Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Belichick fil A
Ah Puch
Level 129
God Stats
2W - 0L
1,747 SR
Queue Stats
175W - 181L
1,472 Elo+
Solo
Xing Tian
Xing Tian
Hyrrokkin
Xing Tian
Level 141
God Stats
7W - 1L
1,500 SR
Queue Stats
182W - 170L
1,569 Elo+
Solo
Cliodhna
Cliodhna
USOILLMATIK
Cliodhna
Level 157
God Stats
4W - 3L
1,598 SR
Queue Stats
330W - 336L
1,468 Elo+
Solo
Bacchus
Bacchus
time2changelater
Bacchus
Level 158
God Stats
17W - 14L
1,556 SR
Queue Stats
765W - 846L
1,542 Elo+
Solo
Team Averages
Level 158
1,580 SR
1,510 Elo+

VS

Team Averages
Level 133
1,489 SR
1,508 Elo+
Ganesha
Ganesha
DerpyJames
Ganesha
Level 169
God Stats
3W - 2L
1,609 SR
Queue Stats
213W - 193L
1,588 Elo+
Party 1
He Bo
He Bo
Gdiviy
He Bo
Level 105
God Stats
0W - 1L
1,338 SR
Queue Stats
94W - 105L
1,474 Elo+
Party 2
Loki
Loki
ITALY_904
Loki
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,455 Elo+
Solo
Serqet
Serqet
IndyOutlaw
Serqet
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 220L
1,435 Elo+
Party 2
The Morrigan
The Morrigan
LeekyVT
The Morrigan
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
8 / 3 / 14
10,539
958
11,454
16,672
9,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 3 / 12
11,341
1,031
12,926
10,606
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Hyrrokkin
Xing Tian
17
5 / 4 / 16
9,990
908
7,270
16,107
20,599
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
USOILLMATIK
Cliodhna
15
4 / 4 / 16
9,497
863
11,662
10,804
5,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 3 / 20
9,122
829
4,773
11,832
14,185
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DerpyJames
Ganesha
17
0 / 6 / 11
9,015
820
9,019
18,515
27,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Gdiviy
He Bo
15
3 / 7 / 9
8,890
808
12,076
13,010
5,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
7
0 / 2 / 1
6,278
571
1,006
2,193
601
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
IndyOutlaw
Serqet
13
1 / 6 / 6
7,478
680
6,576
10,451
6,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
LeekyVT
The Morrigan
18
10 / 7 / 3
11,301
1,027
15,744
11,486
6,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
44
28
Kills
14
17
Deaths
28
78
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
3
14
5
W
9
3
12
5
L
Ganesha
DerpyJames
Ganesha
0
6
11
0.92
L
He Bo
Gdiviy
He Bo
3
7
9
1.07
W
Xing Tian
Hyrrokkin
Xing Tian
5
4
16
3.25
L
Loki
0
2
1
0.25
L
Serqet
IndyOutlaw
Serqet
1
6
6
0.67
L
The Morrigan
LeekyVT
The Morrigan
10
7
3
1.64
W
Cliodhna
USOILLMATIK
Cliodhna
4
4
16
3
W
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,085
Damage
44,421
66,021
Taken
55,655
55,580
Mitigated
46,349
20,020
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,454
4,794
0
5,286
16,672
9,873
3,026
10,915
5,757
0
30,589
W
12,926
904
1,866
2,941
10,606
5,507
1,557
8,222
2,384
42,347
0
L
Ganesha
DerpyJames
Ganesha
9,019
719
538
1,788
18,515
27,046
0
8,267
10,007
19,721
535
L
He Bo
Gdiviy
He Bo
12,076
390
343
1,573
13,010
5,382
54
4,841
7,930
20,390
0
W
Xing Tian
Hyrrokkin
Xing Tian
7,270
757
1,899
2,318
16,107
20,599
392
6,244
9,507
20,354
0
L
Loki
1,006
427
0
167
2,193
601
0
553
1,610
0
2,649
L
Serqet
IndyOutlaw
Serqet
6,576
877
267
459
10,451
6,894
0
5,290
5,093
0
8,372
L
The Morrigan
LeekyVT
The Morrigan
15,744
1,697
734
1,155
11,486
6,426
490
5,385
5,918
32,128
0
W
Cliodhna
USOILLMATIK
Cliodhna
11,662
1,216
948
2,166
10,804
5,416
1,614
5,737
4,899
0
27,843
W
4,773
476
1,125
1,471
11,832
14,185
1,191
5,186
5,944
9,133
688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,489
Gold Earned
42,962
137
Minions Killed
96
0
Camps Cleared
0
1,068,333
Distance Traveled
788,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,539
958
35
3
0
214,310
0
W
Ah Puch
11,341
1,031
53
5
0
207,512
0
L
Ganesha
9,015
820
7
1
0
198,068
0
L
He Bo
8,890
808
18
2
0
191,609
0
W
Xing Tian
9,990
908
14
1
0
222,453
0
L
Loki
6,278
571
2
0
0
51,953
0
L
Serqet
7,478
680
12
1
0
164,691
0
L
The Morrigan
11,301
1,027
57
5
0
182,449
0
W
Cliodhna
9,497
863
23
2
0
220,871
0
W
Bacchus
9,122
829
12
1
0
203,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role