Player Matchup

Serqet
Serqet
 
Serqet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
AssassinX800X
Mulan
Level 140
God Stats
8W - 6L
1,565 SR
Queue Stats
139W - 134L
1,490 Elo+
Party 1
Artemis
Artemis
SAYAYINBLACK7
Artemis
Level 144
God Stats
2W - 0L
1,344 SR
Queue Stats
9W - 8L
1,402 Elo+
Party 2
Bake Kujira
Bake Kujira
Wacko75
Bake Kujira
Level 120
God Stats
1W - 1L
1,306 SR
Queue Stats
119W - 112L
1,495 Elo+
Party 1
Team Averages
Level 112
1,443 SR
1,477 Elo+

VS

Team Averages
Level 89
1,456 SR
1,462 Elo+
Nemesis
Nemesis
MeInTheWhoIe
Nemesis
Level 115
God Stats
14W - 9L
1,482 SR
Queue Stats
127W - 108L
1,528 Elo+
Solo
Ares
Ares
Pokeycat Gaming
Ares
Level 26
God Stats
56W - 40L
1,608 SR
Queue Stats
109W - 104L
1,429 Elo+
Party 3
Achilles
Achilles
SupernovaCB
Achilles
Level 96
God Stats
1W - 11L
1,108 SR
Queue Stats
232W - 225L
1,419 Elo+
Party 3
Danzaburou
Danzaburou
WailingWiseman
Danzaburou
Level 126
God Stats
11W - 5L
1,582 SR
Queue Stats
96W - 95L
1,385 Elo+
Solo
Baba Yaga
Baba Yaga
trouble173
Baba Yaga
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
4 / 2 / 0
7,061
543
2,946
8,568
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
 
Morgan Le Fay
10
0 / 2 / 0
5,833
449
2,928
5,531
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 2
6,962
536
6,672
13,161
7,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
11
1 / 1 / 1
6,288
484
7,787
6,296
2,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bake Kujira
Wacko75
Bake Kujira
9
1 / 3 / 5
6,672
513
7,051
11,794
8,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MeInTheWhoIe
Nemesis
13
4 / 2 / 4
7,657
589
6,689
11,164
4,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 3
6,604
508
4,745
10,463
7,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
SupernovaCB
Achilles
11
4 / 3 / 0
7,059
543
8,935
11,294
6,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
WailingWiseman
Danzaburou
9
0 / 0 / 1
5,660
435
3,032
5,058
1,754
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
trouble173
Baba Yaga
12
1 / 2 / 3
6,986
537
4,468
6,552
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
10
10
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
2
0
2
W
Morgan Le Fay
 
Morgan Le Fay
0
2
0
0
W
1
2
2
1
L
Nemesis
MeInTheWhoIe
Nemesis
4
2
4
3
L
1
1
3
2.5
W
Artemis
1
1
1
1.5
L
Achilles
SupernovaCB
Achilles
4
3
0
1.33
W
Bake Kujira
Wacko75
Bake Kujira
1
3
5
1.17
L
Danzaburou
WailingWiseman
Danzaburou
0
0
1
0.5
L
Baba Yaga
trouble173
Baba Yaga
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,384
Damage
27,869
45,350
Taken
44,531
24,098
Mitigated
23,185
9,016
Healing
12,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,946
201
0
1,270
8,568
3,273
0
829
7,739
0
55,684
W
Morgan Le Fay
 
Morgan Le Fay
2,928
289
0
13
5,531
2,019
54
2,745
2,786
38,089
0
W
6,672
640
185
3,172
13,161
7,200
0
1,646
10,713
0
45,975
L
Nemesis
MeInTheWhoIe
Nemesis
6,689
3,255
0
1,606
11,164
4,685
0
1,632
9,258
0
63,827
L
4,745
380
0
3,045
10,463
7,215
0
3,327
6,565
17,936
0
W
Artemis
7,787
2,816
0
1,856
6,296
2,803
1,081
573
5,676
0
34,733
L
Achilles
SupernovaCB
Achilles
8,935
1,021
0
4,842
11,294
6,808
0
1,925
9,275
0
47,405
W
Bake Kujira
Wacko75
Bake Kujira
7,051
3,707
0
2,520
11,794
8,803
34
3,420
8,195
26,130
0
L
Danzaburou
WailingWiseman
Danzaburou
3,032
946
0
2,165
5,058
1,754
126
477
4,239
0
30,579
L
Baba Yaga
trouble173
Baba Yaga
4,468
76
0
1,186
6,552
2,723
279
2,618
3,934
52,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,816
Gold Earned
33,966
300
Minions Killed
322
0
Camps Cleared
0
1,244,600
Distance Traveled
1,259,664
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,061
543
95
7
0
278,847
0
W
Morgan Le Fay
5,833
449
54
4
0
247,890
0
W
Mulan
6,962
536
84
6
0
256,525
0
L
Nemesis
7,657
589
91
7
0
290,316
2
L
Ares
6,604
508
27
2
0
253,848
0
W
Artemis
6,288
484
45
3
0
223,368
0
L
Achilles
7,059
543
68
5
0
256,003
1
W
Bake Kujira
6,672
513
22
2
0
237,970
5
L
Danzaburou
5,660
435
49
4
0
202,490
5
L
Baba Yaga
6,986
537
87
7
0
257,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role