Player Matchup

Mulan
Mulan
Masters
 
Mulan
Masters
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Masters
BlacKnife332
Apollo
Masters
Level 169
God Stats
11W - 9L
1,614 SR
Queue Stats
507W - 518L
2,173 MMR
Solo
Janus
Janus
Diamond V
Möonjuice
Janus
Diamond V
Level 103
God Stats
13W - 13L
1,585 SR
Queue Stats
305W - 319L
1,930 MMR
Solo
Maui
Maui
Diamond V
Parovka
Maui
Diamond V
Level 187
God Stats
13W - 13L
1,531 SR
Queue Stats
261W - 236L
1,973 MMR
Solo
Zeus
Zeus
Platinum I
Šhanks
Zeus
Platinum I
Level 158
God Stats
133W - 84L
1,692 SR
Queue Stats
503W - 503L
1,899 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 169
1,584 SR
1,895 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,541 SR
1,678 MMR
Kukulkan
Kukulkan
Diamond III
 
Kukulkan
Diamond III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
 
Sun Wukong
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond III
 
Sobek
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum II
ZenRach
Ullr
Platinum II
Level 138
God Stats
8W - 5L
1,609 SR
Queue Stats
309W - 295L
1,971 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
venyi90
Gilgamesh
Platinum II
Level 67
God Stats
12W - 9L
1,594 SR
Queue Stats
174W - 185L
1,917 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
0 / 2 / 0
7,918
609
10,461
16,443
9,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
12
2 / 4 / 0
7,835
603
10,679
10,497
4,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
13
0 / 5 / 0
7,000
538
5,088
11,042
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Maui
Parovka
Maui
9
0 / 3 / 2
6,258
481
2,763
12,598
8,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
Šhanks
Zeus
12
0 / 4 / 1
7,115
547
3,590
6,946
2,161
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThorSusanoAthena

VS

Bans
Maman BrigitteThanatosSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
9 / 0 / 1
10,009
770
10,585
6,374
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
 
Sun Wukong
13
0 / 0 / 3
7,741
595
7,853
15,951
16,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sobek
 
Sobek
10
0 / 0 / 8
6,958
535
4,021
9,286
7,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
ZenRach
Ullr
13
1 / 1 / 4
7,752
596
6,488
9,745
3,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
venyi90
Gilgamesh
14
8 / 1 / 3
8,784
676
11,748
11,492
5,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
18
18
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
W
Kukulkan
 
Kukulkan
9
0
1
9.5
W
Sun Wukong
 
Sun Wukong
0
0
3
1.5
W
Sobek
 
Sobek
0
0
8
4
L
Apollo
2
4
0
0.5
L
Janus
0
5
0
0
L
Maui
Parovka
Maui
0
3
2
0.33
W
Ullr
ZenRach
Ullr
1
1
4
3
W
Gilgamesh
venyi90
Gilgamesh
8
1
3
9.5
L
Zeus
Šhanks
Zeus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,581
Damage
40,695
57,526
Taken
52,848
28,768
Mitigated
35,787
17,994
Healing
12,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,461
1,806
0
8,080
16,443
9,712
0
2,456
13,987
0
68,157
W
Kukulkan
 
Kukulkan
10,585
1,338
0
779
6,374
2,755
745
3,694
2,680
93,162
0
W
Sun Wukong
 
Sun Wukong
7,853
2,037
0
3,972
15,951
16,747
0
879
15,072
526
58,842
W
Sobek
 
Sobek
4,021
480
0
2,974
9,286
7,379
0
2,823
6,463
13,374
0
L
Apollo
10,679
7,581
0
3,553
10,497
4,456
0
1,395
9,102
0
61,566
L
Janus
5,088
330
0
3,431
11,042
3,585
0
3,196
7,846
67,593
0
L
Maui
Parovka
Maui
2,763
526
0
1,734
12,598
8,854
0
3,790
8,808
17,437
0
W
Ullr
ZenRach
Ullr
6,488
3,717
0
3,416
9,745
3,635
860
1,756
7,989
0
55,956
W
Gilgamesh
venyi90
Gilgamesh
11,748
4,446
0
1,278
11,492
5,271
0
2,781
8,711
0
64,582
L
Zeus
Šhanks
Zeus
3,590
431
0
1,196
6,946
2,161
0
3,934
3,012
59,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,126
Gold Earned
41,244
480
Minions Killed
459
0
Camps Cleared
0
1,378,868
Distance Traveled
1,457,359
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,918
609
115
9
0
265,106
0
W
Kukulkan
10,009
770
161
12
0
281,525
1
W
Sun Wukong
7,741
595
107
8
0
280,019
6
W
Sobek
6,958
535
12
1
0
281,225
5
L
Apollo
7,835
603
112
9
0
265,408
1
L
Janus
7,000
538
113
9
0
312,219
0
L
Maui
6,258
481
21
2
0
297,519
7
W
Ullr
7,752
596
90
7
0
283,117
2
W
Gilgamesh
8,784
676
89
7
0
331,473
0
L
Zeus
7,115
547
119
9
0
238,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role