Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AD903
Anubis
Level 82
God Stats
360W - 357L
1,525 SR
Queue Stats
395W - 395L
1,467 Elo+
Solo
Ah Puch
Ah Puch
Axeolotl99
Ah Puch
Level 122
God Stats
1W - 1L
1,559 SR
Queue Stats
9W - 11L
1,479 Elo+
Solo
Hou Yi
Hou Yi
Pyrotechnic2106
Hou Yi
Level 36
God Stats
5W - 5L
1,704 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
lilakio
Bake Kujira
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
93W - 102L
1,474 Elo+
Party 1
Team Averages
Level 75
1,558 SR
1,484 Elo+

VS

Team Averages
Level 95
1,514 SR
1,398 Elo+
Bellona
Bellona
Afterglow_03
Bellona
Level 129
God Stats
81W - 64L
1,656 SR
Queue Stats
410W - 372L
1,499 Elo+
Solo
Chaac
Chaac
MilkMan26
Chaac
Level 36
God Stats
11W - 15L
1,389 SR
Queue Stats
11W - 16L
1,336 Elo+
Party 2
Nu Wa
Nu Wa
NocteMelodia
Nu Wa
Level 154
God Stats
79W - 58L
1,570 SR
Queue Stats
383W - 347L
1,544 Elo+
Solo
King Arthur
King Arthur
XeM Blitz
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zapa22
Tsukuyomi
Level 148
God Stats
2W - 4L
1,458 SR
Queue Stats
70W - 80L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
2 / 0 / 0
6,550
595
1,884
7,156
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
AD903
Anubis
11
1 / 3 / 0
6,180
562
3,644
5,990
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Axeolotl99
Ah Puch
11
2 / 0 / 0
6,911
628
4,427
5,930
2,546
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
4 / 3 / 4
5,973
543
7,223
6,102
2,224
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
lilakio
Bake Kujira
10
2 / 0 / 6
6,391
581
7,381
7,930
6,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Afterglow_03
Bellona
9
2 / 2 / 1
5,658
514
5,532
12,182
7,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
MilkMan26
Chaac
9
0 / 1 / 0
4,634
421
1,511
5,654
2,997
Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 1 / 0
6,232
567
3,918
4,943
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
XeM Blitz
King Arthur
4
0 / 4 / 2
4,017
365
986
5,981
2,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tsukuyomi
zapa22
Tsukuyomi
10
2 / 3 / 1
5,564
506
5,328
8,544
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
11
Kills
6
6
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
0
0
2
W
Anubis
AD903
Anubis
1
3
0
0.33
L
Bellona
Afterglow_03
Bellona
2
2
1
1.25
W
Ah Puch
Axeolotl99
Ah Puch
2
0
0
2
L
Chaac
MilkMan26
Chaac
0
1
0
0
L
2
1
0
2
W
4
3
4
2
L
King Arthur
XeM Blitz
King Arthur
0
4
2
0.25
W
Bake Kujira
lilakio
Bake Kujira
2
0
6
5
L
Tsukuyomi
zapa22
Tsukuyomi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,559
Damage
17,275
33,108
Taken
37,304
15,622
Mitigated
17,028
6,539
Healing
6,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
1,884
0
0
500
7,156
2,638
313
501
6,611
0
58,085
W
Anubis
AD903
Anubis
3,644
124
0
130
5,990
1,927
414
2,181
3,651
43,058
0
L
Bellona
Afterglow_03
Bellona
5,532
1,540
0
2,763
12,182
7,569
0
3,596
8,116
0
30,985
W
Ah Puch
Axeolotl99
Ah Puch
4,427
195
0
3,288
5,930
2,546
528
390
5,504
49,933
0
L
Chaac
MilkMan26
Chaac
1,511
0
0
687
5,654
2,997
0
3,577
2,077
0
25,148
L
3,918
319
0
1,477
4,943
968
0
2,261
2,488
50,073
0
W
7,223
3,383
0
841
6,102
2,224
318
216
5,862
0
27,334
L
King Arthur
XeM Blitz
King Arthur
986
430
0
790
5,981
2,536
0
1,939
3,812
0
3,343
W
Bake Kujira
lilakio
Bake Kujira
7,381
3,635
0
1,780
7,930
6,287
1,089
333
7,562
31,454
0
L
Tsukuyomi
zapa22
Tsukuyomi
5,328
1,574
0
1,055
8,544
2,958
0
3,058
5,359
0
34,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,005
Gold Earned
26,105
335
Minions Killed
242
0
Camps Cleared
0
1,085,074
Distance Traveled
958,789
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,550
595
86
8
0
266,654
0
W
Anubis
6,180
562
82
7
0
185,376
0
L
Bellona
5,658
514
60
5
0
207,811
2
W
Ah Puch
6,911
628
69
6
0
189,747
0
L
Chaac
4,634
421
40
4
0
197,445
3
L
Nu Wa
6,232
567
86
8
0
193,758
0
W
Hou Yi
5,973
543
38
3
0
208,649
0
L
King Arthur
4,017
365
5
0
0
144,959
2
W
Bake Kujira
6,391
581
60
5
0
234,648
0
L
Tsukuyomi
5,564
506
51
5
0
214,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role