0 / 2
5,198
1,040
1,752
2,220
748
Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
L
Neith
Bazey
Neith
0
1
0
0
W
3
0
1
3.5
W
0
0
0
0
L
0
0
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,332
Damage
9,824
11,212
Taken
8,787
4,039
Mitigated
3,177
2,711
Healing
2,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,953
250
143
1,266
5,791
2,019
0
4,551
1,150
9,894
0
L
Neith
Bazey
Neith
2,379
895
0
1,302
5,421
2,020
0
3,603
1,742
0
18,766
W
7,110
278
0
1,774
4,104
1,327
135
1,194
2,910
19,055
0
W
962
320
0
500
2,463
1,102
144
313
2,150
3,182
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,752
428
0
420
2,220
748
0
650
1,570
0
17,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,096
Gold Earned
15,486
38
Minions Killed
60
0
Camps Cleared
0
219,085
Distance Traveled
352,569
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,421
884
9
2
0
108,567
0
L
Neith
4,683
937
29
6
0
110,518
0
W
Agni
5,763
1,153
26
5
0
125,737
2
W
Ymir
4,525
905
5
1
0
111,520
0
L
Ymir
3,992
798
0
0
0
0
0
W
Loki
5,198
1,040
29
6
0
115,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role