Player Matchup

Anubis
Anubis
AlexisGomez
Anubis
Level 88
God Stats
44W - 24L
1,641 SR
Queue Stats
411W - 409L
1,395 Elo+
Solo
Danzaburou
Danzaburou
LavGemini
Danzaburou
Level 137
God Stats
155W - 152L
1,465 SR
Queue Stats
550W - 582L
1,351 Elo+
Solo
Bacchus
Bacchus
Tigeru777
Bacchus
Level 125
God Stats
44W - 53L
1,439 SR
Queue Stats
791W - 822L
1,368 Elo+
Solo
Team Averages
Level 117
1,515 SR
1,371 Elo+

VS

Team Averages
Level 46
1,394 SR
1,269 Elo+
Ymir
Ymir
BeanieThief
Ymir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,325 Elo+
Solo
Ix Chel
Ix Chel
Lucaas_1994
Ix Chel
Level 57
God Stats
5W - 4L
1,464 SR
Queue Stats
119W - 120L
1,314 Elo+
Party 1
Gilgamesh
Gilgamesh
kira_vitor
Gilgamesh
Level 42
God Stats
1W - 2L
1,218 SR
Queue Stats
45W - 81L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 3 / 11
10,537
878
15,751
9,356
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
LavGemini
Danzaburou
14
9 / 0 / 4
10,996
916
14,636
7,900
4,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bacchus
Tigeru777
Bacchus
13
3 / 0 / 10
9,978
832
11,744
11,987
11,428
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
8,158
680
6,443
16,065
14,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Lucaas_1994
Ix Chel
11
3 / 3 / 0
9,004
750
9,744
11,068
4,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
kira_vitor
Gilgamesh
10
0 / 5 / 2
8,082
674
4,352
19,125
16,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
15
Kills
3
3
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
3
11
2.83
L
0
7
1
0.07
W
Danzaburou
LavGemini
Danzaburou
9
0
4
11
L
Ix Chel
Lucaas_1994
Ix Chel
3
3
0
1
W
Bacchus
Tigeru777
Bacchus
3
0
10
8
L
Gilgamesh
kira_vitor
Gilgamesh
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,131
Damage
20,539
29,243
Taken
46,258
21,441
Mitigated
35,074
5,843
Healing
4,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
15,751
517
0
2,535
9,356
5,261
0
5,248
4,108
57,873
0
L
6,443
930
0
307
16,065
14,976
0
9,419
6,646
23,566
0
W
Danzaburou
LavGemini
Danzaburou
14,636
4,965
0
2,452
7,900
4,752
1,224
5,563
2,337
240
34,135
L
Ix Chel
Lucaas_1994
Ix Chel
9,744
1,048
2,306
1,785
11,068
4,054
0
6,738
4,330
29,789
0
W
Bacchus
Tigeru777
Bacchus
11,744
2,377
0
856
11,987
11,428
98
5,832
6,155
30,832
678
L
Gilgamesh
kira_vitor
Gilgamesh
4,352
1,578
0
60
19,125
16,044
0
10,889
8,236
0
14,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,511
Gold Earned
25,244
140
Minions Killed
76
0
Camps Cleared
0
691,722
Distance Traveled
591,384
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,537
878
79
7
0
199,828
2
L
Ymir
8,158
680
21
2
0
164,186
0
W
Danzaburou
10,996
916
35
3
0
249,030
0
L
Ix Chel
9,004
750
39
3
0
220,869
1
W
Bacchus
9,978
832
26
2
0
242,864
3
L
Gilgamesh
8,082
674
16
1
0
206,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role