Player Matchup

Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MOSTERSDUTY
Achilles
Level 145
God Stats
5W - 5L
1,455 SR
Queue Stats
338W - 314L
1,479 Elo+
Solo
Ra
Ra
NotButters
Ra
Level 36
God Stats
3W - 5L
1,191 SR
Queue Stats
73W - 102L
1,283 Elo+
Solo
Kuzenbo
Kuzenbo
lale2413
Kuzenbo
Level 126
God Stats
1W - 1L
1,724 SR
Queue Stats
52W - 67L
1,444 Elo+
Solo
Team Averages
Level 104
1,474 SR
1,441 Elo+

VS

Team Averages
Level 90
1,491 SR
1,459 Elo+
Anubis
Anubis
 
Anubis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
MolotovDelChino
Jormungandr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 51L
1,416 Elo+
Solo
Fenrir
Fenrir
SpinGry
Fenrir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 56L
1,723 Elo+
Solo
Martichoras
Martichoras
isalda205
Martichoras
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 42L
1,331 Elo+
Party 1
Nemesis
Nemesis
torduLama220
Nemesis
Level 121
God Stats
11W - 6L
1,453 SR
Queue Stats
68W - 98L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
5 / 3 / 3
8,053
537
5,903
12,165
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
 
Heimdallr
12
1 / 2 / 1
7,243
483
6,897
9,526
4,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
MOSTERSDUTY
Achilles
13
1 / 4 / 2
7,623
508
8,032
17,424
14,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 9 / 2
6,551
437
5,404
10,679
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
lale2413
Kuzenbo
11
4 / 3 / 3
7,786
519
7,990
14,361
14,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
10 / 4 / 3
9,247
616
14,297
13,277
6,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
MolotovDelChino
Jormungandr
15
4 / 3 / 1
9,361
624
9,049
12,086
8,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
SpinGry
Fenrir
12
3 / 2 / 8
8,023
535
6,009
12,808
10,082
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Martichoras
isalda205
Martichoras
13
0 / 0 / 2
8,035
536
5,417
8,610
4,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
torduLama220
Nemesis
13
3 / 2 / 5
7,992
533
8,071
12,429
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
11
Kills
20
21
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
3
3
2.17
L
Heimdallr
 
Heimdallr
1
2
1
0.75
W
Anubis
 
Anubis
10
4
3
2.88
L
Achilles
MOSTERSDUTY
Achilles
1
4
2
0.5
W
Jormungandr
MolotovDelChino
Jormungandr
4
3
1
1.5
L
0
9
2
0.11
W
Fenrir
SpinGry
Fenrir
3
2
8
3.5
W
Martichoras
isalda205
Martichoras
0
0
2
1
L
Kuzenbo
lale2413
Kuzenbo
4
3
3
1.83
W
Nemesis
torduLama220
Nemesis
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,226
Damage
42,843
64,155
Taken
59,210
40,658
Mitigated
34,510
15,491
Healing
17,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,903
1,083
0
5,956
12,165
4,109
0
1,621
10,544
0
53,673
L
Heimdallr
 
Heimdallr
6,897
1,534
0
2,749
9,526
4,147
0
1,170
8,356
0
52,262
W
Anubis
 
Anubis
14,297
290
0
5,776
13,277
6,945
672
5,751
7,465
72,525
0
L
Achilles
MOSTERSDUTY
Achilles
8,032
2,269
0
3,610
17,424
14,369
0
8,383
9,041
0
55,500
W
Jormungandr
MolotovDelChino
Jormungandr
9,049
3,240
0
4,200
12,086
8,615
0
0
12,086
76,383
181
L
5,404
1,129
370
342
10,679
3,567
0
6,143
4,536
43,862
0
W
Fenrir
SpinGry
Fenrir
6,009
1,192
576
3,053
12,808
10,082
0
3,040
9,768
0
20,290
W
Martichoras
isalda205
Martichoras
5,417
1,860
0
2,314
8,610
4,010
726
391
8,219
0
56,637
L
Kuzenbo
lale2413
Kuzenbo
7,990
3,028
0
2,464
14,361
14,466
0
5,848
8,513
22,557
0
W
Nemesis
torduLama220
Nemesis
8,071
3,153
0
1,480
12,429
4,858
0
4,064
8,278
0
70,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,256
Gold Earned
42,658
355
Minions Killed
449
0
Camps Cleared
0
1,388,813
Distance Traveled
1,554,458
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,053
537
82
5
0
324,196
0
L
Heimdallr
7,243
483
89
6
0
240,189
0
W
Anubis
9,247
616
91
6
0
241,687
0
L
Achilles
7,623
508
90
6
0
276,231
3
W
Jormungandr
9,361
624
133
9
0
268,860
1
L
Ra
6,551
437
75
5
0
249,472
0
W
Fenrir
8,023
535
18
1
0
331,932
6
W
Martichoras
8,035
536
116
8
0
334,866
6
L
Kuzenbo
7,786
519
19
1
0
298,725
5
W
Nemesis
7,992
533
91
6
0
377,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role