Player Matchup

Loki
Loki
Mattyhew
Loki
Level 92
God Stats
1W - 1L
1,808 SR
Queue Stats
74W - 52L
1,547 Elo+
Solo
Hercules
Hercules
MightyActionX丶
Hercules
Level 125
God Stats
18W - 22L
1,522 SR
Queue Stats
402W - 399L
1,479 Elo+
Solo
Surtr
Surtr
Superlatja
Surtr
Level 120
God Stats
53W - 37L
1,560 SR
Queue Stats
479W - 481L
1,386 Elo+
Solo
Sol
Sol
eaglefire771
Sol
Level 88
God Stats
6W - 5L
1,399 SR
Queue Stats
154W - 168L
1,470 Elo+
Solo
Merlin
Merlin
paulmurph74
Merlin
Level 85
God Stats
2W - 0L
1,717 SR
Queue Stats
10W - 7L
1,536 Elo+
Solo
Team Averages
Level 102
1,601 SR
1,484 Elo+

VS

Team Averages
Level 83
1,615 SR
1,355 Elo+
Baron Samedi
Baron Samedi
Baxi85
Baron Samedi
Level 139
God Stats
15W - 16L
1,468 SR
Queue Stats
232W - 233L
1,401 Elo+
Solo
Danzaburou
Danzaburou
Fishy_PiGi
Danzaburou
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,194 Elo+
Party 1
Achilles
Achilles
JestemDomel-_-
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,235 Elo+
Party 1
Ares
Ares
OpiumOfThePeople
Ares
Level 88
God Stats
3W - 1L
1,952 SR
Queue Stats
197W - 196L
1,498 Elo+
Solo
Ravana
Ravana
ddddrfunkenstein
Ravana
Level 123
God Stats
1W - 3L
1,654 SR
Queue Stats
25W - 25L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
2 / 2 / 5
9,033
602
4,174
12,259
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 1 / 3
8,578
572
5,049
11,848
11,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
14
1 / 0 / 0
9,094
606
4,759
8,791
6,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 0 / 5
8,980
599
11,858
11,951
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
13
2 / 3 / 1
7,946
530
8,391
8,046
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baxi85
Baron Samedi
13
2 / 4 / 3
7,516
501
6,385
11,504
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Fishy_PiGi
Danzaburou
4
0 / 2 / 1
4,926
328
1,538
4,013
1,276
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
7
0 / 1 / 0
5,638
376
3,268
7,085
5,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 6
6,890
459
8,801
13,211
14,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 2 / 0
8,288
553
9,651
10,188
6,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
10
Kills
6
6
Deaths
10
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Baxi85
Baron Samedi
2
4
3
0.88
L
Danzaburou
Fishy_PiGi
Danzaburou
0
2
1
0.25
L
Achilles
0
1
0
0
W
Loki
2
2
5
2.25
W
2
1
3
3.5
L
0
1
6
3
W
Surtr
1
0
0
1
L
4
2
0
2
W
3
0
5
5.5
W
Merlin
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,231
Damage
29,643
52,895
Taken
46,001
29,944
Mitigated
32,129
25,499
Healing
12,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Baxi85
Baron Samedi
6,385
92
386
3,031
11,504
5,131
0
6,857
4,647
52,709
0
L
Danzaburou
Fishy_PiGi
Danzaburou
1,538
563
0
1,210
4,013
1,276
0
2,142
1,871
0
8,890
L
Achilles
3,268
536
0
3,289
7,085
5,538
0
298
6,787
0
20,123
W
Loki
4,174
822
0
6,942
12,259
4,808
0
2,560
9,699
0
70,565
W
5,049
1,590
0
3,762
11,848
11,538
159
4,846
7,002
0
20,148
L
8,801
989
0
2,260
13,211
14,018
0
6,462
6,749
22,864
0
W
Surtr
4,759
2,126
0
4,150
8,791
6,332
315
117
8,053
844
60,649
L
9,651
3,011
0
2,532
10,188
6,166
0
4,704
5,484
0
80,736
W
11,858
3,627
0
8,663
11,951
4,034
3,945
2,621
9,330
76,918
7,968
W
Merlin
8,391
464
0
1,982
8,046
3,232
0
5,042
3,004
50,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,631
Gold Earned
33,258
432
Minions Killed
305
0
Camps Cleared
0
1,537,955
Distance Traveled
1,204,631
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,516
501
106
7
0
285,043
0
L
Danzaburou
4,926
328
14
1
0
100,297
0
L
Achilles
5,638
376
34
2
0
130,103
0
W
Loki
9,033
602
100
7
0
327,436
1
W
Hercules
8,578
572
34
2
0
355,243
0
L
Ares
6,890
459
23
2
0
320,628
0
W
Surtr
9,094
606
102
7
0
298,800
2
L
Ravana
8,288
553
128
9
0
368,560
0
W
Sol
8,980
599
115
8
0
293,349
4
W
Merlin
7,946
530
81
5
0
263,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role