Player Matchup

Ishtar
Ishtar
HeyMikaylaa
Ishtar
Level 158
God Stats
2W - 1L
1,645 SR
Queue Stats
88W - 77L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
InsideOutShlong
Cthulhu
Level 124
God Stats
2W - 1L
1,602 SR
Queue Stats
24W - 25L
1,749 Elo+
Party 1
Cabrakan
Cabrakan
Lakers Fan 27
Cabrakan
Level 162
God Stats
1W - 0L
1,389 SR
Queue Stats
131W - 131L
1,527 Elo+
Party 1
Artemis
Artemis
PhyloNolan
Artemis
Level 157
God Stats
7W - 6L
1,503 SR
Queue Stats
353W - 349L
1,574 Elo+
Party 1
Chaac
Chaac
Tràv
Chaac
Level 140
God Stats
1W - 0L
1,676 SR
Queue Stats
38W - 30L
1,627 Elo+
Party 1
Team Averages
Level 148
1,563 SR
1,604 Elo+

VS

Team Averages
Level 135
1,603 SR
1,519 Elo+
Hades
Hades
Guilosk
Hades
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,504 Elo+
Solo
Izanami
Izanami
Ickface
Izanami
Level 140
God Stats
1W - 1L
1,695 SR
Queue Stats
138W - 114L
1,624 Elo+
Solo
Gilgamesh
Gilgamesh
SIDEYKO
Gilgamesh
Level 129
God Stats
2W - 1L
1,857 SR
Queue Stats
254W - 267L
1,467 Elo+
Solo
Xing Tian
Xing Tian
SherlonB
Xing Tian
Level 156
God Stats
1W - 2L
1,495 SR
Queue Stats
175W - 160L
1,522 Elo+
Solo
Medusa
Medusa
superswayin
Medusa
Level 129
God Stats
4W - 4L
1,469 SR
Queue Stats
756W - 769L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
6 / 3 / 17
9,174
917
12,720
10,389
5,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 3 / 15
9,833
983
10,080
14,189
16,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
Lakers Fan 27
Cabrakan
15
4 / 4 / 15
9,605
961
6,456
14,174
20,709
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
PhyloNolan
Artemis
15
5 / 1 / 16
8,830
883
13,799
7,440
3,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Tràv
Chaac
14
9 / 4 / 8
9,310
931
12,662
14,190
14,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Guilosk
Hades
13
2 / 7 / 6
7,757
776
7,192
13,132
8,633
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Ickface
Izanami
15
2 / 5 / 6
8,198
820
9,839
10,082
5,005
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
SIDEYKO
Gilgamesh
8
0 / 4 / 4
6,074
607
3,614
6,157
4,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
SherlonB
Xing Tian
14
4 / 5 / 8
8,560
856
6,638
16,235
20,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Medusa
16
6 / 8 / 4
9,675
968
11,254
13,760
6,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
42
29
Kills
14
15
Deaths
29
71
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hades
Guilosk
Hades
2
7
6
0.71
W
Ishtar
6
3
17
4.83
L
Izanami
Ickface
Izanami
2
5
6
1
W
5
3
15
4.17
W
Cabrakan
Lakers Fan 27
Cabrakan
4
4
15
2.88
W
Artemis
PhyloNolan
Artemis
5
1
16
13
L
Gilgamesh
SIDEYKO
Gilgamesh
0
4
4
0.5
L
Xing Tian
SherlonB
Xing Tian
4
5
8
1.6
W
Chaac
Tràv
Chaac
9
4
8
3.25
L
Medusa
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,717
Damage
38,537
60,382
Taken
59,366
60,262
Mitigated
44,333
24,466
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Guilosk
Hades
7,192
796
290
1,862
13,132
8,633
0
2,479
10,568
13,093
0
W
Ishtar
12,720
6,732
2,104
2,354
10,389
5,083
4,239
2,688
7,701
0
22,753
L
Izanami
Ickface
Izanami
9,839
4,950
624
1,871
10,082
5,005
0
4,043
5,951
0
24,700
W
10,080
841
1,310
3,078
14,189
16,685
0
3,102
10,892
23,247
0
W
Cabrakan
Lakers Fan 27
Cabrakan
6,456
512
2,240
2,784
14,174
20,709
48
2,709
11,429
10,120
0
W
Artemis
PhyloNolan
Artemis
13,799
7,250
1,494
1,337
7,440
3,630
3,424
2,116
5,288
0
21,628
L
Gilgamesh
SIDEYKO
Gilgamesh
3,614
669
0
215
6,157
4,007
0
1,203
4,830
0
8,061
L
Xing Tian
SherlonB
Xing Tian
6,638
301
832
2,426
16,235
20,401
0
4,517
11,504
9,304
0
W
Chaac
Tràv
Chaac
12,662
1,688
1,916
5,849
14,190
14,155
573
3,215
10,934
0
22,682
L
Medusa
11,254
5,196
311
364
13,760
6,287
0
4,223
9,156
0
22,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,752
Gold Earned
40,264
106
Minions Killed
83
0
Camps Cleared
0
926,986
Distance Traveled
814,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,757
776
12
1
0
146,477
0
W
Ishtar
9,174
917
28
3
0
161,717
0
L
Izanami
8,198
820
35
4
0
153,096
0
W
Cthulhu
9,833
983
22
2
0
198,455
0
W
Cabrakan
9,605
961
7
1
0
182,170
0
W
Artemis
8,830
883
18
2
0
186,855
0
L
Gilgamesh
6,074
607
7
1
0
177,465
0
L
Xing Tian
8,560
856
6
1
0
186,035
0
W
Chaac
9,310
931
31
3
0
197,789
0
L
Medusa
9,675
968
23
2
0
151,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role