Player Matchup

Shiva
Shiva
 
Shiva
Level 295
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ACECOOLDOG
Sylvanus
Level 155
God Stats
14W - 11L
1,571 SR
Queue Stats
41W - 42L
1,544 Elo+
Solo
Kukulkan
Kukulkan
Wickedness44
Kukulkan
Level 68
God Stats
1W - 1L
1,734 SR
Queue Stats
3W - 4L
1,447 Elo+
Solo
Fenrir
Fenrir
tanatos305
Fenrir
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 57L
1,535 Elo+
Solo
Team Averages
Level 134
1,561 SR
1,505 Elo+

VS

Team Averages
Level 137
1,427 SR
1,455 Elo+
Kumbhakarna
Kumbhakarna
D3AIRKING
Kumbhakarna
Level 110
God Stats
17W - 18L
1,544 SR
Queue Stats
33W - 41L
1,421 Elo+
Solo
Fenrir
Fenrir
DontNameMeImNova
Fenrir
Level 107
God Stats
0W - 1L
1,429 SR
Queue Stats
1W - 3L
1,435 Elo+
Party 1
Medusa
Medusa
SphericalCube
Medusa
Level 139
God Stats
0W - 2L
1,441 SR
Queue Stats
15W - 16L
1,555 Elo+
Party 1
Sol
Sol
xXShebaXx
Sol
Level 173
God Stats
0W - 1L
1,301 SR
Queue Stats
2W - 3L
1,511 Elo+
Party 1
Guan Yu
Guan Yu
耳乃魚禾
Guan Yu
Level 158
God Stats
0W - 2L
1,421 SR
Queue Stats
26W - 49L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
0 / 0 / 1
8,417
561
3,616
9,557
8,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
 
Izanami
13
4 / 0 / 2
8,403
560
12,591
8,907
4,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
ACECOOLDOG
Sylvanus
12
1 / 2 / 3
7,519
501
9,563
11,824
11,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Wickedness44
Kukulkan
15
0 / 0 / 3
9,007
600
2,762
4,655
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
tanatos305
Fenrir
13
4 / 1 / 0
7,604
507
5,311
11,428
5,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
D3AIRKING
Kumbhakarna
8
0 / 4 / 2
5,254
350
1,818
14,514
10,186
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
1 / 1 / 1
5,983
399
3,464
7,917
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 0 / 0
6,825
455
2,133
6,385
2,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 4 / 0
7,145
476
11,318
10,698
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
耳乃魚禾
Guan Yu
8
0 / 1 / 1
5,170
345
1,663
10,160
3,563
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
9
Kills
3
3
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
0
1
0.5
W
Izanami
 
Izanami
4
0
2
5
W
Sylvanus
ACECOOLDOG
Sylvanus
1
2
3
1.25
L
Kumbhakarna
D3AIRKING
Kumbhakarna
0
4
2
0.25
L
1
1
1
1.5
L
0
0
0
0
W
Kukulkan
Wickedness44
Kukulkan
0
0
3
1.5
W
Fenrir
tanatos305
Fenrir
4
1
0
4
L
2
4
0
0.5
L
Guan Yu
耳乃魚禾
Guan Yu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,843
Damage
20,396
46,371
Taken
49,674
31,564
Mitigated
22,794
16,005
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,616
311
0
1,472
9,557
8,181
1,199
3,079
6,478
323
67,168
W
Izanami
 
Izanami
12,591
9,142
0
3,390
8,907
4,501
3,428
3,015
5,892
0
75,007
W
Sylvanus
ACECOOLDOG
Sylvanus
9,563
3,435
1,916
4,838
11,824
11,428
1,384
4,766
7,058
34,012
11,446
L
Kumbhakarna
D3AIRKING
Kumbhakarna
1,818
38
0
116
14,514
10,186
0
4,024
9,980
13,844
0
L
3,464
1,595
0
3,543
7,917
2,829
0
1,568
6,307
0
31,823
L
2,133
529
0
1,580
6,385
2,437
0
1,568
4,817
0
55,568
W
Kukulkan
Wickedness44
Kukulkan
2,762
376
0
1,588
4,655
2,191
324
310
4,345
82,054
0
W
Fenrir
tanatos305
Fenrir
5,311
1,464
0
2,801
11,428
5,263
426
1,385
10,043
0
50,636
L
11,318
4,501
0
3,287
10,698
3,779
0
2,663
7,872
53,417
7,390
L
Guan Yu
耳乃魚禾
Guan Yu
1,663
328
291
3,241
10,160
3,563
0
1,977
7,857
0
13,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,950
Gold Earned
30,377
509
Minions Killed
272
0
Camps Cleared
0
1,370,438
Distance Traveled
1,419,584
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,417
561
88
6
0
258,987
0
W
Izanami
8,403
560
118
8
0
261,402
0
W
Sylvanus
7,519
501
68
5
0
229,567
7
L
Kumbhakarna
5,254
350
12
1
0
296,794
3
L
Fenrir
5,983
399
63
4
0
241,675
6
L
Medusa
6,825
455
93
6
0
290,755
0
W
Kukulkan
9,007
600
159
11
0
285,326
2
W
Fenrir
7,604
507
76
5
0
335,156
0
L
Sol
7,145
476
84
6
0
247,809
0
L
Guan Yu
5,170
345
20
1
0
342,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role