Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
III FxNx III
Chernobog
Level 121
God Stats
25W - 15L
1,628 SR
Queue Stats
220W - 209L
1,488 Elo+
Solo
Ymir
Ymir
Mhdi99
Ymir
Level 65
God Stats
28W - 31L
1,462 SR
Queue Stats
293W - 349L
1,432 Elo+
Party 2
Hun Batz
Hun Batz
Whewwwww
Hun Batz
Level 31
God Stats
3W - 4L
1,805 SR
Queue Stats
97W - 140L
1,384 Elo+
Party 2
Artemis
Artemis
hamado1243
Artemis
Level 29
God Stats
6W - 7L
1,489 SR
Queue Stats
138W - 162L
1,401 Elo+
Party 2
Team Averages
Level 60
1,577 SR
1,441 Elo+

VS

Team Averages
Level 113
1,610 SR
1,517 Elo+
Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Gorguts40000
Terra
Level 88
God Stats
6W - 10L
1,358 SR
Queue Stats
98W - 98L
1,508 Elo+
Solo
Arachne
Arachne
KingCobo40
Arachne
Level 84
God Stats
3W - 0L
1,808 SR
Queue Stats
17W - 14L
1,602 Elo+
Solo
Scylla
Scylla
dack18
Scylla
Level 129
God Stats
2W - 1L
1,791 SR
Queue Stats
65W - 56L
1,486 Elo+
Solo
Bastet
Bastet
lsmn
Bastet
Level 121
God Stats
24W - 20L
1,596 SR
Queue Stats
227W - 224L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 0 / 0
5,753
575
1,265
5,199
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
III FxNx III
Chernobog
10
1 / 1 / 0
5,328
533
3,715
6,019
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Mhdi99
Ymir
8
0 / 4 / 2
5,102
510
1,164
10,948
5,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Whewwwww
Hun Batz
8
2 / 2 / 0
5,310
531
4,409
7,148
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
hamado1243
Artemis
6
0 / 5 / 0
4,077
408
2,346
6,587
1,721
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
4 / 1 / 2
6,464
646
6,506
5,015
1,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 0 / 1
6,014
601
4,166
5,728
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
KingCobo40
Arachne
9
3 / 1 / 1
5,475
548
3,747
6,745
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
dack18
Scylla
10
0 / 0 / 1
5,283
528
4,388
2,687
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
lsmn
Bastet
9
5 / 1 / 4
5,739
574
6,397
7,569
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
12
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
0
0
0
W
Izanami
 
Izanami
4
1
2
5
W
0
0
1
0.5
L
Chernobog
III FxNx III
Chernobog
1
1
0
1
W
Arachne
KingCobo40
Arachne
3
1
1
3.5
L
Ymir
Mhdi99
Ymir
0
4
2
0.25
L
Hun Batz
Whewwwww
Hun Batz
2
2
0
1
W
Scylla
dack18
Scylla
0
0
1
0.5
L
Artemis
hamado1243
Artemis
0
5
0
0
W
Bastet
lsmn
Bastet
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,899
Damage
25,204
35,901
Taken
27,744
13,043
Mitigated
9,554
6,989
Healing
5,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
1,265
48
369
1,494
5,199
1,917
0
2,892
2,033
49,752
0
W
Izanami
 
Izanami
6,506
4,857
0
1,338
5,015
1,513
654
239
4,776
0
44,192
W
4,166
813
0
1,446
5,728
2,931
0
0
5,728
35,871
0
L
Chernobog
III FxNx III
Chernobog
3,715
2,547
0
0
6,019
1,969
0
3,209
2,445
0
34,412
W
Arachne
KingCobo40
Arachne
3,747
2,696
0
1,257
6,745
2,131
0
498
6,247
0
28,688
L
Ymir
Mhdi99
Ymir
1,164
354
865
1,781
10,948
5,187
0
372
10,540
16,830
0
L
Hun Batz
Whewwwww
Hun Batz
4,409
1,097
0
1,784
7,148
2,249
0
1,271
5,742
0
26,932
W
Scylla
dack18
Scylla
4,388
122
0
500
2,687
810
0
1,136
1,551
35,603
0
L
Artemis
hamado1243
Artemis
2,346
1,235
0
696
6,587
1,721
0
0
6,587
0
20,409
W
Bastet
lsmn
Bastet
6,397
1,394
0
1,252
7,569
2,169
0
620
6,949
0
23,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,570
Gold Earned
28,975
267
Minions Killed
284
0
Camps Cleared
0
953,986
Distance Traveled
1,014,017
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,753
575
84
8
0
193,830
0
W
Izanami
6,464
646
73
7
0
178,425
0
W
Terra
6,014
601
76
8
0
185,603
0
L
Chernobog
5,328
533
62
6
0
173,596
0
W
Arachne
5,475
548
47
5
0
217,007
0
L
Ymir
5,102
510
32
3
0
181,535
0
L
Hun Batz
5,310
531
55
6
0
237,053
0
W
Scylla
5,283
528
65
7
0
191,386
4
L
Artemis
4,077
408
34
3
0
167,972
0
W
Bastet
5,739
574
23
2
0
241,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role