Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Akutamour
Nu Wa
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
219W - 202L
1,471 Elo+
Solo
Nemesis
Nemesis
SinFkey
Nemesis
Level 123
God Stats
95W - 72L
1,609 SR
Queue Stats
293W - 301L
1,393 Elo+
Solo
Cu Chulainn
Cu Chulainn
SpatialLlama513
Cu Chulainn
Level 141
God Stats
10W - 16L
1,420 SR
Queue Stats
639W - 618L
1,458 Elo+
Solo
Sylvanus
Sylvanus
pnusalota
Sylvanus
Level 123
God Stats
5W - 4L
1,538 SR
Queue Stats
6W - 9L
1,385 Elo+
Solo
Team Averages
Level 130
1,513 SR
1,441 Elo+

VS

Team Averages
Level 79
1,466 SR
1,442 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MISTERDIABLO95
Kukulkan
Level 30
God Stats
0W - 5L
1,500 SR
Queue Stats
10W - 22L
1,378 Elo+
Solo
Medusa
Medusa
Tanktop6737
Medusa
Level 47
God Stats
9W - 9L
1,505 SR
Queue Stats
53W - 70L
1,460 Elo+
Solo
Achilles
Achilles
VarakNazul
Achilles
Level 103
God Stats
14W - 13L
1,520 SR
Queue Stats
343W - 304L
1,442 Elo+
Solo
Cliodhna
Cliodhna
skinnybolo
Cliodhna
Level 63
God Stats
0W - 9L
1,304 SR
Queue Stats
148W - 152L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
4 / 3 / 2
6,121
612
7,416
9,139
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
Akutamour
Nu Wa
12
6 / 0 / 2
7,719
772
7,575
3,946
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
SinFkey
Nemesis
11
5 / 2 / 2
6,761
676
5,072
9,472
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
SpatialLlama513
Cu Chulainn
11
1 / 1 / 3
6,832
683
7,355
14,794
8,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
pnusalota
Sylvanus
8
0 / 3 / 6
5,407
541
5,677
9,255
5,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
10
1 / 3 / 1
6,118
612
8,343
11,773
11,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
10
0 / 2 / 0
5,538
554
1,221
5,762
1,774
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
10
4 / 3 / 2
5,990
599
7,878
8,182
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
VarakNazul
Achilles
9
2 / 3 / 2
5,465
547
4,689
10,081
4,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
skinnybolo
Cliodhna
10
1 / 5 / 0
5,541
554
5,137
11,310
3,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
8
9
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
3
2
1.67
L
Bake Kujira
 
Bake Kujira
1
3
1
0.5
W
Nu Wa
Akutamour
Nu Wa
6
0
2
7
L
Kukulkan
0
2
0
0
W
Nemesis
SinFkey
Nemesis
5
2
2
3
W
Cu Chulainn
SpatialLlama513
Cu Chulainn
1
1
3
2.5
L
Medusa
4
3
2
1.67
L
Achilles
VarakNazul
Achilles
2
3
2
1
W
Sylvanus
pnusalota
Sylvanus
0
3
6
1
L
Cliodhna
skinnybolo
Cliodhna
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,095
Damage
27,268
46,606
Taken
47,108
21,442
Mitigated
24,263
13,791
Healing
10,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,416
2,451
422
4,244
9,139
2,690
456
440
8,699
36,967
434
L
Bake Kujira
 
Bake Kujira
8,343
5,842
0
2,208
11,773
11,989
0
687
11,010
47,299
0
W
Nu Wa
Akutamour
Nu Wa
7,575
1,572
0
750
3,946
1,138
250
400
3,546
54,056
0
L
Kukulkan
1,221
0
0
1,446
5,762
1,774
19
1,774
3,911
45,163
0
W
Nemesis
SinFkey
Nemesis
5,072
2,456
0
1,670
9,472
3,259
0
1,601
7,871
0
39,595
W
Cu Chulainn
SpatialLlama513
Cu Chulainn
7,355
1,923
0
3,937
14,794
8,522
0
7,123
7,671
0
51,294
L
Medusa
7,878
3,390
0
2,281
8,182
2,438
0
5,716
2,404
0
40,530
L
Achilles
VarakNazul
Achilles
4,689
599
0
2,896
10,081
4,263
0
7,479
2,524
0
16,113
W
Sylvanus
pnusalota
Sylvanus
5,677
2,490
717
2,051
9,255
5,833
491
0
9,255
17,525
6,266
L
Cliodhna
skinnybolo
Cliodhna
5,137
811
0
1,616
11,310
3,799
0
4,069
7,125
0
42,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,840
Gold Earned
28,652
335
Minions Killed
325
0
Camps Cleared
0
1,074,185
Distance Traveled
1,009,920
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,121
612
58
6
0
199,143
7
L
Bake Kujira
6,118
612
90
9
0
184,949
2
W
Nu Wa
7,719
772
111
11
0
203,985
0
L
Kukulkan
5,538
554
84
8
0
166,060
0
W
Nemesis
6,761
676
45
5
0
261,104
0
W
Cu Chulainn
6,832
683
87
9
0
210,202
0
L
Medusa
5,990
599
63
6
0
195,200
0
L
Achilles
5,465
547
26
3
0
235,635
0
W
Sylvanus
5,407
541
34
3
0
199,751
6
L
Cliodhna
5,541
554
62
6
0
228,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role