Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
CisMies
Tiamat
Level 127
God Stats
17W - 20L
1,492 SR
Queue Stats
738W - 715L
1,517 Elo+
Party 2
Anhur
Anhur
Homeosztázis
Anhur
Level 138
God Stats
0W - 1L
1,293 SR
Queue Stats
8W - 12L
1,447 Elo+
Party 1
Martichoras
Martichoras
Hyttynen
Martichoras
Level 128
God Stats
6W - 5L
1,686 SR
Queue Stats
828W - 807L
1,520 Elo+
Party 2
Team Averages
Level 139
1,494 SR
1,497 Elo+

VS

Team Averages
Level 133
1,613 SR
1,537 Elo+
Kumbhakarna
Kumbhakarna
ChaosWitchOrSmth
Kumbhakarna
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,568 Elo+
Solo
Ah Puch
Ah Puch
MelonFruity
Ah Puch
Level 199
God Stats
6W - 4L
1,560 SR
Queue Stats
472W - 497L
1,504 Elo+
Solo
Bastet
Bastet
Mohsen94
Bastet
Level 149
God Stats
14W - 8L
1,758 SR
Queue Stats
635W - 612L
1,527 Elo+
Solo
Nemesis
Nemesis
Viper41Ojk
Nemesis
Level 156
God Stats
2W - 0L
1,742 SR
Queue Stats
149W - 145L
1,528 Elo+
Solo
Neith
Neith
刘千万1
Neith
Level 142
God Stats
7W - 5L
1,507 SR
Queue Stats
468W - 466L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 8 / 2
8,580
715
9,352
14,361
6,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
 
Kuzenbo
13
0 / 8 / 4
8,271
689
9,600
20,003
25,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
CisMies
Tiamat
15
0 / 6 / 5
8,364
697
14,696
13,193
9,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 4
7,378
615
6,386
13,007
4,957
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
Hyttynen
Martichoras
17
3 / 6 / 4
9,235
770
12,433
15,248
6,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChaosWitchOrSmth
Kumbhakarna
16
2 / 2 / 26
10,475
873
5,128
15,706
15,340
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
MelonFruity
Ah Puch
19
9 / 3 / 19
11,562
964
21,152
14,233
7,912
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
Mohsen94
Bastet
16
6 / 2 / 21
10,480
873
18,579
15,501
6,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Nemesis
Viper41Ojk
Nemesis
16
4 / 3 / 25
10,108
842
10,046
16,928
15,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
18
14 / 0 / 11
11,455
955
16,157
12,284
5,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
137
8
Kills
35
35
Deaths
10
19
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
8
2
0.63
L
Kuzenbo
 
Kuzenbo
0
8
4
0.25
W
Kumbhakarna
ChaosWitchOrSmth
Kumbhakarna
2
2
26
7.5
L
Tiamat
CisMies
Tiamat
0
6
5
0.42
L
1
7
4
0.43
L
Martichoras
Hyttynen
Martichoras
3
6
4
0.83
W
Ah Puch
MelonFruity
Ah Puch
9
3
19
6.17
W
Bastet
Mohsen94
Bastet
6
2
21
8.25
W
Nemesis
Viper41Ojk
Nemesis
4
3
25
5.5
W
Neith
14
0
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,467
Damage
71,062
75,812
Taken
74,652
52,934
Mitigated
50,861
17,794
Healing
29,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,352
2,273
45
5,321
14,361
6,745
0
3,813
10,405
0
15,241
L
Kuzenbo
 
Kuzenbo
9,600
2,999
319
2,584
20,003
25,863
0
6,807
12,848
12,523
0
W
Kumbhakarna
ChaosWitchOrSmth
Kumbhakarna
5,128
142
5,602
6,570
15,706
15,340
507
4,972
10,555
9,462
0
L
Tiamat
CisMies
Tiamat
14,696
570
1,122
3,470
13,193
9,106
4
5,204
7,748
24,360
0
L
6,386
3,223
1,034
1,190
13,007
4,957
0
4,439
8,423
0
9,753
L
Martichoras
Hyttynen
Martichoras
12,433
2,109
0
2,709
15,248
6,263
0
6,017
8,869
0
37,048
W
Ah Puch
MelonFruity
Ah Puch
21,152
990
0
3,474
14,233
7,912
1,933
6,135
8,015
48,425
0
W
Bastet
Mohsen94
Bastet
18,579
4,808
228
4,182
15,501
6,417
731
4,668
9,475
0
32,619
W
Nemesis
Viper41Ojk
Nemesis
10,046
3,699
733
3,647
16,928
15,307
1,470
4,187
12,658
0
14,555
W
Neith
16,157
2,874
605
4,703
12,284
5,885
1,973
4,334
7,803
0
36,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,828
Gold Earned
54,080
157
Minions Killed
168
0
Camps Cleared
0
997,556
Distance Traveled
1,299,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,580
715
23
2
0
183,600
0
L
Kuzenbo
8,271
689
8
1
0
222,228
0
W
Kumbhakarna
10,475
873
3
0
0
274,027
0
L
Tiamat
8,364
697
30
3
0
213,176
0
L
Anhur
7,378
615
29
2
0
188,859
0
L
Martichoras
9,235
770
67
6
0
189,693
0
W
Ah Puch
11,562
964
69
6
0
227,653
0
W
Bastet
10,480
873
43
4
0
277,167
0
W
Nemesis
10,108
842
12
1
0
261,254
0
W
Neith
11,455
955
41
3
0
258,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role