Player Matchup

Sol
Sol
CuJO__28
Sol
Level 154
God Stats
2W - 0L
1,704 SR
Queue Stats
26W - 24L
1,516 Elo+
Party 2
Hun Batz
Hun Batz
Xander_543
Hun Batz
Level 158
God Stats
2W - 1L
1,803 SR
Queue Stats
17W - 13L
1,529 Elo+
Party 2
Fafnir
Fafnir
geherbo000
Fafnir
Level 97
God Stats
1W - 5L
1,101 SR
Queue Stats
129W - 139L
1,516 Elo+
Solo
Persephone
Persephone
jcajjj
Persephone
Level 125
God Stats
1W - 0L
1,675 SR
Queue Stats
15W - 9L
1,619 Elo+
Party 2
Chaac
Chaac
taIen16
Chaac
Level 64
God Stats
1W - 0L
1,622 SR
Queue Stats
7W - 4L
1,661 Elo+
Party 2
Team Averages
Level 120
1,581 SR
1,568 Elo+

VS

Team Averages
Level 81
1,528 SR
1,558 Elo+
Medusa
Medusa
Shalissa
Medusa
Level 106
God Stats
0W - 1L
1,601 SR
Queue Stats
39W - 35L
1,545 Elo+
Party 1
Ymir
Ymir
TheBalaban
Ymir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,630 Elo+
Party 1
Agni
Agni
XGs225
Agni
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,614 Elo+
Solo
King Arthur
King Arthur
sebaskiller2000
King Arthur
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 131L
1,545 Elo+
Solo
Discordia
Discordia
superbadmclovin
Discordia
Level 101
God Stats
0W - 1L
1,541 SR
Queue Stats
20W - 30L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 13
11,269
805
18,531
15,920
7,839
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Xander_543
Hun Batz
16
4 / 5 / 12
10,875
777
13,394
11,821
6,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
geherbo000
Fafnir
19
4 / 2 / 19
11,982
856
7,583
18,373
30,701
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
jcajjj
Persephone
18
6 / 2 / 14
11,551
825
16,634
10,002
5,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
taIen16
Chaac
18
5 / 1 / 13
11,411
815
10,415
15,324
16,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Shalissa
Medusa
19
5 / 5 / 3
10,433
745
13,287
13,876
7,045
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 6 / 8
8,971
641
4,297
18,686
26,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
XGs225
Agni
15
2 / 4 / 8
9,012
644
12,930
10,146
4,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
sebaskiller2000
King Arthur
15
2 / 5 / 5
8,844
632
7,666
17,189
15,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
superbadmclovin
Discordia
16
6 / 5 / 4
9,818
701
18,269
10,963
5,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
43
25
Kills
15
15
Deaths
25
71
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
5
13
2.5
L
Medusa
Shalissa
Medusa
5
5
3
1.3
L
0
6
8
0.67
L
Agni
XGs225
Agni
2
4
8
1.5
W
Hun Batz
Xander_543
Hun Batz
4
5
12
2
W
Fafnir
geherbo000
Fafnir
4
2
19
6.75
W
Persephone
jcajjj
Persephone
6
2
14
6.5
L
King Arthur
sebaskiller2000
King Arthur
2
5
5
0.9
L
Discordia
superbadmclovin
Discordia
6
5
4
1.6
W
Chaac
taIen16
Chaac
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,557
Damage
56,449
71,440
Taken
70,860
67,137
Mitigated
58,560
31,858
Healing
14,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,531
5,869
1,567
7,172
15,920
7,839
5,426
7,483
8,109
36,755
0
L
Medusa
Shalissa
Medusa
13,287
4,046
1,238
2,091
13,876
7,045
0
8,016
5,860
0
31,908
L
4,297
407
727
1,289
18,686
26,165
0
12,759
5,927
8,479
0
L
Agni
XGs225
Agni
12,930
97
2,470
1,284
10,146
4,814
0
5,154
4,992
23,830
0
W
Hun Batz
Xander_543
Hun Batz
13,394
541
488
1,296
11,821
6,877
0
6,472
4,766
0
23,151
W
Fafnir
geherbo000
Fafnir
7,583
2,169
829
9,024
18,373
30,701
1,477
6,387
10,668
13,180
0
W
Persephone
jcajjj
Persephone
16,634
1,109
885
3,075
10,002
5,351
638
4,635
4,907
40,190
0
L
King Arthur
sebaskiller2000
King Arthur
7,666
410
1,424
2,995
17,189
15,080
0
10,894
6,295
0
18,930
L
Discordia
superbadmclovin
Discordia
18,269
196
337
886
10,963
5,456
0
5,925
5,038
25,067
0
W
Chaac
taIen16
Chaac
10,415
982
483
7,039
15,324
16,369
1,108
7,247
7,488
0
27,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,088
Gold Earned
47,078
148
Minions Killed
136
0
Camps Cleared
0
1,246,426
Distance Traveled
1,218,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,269
805
36
3
0
217,767
0
L
Medusa
10,433
745
32
2
0
237,301
0
L
Ymir
8,971
641
8
1
0
224,308
0
L
Agni
9,012
644
54
4
0
244,190
0
W
Hun Batz
10,875
777
22
2
0
255,646
0
W
Fafnir
11,982
856
10
1
0
244,017
0
W
Persephone
11,551
825
50
4
0
237,062
0
L
King Arthur
8,844
632
26
2
0
267,149
0
L
Discordia
9,818
701
16
1
0
245,818
0
W
Chaac
11,411
815
30
2
0
291,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role