Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Ibsz
Da Ji
Level 154
God Stats
13W - 6L
1,677 SR
Queue Stats
747W - 526L
1,579 Elo+
Party 1
Ne Zha
Ne Zha
IceTear
Ne Zha
Level 137
God Stats
1W - 0L
1,610 SR
Queue Stats
55W - 54L
1,520 Elo+
Party 1
Chaac
Chaac
TheJoker96
Chaac
Level 117
God Stats
7W - 5L
1,573 SR
Queue Stats
351W - 229L
1,594 Elo+
Party 1
Team Averages
Level 148
1,572 SR
1,539 Elo+

VS

Team Averages
Level 71
1,554 SR
1,482 Elo+
Sylvanus
Sylvanus
Affalio
Sylvanus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,490 Elo+
Party 3
Skadi
Skadi
GeneralPolk
Skadi
Level 122
God Stats
2W - 1L
1,821 SR
Queue Stats
66W - 72L
1,471 Elo+
Solo
Anhur
Anhur
P-A-T-S-H
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ganesha
Ganesha
RedReaper27
Ganesha
Level 144
God Stats
19W - 17L
1,449 SR
Queue Stats
629W - 615L
1,484 Elo+
Party 3
Fafnir
Fafnir
Viserrion
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 0 / 13
9,192
919
12,645
5,117
2,275
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Ra
 
Ra
15
1 / 1 / 19
8,725
873
10,090
7,934
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Ibsz
Da Ji
14
5 / 2 / 11
9,025
903
5,626
8,525
4,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
IceTear
Ne Zha
17
8 / 1 / 12
9,476
948
14,923
10,845
6,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
14
2 / 1 / 19
8,272
827
8,346
12,175
13,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Affalio
Sylvanus
14
5 / 5 / 0
7,868
787
9,148
11,570
6,614
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
0 / 5 / 3
7,254
725
10,049
11,215
4,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
P-A-T-S-H
Anhur
10
0 / 3 / 1
5,951
595
1,816
5,763
1,947
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
RedReaper27
Ganesha
14
0 / 6 / 3
7,003
700
4,177
16,130
19,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
Viserrion
Fafnir
10
0 / 3 / 3
6,253
625
3,229
10,957
9,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
15
22
Kills
5
5
Deaths
22
74
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
13
12.5
W
Ra
 
Ra
1
1
19
10.5
L
Sylvanus
Affalio
Sylvanus
5
5
0
1
L
0
5
3
0.3
W
Da Ji
Ibsz
Da Ji
5
2
11
5.25
W
Ne Zha
IceTear
Ne Zha
8
1
12
14
L
Anhur
P-A-T-S-H
Anhur
0
3
1
0.17
L
Ganesha
RedReaper27
Ganesha
0
6
3
0.25
W
Chaac
2
1
19
11.5
L
Fafnir
Viserrion
Fafnir
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,630
Damage
28,419
44,596
Taken
55,635
30,343
Mitigated
41,929
29,130
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,645
4,179
2,022
1,834
5,117
2,275
786
1,573
3,544
0
18,857
W
Ra
 
Ra
10,090
456
11,511
5,335
7,934
3,556
1,330
3,226
4,629
26,832
0
L
Sylvanus
Affalio
Sylvanus
9,148
1,058
3,250
2,693
11,570
6,614
0
3,055
8,397
12,484
0
L
10,049
2,265
574
911
11,215
4,377
0
1,811
9,310
0
27,088
W
Da Ji
Ibsz
Da Ji
5,626
1,446
169
1,016
8,525
4,509
2,023
4,564
3,880
0
6,372
W
Ne Zha
IceTear
Ne Zha
14,923
2,176
867
1,828
10,845
6,392
707
3,281
7,361
0
30,446
L
Anhur
P-A-T-S-H
Anhur
1,816
786
88
457
5,763
1,947
0
894
4,800
0
4,149
L
Ganesha
RedReaper27
Ganesha
4,177
91
0
663
16,130
19,021
0
3,142
12,742
13,214
0
W
Chaac
8,346
575
449
4,099
12,175
13,611
366
3,420
8,628
3,009
13,909
L
Fafnir
Viserrion
Fafnir
3,229
249
130
2,654
10,957
9,970
0
2,822
8,135
7,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,690
Gold Earned
34,329
118
Minions Killed
71
0
Camps Cleared
0
959,867
Distance Traveled
833,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,192
919
20
2
0
195,857
0
W
Ra
8,725
873
55
6
0
202,523
0
L
Sylvanus
7,868
787
11
1
0
150,877
0
L
Skadi
7,254
725
42
4
0
171,154
0
W
Da Ji
9,025
903
7
1
0
181,219
0
W
Ne Zha
9,476
948
23
2
0
192,341
0
L
Anhur
5,951
595
8
1
0
183,313
0
L
Ganesha
7,003
700
1
0
0
135,860
0
W
Chaac
8,272
827
13
1
0
187,927
0
L
Fafnir
6,253
625
9
1
0
192,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role