Player Matchup

Rama
Rama
Fletch Gordan
Rama
Level 84
God Stats
643W - 688L
1,476 SR
Queue Stats
680W - 760L
1,439 Elo+
Solo
Bellona
Bellona
ShatterBacks
Bellona
Level 25
God Stats
4W - 1L
1,738 SR
Queue Stats
56W - 44L
1,372 Elo+
Party 2
Bacchus
Bacchus
SmoothieKun
Bacchus
Level 61
God Stats
3W - 7L
1,234 SR
Queue Stats
48W - 61L
1,258 Elo+
Party 2
Scylla
Scylla
YoungBang 3
Scylla
Level 51
God Stats
20W - 9L
1,496 SR
Queue Stats
40W - 26L
1,489 Elo+
Solo
Apollo
Apollo
ZealousCharisma
Apollo
Level 88
God Stats
1W - 1L
1,593 SR
Queue Stats
69W - 72L
1,430 Elo+
Solo
Team Averages
Level 62
1,507 SR
1,398 Elo+

VS

Team Averages
Level 55
1,497 SR
1,389 Elo+
Atlas
Atlas
CountryGIJoe
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,236 Elo+
Party 1
Izanami
Izanami
Heathen1713
Izanami
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
KABRON 101
Nu Wa
Level 48
God Stats
64W - 69L
1,484 SR
Queue Stats
111W - 131L
1,393 Elo+
Solo
Aphrodite
Aphrodite
RealBoyAce
Aphrodite
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 89L
1,444 Elo+
Solo
Hercules
Hercules
iAtelophobic
Hercules
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 5
9,583
958
8,433
6,850
3,007
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
ShatterBacks
Bellona
16
6 / 0 / 4
10,795
1,080
11,971
13,112
11,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SmoothieKun
Bacchus
16
0 / 0 / 8
9,445
945
5,713
4,932
5,246
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
16
3 / 0 / 9
10,927
1,093
19,812
6,699
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 0 / 8
11,005
1,101
14,653
11,226
5,216
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

345

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
9,771
977
3,248
15,345
17,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Heathen1713
Izanami
14
0 / 7 / 0
8,851
885
4,561
15,058
8,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
14
0 / 3 / 0
8,630
863
10,199
6,918
2,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
RealBoyAce
Aphrodite
14
0 / 1 / 0
9,616
962
7,474
11,007
11,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
iAtelophobic
Hercules
14
0 / 3 / 0
8,848
885
9,475
16,862
18,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
16
Kills
0
0
Deaths
16
34
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
5
4.5
L
Izanami
Heathen1713
Izanami
0
7
0
0
L
Nu Wa
0
3
0
0
L
Aphrodite
RealBoyAce
Aphrodite
0
1
0
0
W
Bellona
ShatterBacks
Bellona
6
0
4
8
W
Bacchus
SmoothieKun
Bacchus
0
0
8
4
W
Scylla
3
0
9
7.5
W
5
0
8
9
L
Hercules
iAtelophobic
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,582
Damage
34,957
42,819
Taken
65,190
27,833
Mitigated
57,970
5,971
Healing
14,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,248
791
0
969
15,345
17,167
0
6,285
8,756
8,662
330
W
8,433
7,622
0
498
6,850
3,007
0
3,669
3,091
0
23,457
L
Izanami
Heathen1713
Izanami
4,561
3,571
0
726
15,058
8,045
0
4,579
10,259
0
17,866
L
Nu Wa
10,199
2,056
0
0
6,918
2,879
0
2,536
4,317
22,531
0
L
Aphrodite
RealBoyAce
Aphrodite
7,474
976
4,079
4,365
11,007
11,211
0
3,080
7,807
20,804
0
W
Bellona
ShatterBacks
Bellona
11,971
3,733
0
1,670
13,112
11,576
0
6,129
6,804
0
30,714
W
Bacchus
SmoothieKun
Bacchus
5,713
547
0
425
4,932
5,246
0
2,735
1,950
13,958
0
W
Scylla
19,812
1,075
0
1,317
6,699
2,788
0
2,789
3,652
41,805
0
W
14,653
7,391
0
2,061
11,226
5,216
0
5,269
5,650
0
38,610
L
Hercules
iAtelophobic
Hercules
9,475
2,216
316
4,159
16,862
18,668
0
7,893
8,526
0
26,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,755
Gold Earned
45,716
189
Minions Killed
133
12
Camps Cleared
5
1,016,627
Distance Traveled
848,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,771
977
6
1
0
163,780
0
W
Rama
9,583
958
28
3
1
205,702
0
L
Izanami
8,851
885
26
3
1
135,420
0
L
Nu Wa
8,630
863
28
3
0
165,154
0
L
Aphrodite
9,616
962
32
3
1
181,329
0
W
Bellona
10,795
1,080
35
4
3
220,802
0
W
Bacchus
9,445
945
14
1
2
181,597
0
W
Scylla
10,927
1,093
66
7
0
204,756
0
W
Apollo
11,005
1,101
46
5
6
203,770
0
L
Hercules
8,848
885
41
4
3
202,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role