Player Matchup

Amaterasu
Amaterasu
DeathIsTheBestCC
Amaterasu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 70L
1,491 Elo+
Party 2
Merlin
Merlin
Matthew0312
Merlin
Level 130
God Stats
1W - 6L
1,819 SR
Queue Stats
64W - 92L
1,459 Elo+
Party 2
Fenrir
Fenrir
WinnieThePIo
Fenrir
Level 69
God Stats
5W - 9L
1,594 SR
Queue Stats
15W - 36L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
XxDRiFTMEiSTERxX
Danzaburou
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 70L
1,458 Elo+
Party 2
Artio
Artio
phucknigers
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,283 Elo+
Party 2
Team Averages
Level 96
1,583 SR
1,425 Elo+

VS

Team Averages
Level 97
1,374 SR
1,490 Elo+
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Runkelis420
Hun Batz
Level 101
God Stats
24W - 22L
1,295 SR
Queue Stats
648W - 639L
1,426 Elo+
Solo
Achilles
Achilles
SkyForgedBooty
Achilles
Level 144
God Stats
1W - 0L
1,295 SR
Queue Stats
19W - 13L
1,546 Elo+
Party 1
Neith
Neith
TrKMeRLiN
Neith
Level 14
God Stats
1W - 0L
1,279 SR
Queue Stats
13W - 9L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
14
0 / 2 / 1
8,020
573
4,838
13,266
15,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
12
1 / 3 / 0
6,761
483
8,214
8,946
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
11
1 / 5 / 0
6,475
463
2,862
14,203
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
XxDRiFTMEiSTERxX
Danzaburou
13
0 / 2 / 0
7,427
531
3,120
7,741
2,957
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 0
6,176
441
1,832
11,190
9,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 1 / 2
8,630
616
12,336
10,255
3,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bake Kujira
 
Bake Kujira
13
0 / 2 / 6
7,410
529
8,459
12,511
11,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Runkelis420
Hun Batz
15
6 / 0 / 4
8,834
631
6,090
8,958
3,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
14
3 / 0 / 1
8,244
589
6,717
10,842
12,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
TrKMeRLiN
Neith
13
1 / 0 / 1
7,734
552
4,506
4,984
1,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
14
14
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
2
5
W
Bake Kujira
 
Bake Kujira
0
2
6
1.5
L
Amaterasu
0
2
1
0.25
L
Merlin
1
3
0
0.33
W
Hun Batz
Runkelis420
Hun Batz
6
0
4
8
W
Achilles
3
0
1
3.5
W
Neith
TrKMeRLiN
Neith
1
0
1
1.5
L
Fenrir
1
5
0
0.2
L
Danzaburou
XxDRiFTMEiSTERxX
Danzaburou
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,866
Damage
38,108
55,346
Taken
47,550
37,085
Mitigated
32,977
14,400
Healing
20,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,336
5,471
0
5,661
10,255
3,985
438
5,172
5,083
77,522
8,984
W
Bake Kujira
 
Bake Kujira
8,459
4,334
0
3,470
12,511
11,450
0
3,916
8,595
32,375
0
L
Amaterasu
4,838
1,911
0
4,758
13,266
15,072
0
1,917
11,349
0
62,330
L
Merlin
8,214
409
75
896
8,946
3,600
0
6,831
2,115
61,569
0
W
Hun Batz
Runkelis420
Hun Batz
6,090
1,767
0
5,419
8,958
3,577
0
705
8,253
0
76,660
W
Achilles
6,717
1,970
0
3,739
10,842
12,037
0
179
10,663
0
50,412
W
Neith
TrKMeRLiN
Neith
4,506
1,698
0
1,844
4,984
1,928
537
74
4,910
0
58,093
L
Fenrir
2,862
852
0
1,400
14,203
5,626
0
5,015
9,188
0
47,294
L
Danzaburou
XxDRiFTMEiSTERxX
Danzaburou
3,120
1,907
0
3,821
7,741
2,957
0
571
7,170
0
63,014
L
1,832
272
155
3,295
11,190
9,830
0
6,298
4,892
11,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,859
Gold Earned
40,852
427
Minions Killed
476
0
Camps Cleared
0
1,392,372
Distance Traveled
1,418,492
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,630
616
143
10
0
277,144
1
W
Bake Kujira
7,410
529
41
3
0
296,976
5
L
Amaterasu
8,020
573
119
9
0
242,985
1
L
Merlin
6,761
483
105
8
0
252,234
0
W
Hun Batz
8,834
631
113
8
0
327,749
0
W
Achilles
8,244
589
71
5
0
279,390
0
W
Neith
7,734
552
108
8
0
237,233
2
L
Fenrir
6,475
463
70
5
0
313,691
0
L
Danzaburou
7,427
531
117
8
0
281,060
2
L
Artio
6,176
441
16
1
0
302,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role